From dfce9759abbc13f7f735ac4bf3f1a19737624ae6 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Thu, 24 Dec 2015 17:19:14 -0800 Subject: docs: Mark ARB_tessellation_shader as done on all i965 platforms. We now support all Intel GPUs which can do tessellation. Reviewed-by: Edward O'Callaghan Reviewed-by: Jordan Justen --- docs/relnotes/11.2.0.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'docs/relnotes/11.2.0.html') diff --git a/docs/relnotes/11.2.0.html b/docs/relnotes/11.2.0.html index 6f1752cec3f..23bb31c6235 100644 --- a/docs/relnotes/11.2.0.html +++ b/docs/relnotes/11.2.0.html @@ -47,7 +47,7 @@ Note: some of the new features are only available with certain drivers.
  • GL_ARB_base_instance on freedreno/a4xx
  • GL_ARB_compute_shader on i965
  • GL_ARB_copy_image on r600
  • -
  • GL_ARB_tessellation_shader on i965/gen8+ and r600 (evergreen/cayman only)
  • +
  • GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only)
  • GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx
  • GL_ARB_texture_buffer_range on freedreno/a4xx
  • GL_ARB_texture_query_lod on freedreno/a4xx
  • -- cgit v1.2.3