From edcba62655635e0c1d355e5e3f7c24e895d34005 Mon Sep 17 00:00:00 2001 From: Ian Romanick <ian.d.romanick@intel.com> Date: Mon, 20 Oct 2014 15:35:46 -0700 Subject: glsl_to_tgsi: Remove st_new_shader MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit It was identical to the default implementation in _mesa_new_shader. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Cc: Dave Airlie <airlied@redhat.com> --- src/mesa/state_tracker/st_cb_program.c | 1 - src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 16 ---------------- src/mesa/state_tracker/st_glsl_to_tgsi.h | 2 -- 3 files changed, 19 deletions(-) diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 9992bbb214c..faff9c4bd66 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -242,6 +242,5 @@ st_init_program_functions(struct dd_function_table *functions) functions->IsProgramNative = st_is_program_native; functions->ProgramStringNotify = st_program_string_notify; - functions->NewShader = st_new_shader; functions->LinkShader = st_link_shader; } diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index b0cb171edb8..a4e2c8da586 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -5331,22 +5331,6 @@ get_mesa_program(struct gl_context *ctx, extern "C" { -struct gl_shader * -st_new_shader(struct gl_context *ctx, GLuint name, GLuint type) -{ - struct gl_shader *shader; - assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER || - type == GL_GEOMETRY_SHADER_ARB); - shader = rzalloc(NULL, struct gl_shader); - if (shader) { - shader->Type = type; - shader->Stage = _mesa_shader_enum_to_shader_stage(type); - shader->Name = name; - _mesa_init_shader(ctx, shader); - } - return shader; -} - /** * Link a shader. * Called via ctx->Driver.LinkShader() diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.h b/src/mesa/state_tracker/st_glsl_to_tgsi.h index e3990d399aa..5ed640747b3 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.h +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.h @@ -61,8 +61,6 @@ void get_bitmap_visitor(struct st_fragment_program *fp, struct glsl_to_tgsi_visitor *original, int samplerIndex); -struct gl_shader *st_new_shader(struct gl_context *ctx, GLuint name, GLuint type); - GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); void -- cgit v1.2.3