From 0691b37732e3b032fbd354537b20090a3ee8e122 Mon Sep 17 00:00:00 2001 From: Nathan Kidd Date: Fri, 3 Jan 2014 16:44:00 -0700 Subject: docs: fix misspellings Fixed what I noticed; no warranty for exhaustiveness. Signed-off-by: Nathan Kidd Reviewed-by: Brian Paul --- docs/faq.html | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'docs/faq.html') diff --git a/docs/faq.html b/docs/faq.html index 97c59d381e1..d4037e83c08 100644 --- a/docs/faq.html +++ b/docs/faq.html @@ -137,7 +137,7 @@ Just follow the Mesa compilation instructions.

1.6 Are there other open-source implementations of OpenGL?

Yes, SGI's -OpenGL Sample Implemenation (SI) is available. +OpenGL Sample Implementation (SI) is available. The SI was written during the time that OpenGL was originally designed. Unfortunately, development of the SI has stagnated. Mesa is much more up to date with modern features and extensions. @@ -353,7 +353,7 @@ That's where Mesa development is discussed.

The -OpenGL Specification is the bible for OpenGL implemention work. +OpenGL Specification is the bible for OpenGL implementation work. You should read it.

Most of the Mesa development work involves implementing new OpenGL @@ -375,7 +375,7 @@ For a Gallium3D hardware driver, the r300g, r600g and the i915g are good example

The DRI website has more information about writing hardware drivers. The process isn't well document because the Mesa driver interface changes -over time, and we seldome have spare time for writing documentation. +over time, and we seldom have spare time for writing documentation. That being said, many people have managed to figure out the process.

@@ -390,7 +390,7 @@ The