From 724a155552a81d41c1513ff156d6a893857ac905 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 21 May 2007 10:55:15 -0600 Subject: if light position is local, treat it as a homogeneous coord and divide by W (see bug 11009) --- docs/relnotes-7.0.html | 1 + 1 file changed, 1 insertion(+) (limited to 'docs/relnotes-7.0.html') diff --git a/docs/relnotes-7.0.html b/docs/relnotes-7.0.html index ba1d67c41ec..76c5eaa19a6 100644 --- a/docs/relnotes-7.0.html +++ b/docs/relnotes-7.0.html @@ -39,6 +39,7 @@ TBD
  • Specifying an invalid texture unit as a sampler could lead to a crash
  • The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)
  • ARB vp state.light[n].half value was incorrect (bug 10987) +
  • Fixed a positional light source bug (bug 11009) -- cgit v1.2.3