From e6acc4d528d95b914f1524ef5db775e69de4ed80 Mon Sep 17 00:00:00 2001 From: Andres Gomez Date: Sun, 26 Nov 2017 01:32:53 +0200 Subject: docs: add release notes for 17.2.6 Signed-off-by: Andres Gomez (cherry picked from commit 00b52f8e99653316a090826914509a138a1c78f7) --- docs/relnotes/17.2.6.html | 188 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 188 insertions(+) create mode 100644 docs/relnotes/17.2.6.html (limited to 'docs/relnotes/17.2.6.html') diff --git a/docs/relnotes/17.2.6.html b/docs/relnotes/17.2.6.html new file mode 100644 index 00000000000..29b21d258ca --- /dev/null +++ b/docs/relnotes/17.2.6.html @@ -0,0 +1,188 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 17.2.6 Release Notes / November 25, 2017

+ +

+Mesa 17.2.6 is a bug fix release which fixes bugs found since the 17.2.5 release. +

+

+Mesa 17.2.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ + +

Bug fixes

+
    + +
  • Bug 100438 - glsl/ir.cpp:1376: ir_dereference_variable::ir_dereference_variable(ir_variable*): Assertion `var != NULL' failed.
  • + +
  • Bug 102177 - [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails sporadically
  • + +
  • Bug 103115 - [BSW BXT GLK] dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64
  • + +
  • Bug 103519 - wayland egl apps crash on start with mesa 17.2
  • + +
  • Bug 103529 - [GM45] GPU hang with mpv fullscreen (bisected)
  • + +
  • Bug 103626 - [SNB] ES3-CTS.functional.shaders.precision
  • + +
  • Bug 103628 - [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks
  • + +
  • Bug 103787 - [BDW,BSW] gpu hang on spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp
  • + +
+ + +

Changes

+

Adam Jackson (2):

+
    +
  • glx/drisw: Fix glXMakeCurrent(dpy, None, ctx)
  • +
  • glx/dri3: Fix passing renderType into glXCreateContext
  • +
+ +

Alex Smith (2):

+
    +
  • spirv: Use correct type for sampled images
  • +
  • nir/spirv: tg4 requires a sampler
  • +
+ +

Andres Gomez (14):

+
    +
  • docs: add sha256 checksums for 17.2.5
  • +
  • cherry-ignore: intel/fs: Use a pure vertical stride for large register strides
  • +
  • cherry-ignore: intel/nir: Use the correct indirect lowering masks in link_shaders
  • +
  • cherry-ignore: intel/fs: Use the original destination region for int MUL lowering
  • +
  • cherry-ignore: intel/fs: refactors
  • +
  • cherry-ignore: r600/shader: reserve first register of vertex shader.
  • +
  • cherry-ignore: anv/cmd_buffer: Advance the address when initializing clear colors
  • +
  • cherry-ignore: anv/cmd_buffer: Take bo_offset into account in fast clear state addresses
  • +
  • cherry-ignore: i965: Mark BOs as external when we export their handle
  • +
  • cherry-ignore: added 17.3 nominations.
  • +
  • cherry-ignore: glsl: Fix typo fragement -> fragment
  • +
  • cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions
  • +
  • cherry-ignore: Revert "intel/fs: Use a pure vertical stride for large register strides"
  • +
  • Update version to 17.2.6
  • +
+ +

Anuj Phogat (2):

+
    +
  • i965: Program DWord Length in MI_FLUSH_DW
  • +
  • i965/gen8+: Fix the number of dwords programmed in MI_FLUSH_DW
  • +
+ +

Bas Nieuwenhuizen (2):

+
    +
  • radv: Free syncobj with multiple imports.
  • +
  • radv: Free temporary syncobj after waiting on it.
  • +
+ +

Dave Airlie (1):

+
    +
  • r600: fix isoline tess factor component swapping.
  • +
+ +

Derek Foreman (1):

+
    +
  • egl/wayland: Add a fallback when fourcc query isn't supported
  • +
+ +

Dylan Baker (1):

+
    +
  • autotools: Set C++ visibility flags on Intel
  • +
+ +

Emil Velikov (3):

+
    +
  • targets/opencl: don't hardcode the icd file install to /etc/...
  • +
  • configure.ac: loosen --enable-glvnd check to honour egl
  • +
  • configure.ac: require xcb* for the omx/va/... when using x11 platform
  • +
+ +

George Barrett (1):

+
    +
  • glsl: Catch subscripted calls to undeclared subroutines
  • +
+ +

Jason Ekstrand (9):

+
    +
  • intel/fs: Use ANY/ALL32 predicates in SIMD32
  • +
  • intel/fs: Use an explicit D type for vote any/all/eq intrinsics
  • +
  • intel/fs: Use a pair of 1-wide MOVs instead of SEL for any/all
  • +
  • intel/eu/reg: Add a subscript() helper
  • +
  • intel/fs: Fix MOV_INDIRECT for 64-bit values on little-core
  • +
  • intel/fs: Fix integer multiplication lowering for src/dst hazards
  • +
  • intel/fs: Mark 64-bit values as being contiguous
  • +
  • intel/fs: Rework zero-length URB write handling
  • +
  • i965: Add stencil buffers to cache set regardless of stencil texturing
  • +
+ +

Kenneth Graunke (5):

+
    +
  • i965: properly initialize brw->cs.base.stage to MESA_SHADER_COMPUTE
  • +
  • i965: Make L3 configuration atom listen for TCS/TES program updates.
  • +
  • intel/tools: Fix detection of enabled shader stages.
  • +
  • i965: Implement another VF cache invalidate workaround on Gen8+.
  • +
  • i965: Upload invariant state once at the start of the batch on Gen4-5.
  • +
+ +

Matt Turner (2):

+
    +
  • i965/fs: Fix extract_i8/u8 to a 64-bit destination
  • +
  • i965/fs: Split all 32->64-bit MOVs on CHV, BXT, GLK
  • +
+ +

Neil Roberts (1):

+
    +
  • glsl: Transform fb buffers are only active if a variable uses them
  • +
+ +

Nicolai Hähnle (1):

+
    +
  • ddebug: fix use-after-free of streamout targets
  • +
+ +

Tim Rowley (2):

+
    +
  • swr/rast: Use gather instruction for i32gather_ps on simd16/avx512
  • +
  • swr/rast: Faster emulated simd16 permute
  • +
+ +

Timothy Arceri (3):

+
    +
  • glsl: drop cache_fallback
  • +
  • glsl: use the correct parent when allocating program data members
  • +
  • mesa: rework how we free gl_shader_program_data
  • +
+ + +
+ + -- cgit v1.2.3