From eef3dff3fda76a9f42b8f788b720bf7c69a25584 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Wed, 10 Apr 2013 13:46:10 -0700 Subject: intel: Refactor code in intel_miptree_choose_tiling(). This reduces the nesting level slightly, and in my opinion, makes it a bit easier to follow. Signed-off-by: Kenneth Graunke Reviewed-by: Chad Versace Reviewed-by: Eric Anholt --- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index df70ccab2bc..8fcdb46bcbb 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -342,15 +342,17 @@ intel_miptree_choose_tiling(struct intel_context *intel, base_format == GL_DEPTH_STENCIL_EXT)) return I915_TILING_Y; - if (width0 >= 64) { - if (ALIGN(mt->total_width * mt->cpp, 512) < 32768) - return intel->gen >= 6 ? I915_TILING_Y : I915_TILING_X; + /* If the width is smaller than a tile, don't bother tiling. */ + if (width0 < 64) + return I915_TILING_NONE; + if (ALIGN(mt->total_width * mt->cpp, 512) >= 32768) { perf_debug("%dx%d miptree too large to blit, falling back to untiled", mt->total_width, mt->total_height); + return I915_TILING_NONE; } - return I915_TILING_NONE; + return intel->gen >= 6 ? I915_TILING_Y : I915_TILING_X; } struct intel_mipmap_tree * -- cgit v1.2.3