From e3cbb9d37ce4e3efafce834deef3ce814c3777ce Mon Sep 17 00:00:00 2001 From: Jordan Justen Date: Mon, 18 Jan 2016 09:44:31 -0800 Subject: nir: Add support for lowering load/stores of shared variables Signed-off-by: Jordan Justen Reviewed-by: Jason Ekstrand --- src/compiler/nir/nir.c | 1 + src/compiler/nir/nir.h | 2 +- src/compiler/nir/nir_clone.c | 1 + src/compiler/nir/nir_lower_io.c | 35 ++++++++++++++++++++++++++++------- src/compiler/nir/nir_print.c | 1 + 5 files changed, 32 insertions(+), 8 deletions(-) diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c index 386cdafe161..655dc884382 100644 --- a/src/compiler/nir/nir.c +++ b/src/compiler/nir/nir.c @@ -53,6 +53,7 @@ nir_shader_create(void *mem_ctx, shader->num_inputs = 0; shader->num_outputs = 0; shader->num_uniforms = 0; + shader->num_shared = 0; shader->stage = stage; diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 7d2bd03c914..00f107d4243 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -1692,7 +1692,7 @@ typedef struct nir_shader { * the highest index a load_input_*, load_uniform_*, etc. intrinsic can * access plus one */ - unsigned num_inputs, num_uniforms, num_outputs; + unsigned num_inputs, num_uniforms, num_outputs, num_shared; /** The shader stage, such as MESA_SHADER_VERTEX. */ gl_shader_stage stage; diff --git a/src/compiler/nir/nir_clone.c b/src/compiler/nir/nir_clone.c index d17d384ed61..0b426e940b4 100644 --- a/src/compiler/nir/nir_clone.c +++ b/src/compiler/nir/nir_clone.c @@ -705,6 +705,7 @@ nir_shader_clone(void *mem_ctx, const nir_shader *s) ns->num_inputs = s->num_inputs; ns->num_uniforms = s->num_uniforms; ns->num_outputs = s->num_outputs; + ns->num_shared = s->num_shared; free_clone_state(&state); diff --git a/src/compiler/nir/nir_lower_io.c b/src/compiler/nir/nir_lower_io.c index 11fb973a237..f844947549d 100644 --- a/src/compiler/nir/nir_lower_io.c +++ b/src/compiler/nir/nir_lower_io.c @@ -160,6 +160,29 @@ load_op(struct lower_io_state *state, case nir_var_uniform: op = nir_intrinsic_load_uniform; break; + case nir_var_shared: + op = nir_intrinsic_load_shared; + break; + default: + unreachable("Unknown variable mode"); + } + return op; +} + +static nir_intrinsic_op +store_op(struct lower_io_state *state, + nir_variable_mode mode, bool per_vertex) +{ + nir_intrinsic_op op; + switch (mode) { + case nir_var_shader_in: + case nir_var_shader_out: + op = per_vertex ? nir_intrinsic_store_per_vertex_output : + nir_intrinsic_store_output; + break; + case nir_var_shared: + op = nir_intrinsic_store_shared; + break; default: unreachable("Unknown variable mode"); } @@ -190,6 +213,7 @@ nir_lower_io_block(nir_block *block, void *void_state) if (mode != nir_var_shader_in && mode != nir_var_shader_out && + mode != nir_var_shared && mode != nir_var_uniform) continue; @@ -236,7 +260,7 @@ nir_lower_io_block(nir_block *block, void *void_state) } case nir_intrinsic_store_var: { - assert(mode == nir_var_shader_out); + assert(mode == nir_var_shader_out || mode == nir_var_shared); nir_ssa_def *offset; nir_ssa_def *vertex_index; @@ -248,12 +272,9 @@ nir_lower_io_block(nir_block *block, void *void_state) per_vertex ? &vertex_index : NULL, state->type_size); - nir_intrinsic_op store_op = - per_vertex ? nir_intrinsic_store_per_vertex_output : - nir_intrinsic_store_output; - - nir_intrinsic_instr *store = nir_intrinsic_instr_create(state->mem_ctx, - store_op); + nir_intrinsic_instr *store = + nir_intrinsic_instr_create(state->mem_ctx, + store_op(state, mode, per_vertex)); store->num_components = intrin->num_components; nir_src_copy(&store->src[0], &intrin->src[0], store); diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c index 644a21463b1..b8943b83f46 100644 --- a/src/compiler/nir/nir_print.c +++ b/src/compiler/nir/nir_print.c @@ -1057,6 +1057,7 @@ nir_print_shader(nir_shader *shader, FILE *fp) fprintf(fp, "inputs: %u\n", shader->num_inputs); fprintf(fp, "outputs: %u\n", shader->num_outputs); fprintf(fp, "uniforms: %u\n", shader->num_uniforms); + fprintf(fp, "shared: %u\n", shader->num_shared); nir_foreach_variable(var, &shader->uniforms) { print_var_decl(var, &state); -- cgit v1.2.3