From 703a662c1582794a5a0b29bb2ff5a5e04149a3e6 Mon Sep 17 00:00:00 2001 From: Andreas Boll Date: Tue, 12 Jun 2012 09:05:15 +0200 Subject: docs: escape special html chars Signed-off-by: Brian Paul --- docs/versions.html | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'docs/versions.html') diff --git a/docs/versions.html b/docs/versions.html index c28eff6d5af..8ada33724bd 100644 --- a/docs/versions.html +++ b/docs/versions.html @@ -127,7 +127,7 @@ Bug fixes:
  • X/Mesa incorrect default clear color and drawing color
  • more robust X MIT-SHM support in X/Mesa
  • glTexImage( format=GL_LUMINANCE ) didn't work -
  • GL_LINE mode polygons with line width > 1.0 could cause a crash +
  • GL_LINE mode polygons with line width > 1.0 could cause a crash
  • numerous feedback bugs
  • glReadPixels() from depth buffer was wrong
  • error prone depth and stencil buffer allocation @@ -390,7 +390,7 @@ Bug fixes:
  • using 24-bit color on some X servers resulted in garbage rendering
  • 32-bit per pixel mode for XFree86 now works
  • glRotate(a,0,0,0) gave unpredictable results -
  • GL_LINE_STRIP with > 480 vertices had occasional clipping problems +
  • GL_LINE_STRIP with > 480 vertices had occasional clipping problems
  • 8-bit TrueColor GLXPixmap rendering incorrectly required a colormap
  • glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled
  • glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right @@ -504,7 +504,7 @@ Changes:
  • many 3Dfx driver updates
  • cygnus Makefiles now included
  • updated DOS driver -
  • made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) +
  • made a few changes to dosmesa.c and wmesa.c (VB->Unclipped)
  • internally, colors now stored in GLubytes, not GLfixed
  • optimized changing of GL_SHININESS parameter @@ -605,7 +605,7 @@ Bug fixes:
  • fixed clipping bug when using 3Dfx driver
  • fixed a problem when trying to use X fonts w/ 3Dfx driver
  • fixed a texture filter bug in 3Dfx/Glide driver -
  • fixed bug in 3Dfx/Glide driver involving depth mask & clearing +
  • fixed bug in 3Dfx/Glide driver involving depth mask & clearing
  • glLoadMatrix to set projection matrix confused the 3Dfx driver
  • non-identity texture matrices didn't work with linux-386 configs
  • glGenTextures() didn't reserve the returned texture IDs @@ -620,7 +620,7 @@ Changes:
    • replaced old Mesa/windows/ directory with Mesa/WIN32/ directory
    • converted a few old glaux/gltk demos to GLUT -
    • renamed directories: demos -> xdemos, gdemos -> demos +
    • renamed directories: demos -> xdemos, gdemos -> demos
    @@ -1136,12 +1136,12 @@ Bug fixes:
  • glDraw/ReadPixels didn't catch all the errors that they should have
  • Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
  • 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) -
  • Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) +
  • Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
  • glColorMask as sometimes effecting glXSwapBuffers()
  • fixed a potential bug in XMesaGarbageCollect()
  • N threads rendering into one window didn't work reliably
  • glCopyPixels didn't work for deep color channels -
  • improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) +
  • improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
  • glPopAttrib() didn't correctly restore user clip planes
  • user clip planes failed for some perspective projections (Chromium) @@ -1179,7 +1179,7 @@ Bug fixes: Changes:
    • lots of C++ (g++) code clean-ups -
    • lots of T&L updates for the Radeon DRI driver +
    • lots of T&L updates for the Radeon DRI driver
    Known bugs:
      @@ -1379,7 +1379,7 @@ Changes: New:
      • reorganized directory tree -
      • GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) +
      • GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
      • GL_ATI_texture_env_combine3 extension (Ian Romanick)
      • GL_SGI_texture_color_table extension (Eric Plante)
      • GL_NV_fragment_program extension @@ -1455,7 +1455,7 @@ Bug fixes:
      • fixed build problems on OpenBSD
      • omit CVS directories from tarballs
      • glGetTexImage(GL_COLOR_INDEX) was broken -
      • fixed an infinite loop in t&l module +
      • fixed an infinite loop in t&l module
      • silenced some valgrind warnings about using unitialized memory
      • fixed some compilation/link glitches on IRIX (Mike Stephens)
      • glBindProgram wasn't getting compiled into display lists @@ -1513,7 +1513,7 @@ Bug fixes:
      • sampling an incomplete texture in a fragment program would segfault
      • glTexImage was missing a few error checks
      • fixed some minor glGetTexParameter glitches -
      • GL_INTENSITY was mistakenly accepted as a to glTexImage +
      • GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
      • fragment program writes to RC/HC register were broken
      • fixed a few glitches in GL_HP_occlusion_test extension
      • glBeginQueryARB and glEndQueryARB didn't work inside display lists -- cgit v1.2.3