From 3bd885d09cea6ecf19ddfd948c8dd74f5e3ea600 Mon Sep 17 00:00:00 2001 From: Eric Engestrom Date: Tue, 30 Aug 2016 21:02:18 +0100 Subject: Introduce .editorconfig MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit A few weeks ago, Jose Fonseca suggested [0] we use .editorconfig files to try and enforce the formatting of the code, to which Michel Dänzer suggested [1] we start by importing the existing .dir-locals.el settings. The first draft was discussed in the RFC [2]. These .editorconfig are a first step, one that has the advantage of requiring little to no intervention from the devs once the settings files are in place, but the settings are very limited. This does have the advantage of applying while the code is being written. This doesn't replace the need for more comprehensive formatting tools such as clang-format & clang-tidy, but those reformat the code after the fact. [0] https://lists.freedesktop.org/archives/mesa-dev/2016-June/121545.html [1] https://lists.freedesktop.org/archives/mesa-dev/2016-June/121639.html [2] https://lists.freedesktop.org/archives/mesa-dev/2016-July/123431.html Acked-by: Nicolai Hähnle Acked-by: Eric Anholt Signed-off-by: Eric Engestrom Reviewed-by: Jose Fonseca --- include/D3D9/.editorconfig | 2 ++ 1 file changed, 2 insertions(+) create mode 100644 include/D3D9/.editorconfig (limited to 'include/D3D9') diff --git a/include/D3D9/.editorconfig b/include/D3D9/.editorconfig new file mode 100644 index 00000000000..0dcc752e463 --- /dev/null +++ b/include/D3D9/.editorconfig @@ -0,0 +1,2 @@ +[*.h] +indent_style = tab -- cgit v1.2.3