From 5c68ea29f31283768c8e1b631eb812d1e74cb5c3 Mon Sep 17 00:00:00 2001 From: Eric Engestrom Date: Fri, 8 Sep 2017 11:52:01 +0100 Subject: egl+glx: turn LIBGL_ALWAYS_SOFTWARE into a boolean Instead of setting based on set/unset, allow users to use boolean values. In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO. Signed-off-by: Eric Engestrom Reviewed-by: Emil Velikov --- docs/envvars.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'docs/envvars.html') diff --git a/docs/envvars.html b/docs/envvars.html index ca553e5397f..b70528fa467 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -30,7 +30,7 @@ sometimes be useful for debugging end-user issues. If set to 'verbose' additional information will be printed.
  • LIBGL_DRIVERS_PATH - colon-separated list of paths to search for DRI drivers
  • LIBGL_ALWAYS_INDIRECT - forces an indirect rendering context/connection. -
  • LIBGL_ALWAYS_SOFTWARE - if set, always use software rendering +
  • LIBGL_ALWAYS_SOFTWARE - if set to `true`, always use software rendering
  • LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
  • LIBGL_SHOW_FPS - print framerate to stdout based on the number of glXSwapBuffers calls per second. @@ -240,7 +240,7 @@ Mesa EGL supports different sets of environment variables. See the Use kill -10 to toggle the hud as desired.
  • GALLIUM_HUD_DUMP_DIR - specifies a directory for writing the displayed hud values into files. -
  • GALLIUM_DRIVER - useful in combination with LIBGL_ALWAYS_SOFTWARE=1 for +
  • GALLIUM_DRIVER - useful in combination with LIBGL_ALWAYS_SOFTWARE=true for choosing one of the software renderers "softpipe", "llvmpipe" or "swr".
  • GALLIUM_LOG_FILE - specifies a file for logging all errors, warnings, etc. rather than stderr. -- cgit v1.2.3