From 5fd3b3b0857fc96b5e53a9a8bc3f11ddb3dc0ff7 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Fri, 12 Apr 2013 12:41:49 +0100 Subject: docs: restructure release notes into separate folder relnotes-*html > relnotes/*html RELNOTES-* > relnotes/* fix links, css and frames Signed-off-by: Emil Velikov Reviewed-by: Brian Paul --- docs/relnotes-6.5.1.html | 146 ----------------------------------------------- 1 file changed, 146 deletions(-) delete mode 100644 docs/relnotes-6.5.1.html (limited to 'docs/relnotes-6.5.1.html') diff --git a/docs/relnotes-6.5.1.html b/docs/relnotes-6.5.1.html deleted file mode 100644 index e600c17572c..00000000000 --- a/docs/relnotes-6.5.1.html +++ /dev/null @@ -1,146 +0,0 @@ - - - - - Mesa Release Notes - - - - -
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The Mesa 3D Graphics Library

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Mesa 6.5.1 Release Notes / September 15, 2006

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-Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of -bug fixes. -

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MD5 checksums

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-d9a555297319bb932a3192952d53d073  MesaLib-6.5.1.tar.gz
-c46f2c6646a270911b791dd8e1c2d977  MesaLib-6.5.1.tar.bz2
-939eaaff33322bfeafac784402b45f4f  MesaLib-6.5.1.zip
-9e4bbe83c007bfbaa67449a81cc3d36a  MesaDemos-6.5.1.tar.gz
-0f2794baf7a9d98b22caea9f78c6942d  MesaDemos-6.5.1.tar.bz2
-14c77eab9cc7a265c331abf239927c1c  MesaDemos-6.5.1.zip
-c5f87c23aaf4eaf1bda0d007ea98366c  MesaGLUT-6.5.1.tar.gz
-2525642fe7f454e3e1a1aad01359b406  MesaGLUT-6.5.1.tar.bz2
-e33b165c22551e23b58ede8767378543  MesaGLUT-6.5.1.zip
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New Features

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  • Intel i965 "broadwater" DRI driver - -
  • GL_APPLE_vertex_array_object - allows encapsulation of a set of vertex - arrays in an object. - -
  • GL_EXT_texture_sRGB - non-linearly mapped texture formats - -
  • GL_EXT_gpu_program_parameters - addes a few new functions for setting - multiple vertex/fragment program parameters with one call. -
  • "engine" demo -
  • updated fbdev driver and GLUT for fbdev (Sean D'Epagnier) -
  • many updates to the DRI drivers -
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Changes

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  • The glVertexAttribARB functions no longer alias the conventional - vertex attributes. -
  • glxinfo program prints more info with -l option -
  • GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now - compatible, in terms of glBindProgramARB() -
  • The GL_ARB_vertex_program attribute vertex.weight is now - accepted by the parser, even though the GL_ARB_vertex_blend and - GL_EXT_vertex_weighting extensions aren't supported. - Allows Warcraft to run. -
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Bug fixes

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  • fixed broken texture border handling for depth textures (bug 6498) -
  • removed the test for duplicated framebuffer attachments, per - version 117 of the GL_EXT_framebuffer_object specification -
  • fixed a few render-to-texture bugs, including render to depth texture -
  • clipping of lines against user-defined clip planes was broken (6512) -
  • assembly language dispatch for SPARC was broken (bug 6484) -
  • assorted compilation fixes on various Unix platforms (Dan Schikore) -
  • glPopAttrib could restore an invalid value for GL_DRAW_BUFFER -
  • assorted minor fixes for 16 and 32 bit/channel modes -
  • fixed assorted bugs in texture compression paths -
  • fixed indirect rendering vertex array crashes (bug 6863) -
  • glDrawPixels GL_INDEX_OFFSET didn't always work -
  • fixed convolution memory leak (bug 7077) -
  • rectangular depth textures didn't work -
  • invalid mode to glBegin didn't generate an error (bug 7142) -
  • 'normalized' parameter to glVertexAttribPointerARB didn't work -
  • disable bogus GLX_SGI_video_sync extension in xlib driver -
  • fixed R128 driver locking bug (Martijn van Oosterhout) -
  • using evaluators with vertex programs caused crashes (bug 7564) -
  • fragment.position wasn't set correctly for point/line primitives -
  • fixed parser bug for scalar sources for GL_NV_fragment_program -
  • max fragment program length was incorrectly 128, now 1024 -
  • writes to result.depth in fragment programs weren't clamped to [0,1] -
  • fixed potential dangling pointer bug in glBindProgram() -
  • fixed some memory leaks (and potential crashes) in Xlib driver -
  • fixed a number of build issues on HP-UX (Christopher Bell) -
  • accum buffer didn't work with OSMesa interface -
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Internal code changes

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-A number of Mesa program-related structs were renamed. -For example struct vertex_program is now struct gl_vertex_program. -All the effected drivers have been updated. -

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Ian Romanick updated the GL API dispatch code in a number of ways. -First, many old/unused extensions were removed. -Second, the static entrypoints for some extensions were removed. -This means GL function pointers will have to be used more often -(e.g. use glXGetProcAddressARB()). -

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To Do (someday) items

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  • Switch to freeglut -
  • Increase MAX_DRAWBUFFERS -
  • Fix linux-glide target/driver. -
  • Fix lambda calculation for frag progs. -
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Driver Status

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-Driver			Status
-----------------------	----------------------
-DRI drivers		varies with the driver
-XMesa/GLX (on Xlib)	implements OpenGL 1.5
-OSMesa (off-screen)	implements OpenGL 1.5
-Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
-SVGA			implements OpenGL 1.3
-Wind River UGL		implements OpenGL 1.3
-Windows/Win32		implements OpenGL 1.5
-DJGPP			implements OpenGL 1.5
-GGI			implements OpenGL 1.3
-BeOS			implements OpenGL 1.5
-Allegro			needs updating
-D3D			needs updating
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- - -- cgit v1.2.3