From fe4f373eb42e9e55e66be108d310b500c7115442 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sat, 12 Apr 2014 08:31:05 +1200 Subject: docs: Fix ubo indexing description Ian points out that this being unrestricted was an oversight in the spec, and is corrected in GLSL4.40. Signed-off-by: Chris Forbes --- docs/GL3.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/GL3.txt b/docs/GL3.txt index 686b1410b2a..0b663dd3433 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -103,7 +103,7 @@ GL 4.0: GL_ARB_gpu_shader5 started - 'precise' qualifier not started - Dynamically uniform sampler array indices not started - - Unrestricted UBO array indices not started + - Dynamically uniform UBO array indices not started - Implicit signed -> unsigned conversions not started - Fused multiply-add DONE - Packing/bitfield/conversion functions DONE -- cgit v1.2.3