From ca2fbf6f8fe5e1853064c81fd3334a8172d65689 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Sun, 17 Apr 2016 18:43:30 +0100 Subject: docs: add release notes for 11.1.3 Signed-off-by: Emil Velikov --- docs/relnotes/11.1.3.html | 318 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 318 insertions(+) create mode 100644 docs/relnotes/11.1.3.html diff --git a/docs/relnotes/11.1.3.html b/docs/relnotes/11.1.3.html new file mode 100644 index 00000000000..903abfb706e --- /dev/null +++ b/docs/relnotes/11.1.3.html @@ -0,0 +1,318 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 11.1.3 Release Notes / April 17, 2016

+ +

+Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 release. +

+

+Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.1. OpenGL +4.1 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ +

Bug fixes

+ +

This list is likely incomplete.

+ +
    + +
  • Bug 27512 - Illegal instruction _mesa_x86_64_transform_points4_general
  • + +
  • Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau
  • + +
  • Bug 92193 - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails
  • + +
  • Bug 93358 - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter
  • + +
  • Bug 93418 - Geometry Shaders output wrong vertices on Sandy Bridge
  • + +
  • Bug 93524 - Clover doesn't build
  • + +
  • Bug 93667 - Crash in eglCreateImageKHR with huge texture size
  • + +
  • Bug 93813 - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
  • + +
  • Bug 94050 - test_vec4_register_coalesce regression
  • + +
  • Bug 94073 - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance
  • + +
  • Bug 94088 - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40
  • + +
  • Bug 94193 - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff
  • + +
  • Bug 94195 - [llvmpipe] Does not build with LLVM 3.7.x on Windows
  • + +
  • Bug 94388 - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed.
  • + +
  • Bug 94412 - Trine 3 misrender
  • + +
  • Bug 94481 - softpipe - access violation in img_filter_2d_nearest
  • + +
  • Bug 94595 - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly
  • + +
  • Bug 94954 - test_vec4_copy_propagation fails in `make check`
  • + +
+ + +

Changes

+ +

Anuj Phogat (1):

+
    +
  • i965: Fix assert conditions for src/dst x/y offsets
  • +
+ +

Ben Widawsky (2):

+
    +
  • i965: Make sure we blit a full compressed block
  • +
  • i965/skl: Add two missing device IDs
  • +
+ +

Brian Paul (1):

+
    +
  • mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = GL_LOWER_LEFT
  • +
+ +

Chris Forbes (1):

+
    +
  • i965/blorp: Fix hiz ops on MSAA surfaces
  • +
+ +

Christian König (1):

+
    +
  • radeon/uvd: disable MPEG1
  • +
+ +

Christian Schmidbauer (1):

+
    +
  • st/nine: specify WINAPI only for i386 and amd64
  • +
+ +

Daniel Czarnowski (3):

+
    +
  • egl_dri2: NULL check for xcb_dri2_get_buffers_reply()
  • +
  • egl_dri2: set correct error code if swapbuffers fails
  • +
  • egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)
  • +
+ +

Dave Airlie (1):

+
    +
  • mesa/fbobject: propogate Layered when reusing attachments.
  • +
+ +

Derek Foreman (1):

+
    +
  • egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage
  • +
+ +

Dongwon Kim (1):

+
    +
  • egl: move Null check to eglGetSyncAttribKHR to prevent Segfault
  • +
+ +

Emil Velikov (10):

+
    +
  • docs: add sha256 checksums for 11.1.2
  • +
  • get-pick-list.sh: Require explicit "11.1" for nominating stable patches
  • +
  • cherry-ignore: do not pick nv50/ir commit
  • +
  • automake: add nine to make distcheck
  • +
  • install-gallium-links: port changes from install-lib-links
  • +
  • automake: add more missing options for make distcheck
  • +
  • mesa; add get-extra-pick-list.sh script into bin/
  • +
  • egl/x11: check the return value of xcb_dri2_get_buffers_reply()
  • +
  • nvc/ir: remove duplicate variable declaration
  • +
  • Update version to 11.1.3
  • +
+ +

Francisco Jerez (4):

+
    +
  • i965: Reupload push and pull constants when we get new shader image unit state.
  • +
  • i965/fs: Add missing analysis invalidation in opt_sampler_eot().
  • +
  • i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().
  • +
  • i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.
  • +
+ +

Ilia Mirkin (21):

+
    +
  • nvc0/ir: fix converting between predicate and gpr
  • +
  • nvc0: add some missing PUSH_SPACE's
  • +
  • nvc0: avoid negatives in PUSH_SPACE argument
  • +
  • glsl: make sure builtins are initialized before getting the shader
  • +
  • glsl: return cloned signature, not the builtin one
  • +
  • nv50/ir: fix quadop emission in the presence of predication
  • +
  • st/mesa: fix up result_src.type when doing i2u/u2i conversions
  • +
  • meta/copy_image: use precomputed dst_internal_format to avoid segfault
  • +
  • st/mesa: force depth mode to GL_RED for sized depth/stencil formats
  • +
  • glx: update to updated version of EXT_create_context_es2_profile
  • +
  • nv50,nvc0: bump minimum texture buffer offset alignment
  • +
  • nvc0: reset TFB bufctx when we no longer hold a reference to the buffers
  • +
  • glsl: avoid stack smashing when there are too many attributes
  • +
  • nvc0: fix blit triangle size to fully cover FB's > 8192x8192
  • +
  • nv50: reset TFB bufctx when we no longer hold a reference to the buffers
  • +
  • nv50/ir: force-enable derivatives on TXD ops
  • +
  • st/mesa: only minify depth for 3d targets
  • +
  • nv50/ir: fix indirect texturing for non-array textures on nvc0
  • +
  • nvc0/ir: fix picking of coordinates from tex instruction for textureGrad
  • +
  • nvc0: disable primitive restart and index bias during blits
  • +
  • nv50/ir: we can't load local memory directly into an output
  • +
+ +

Jason Ekstrand (1):

+
    +
  • nir/lower_vec_to_movs: Better report channels handled by insert_mov
  • +
+ +

Kenneth Graunke (3):

+
    +
  • mesa: Make glGet queries initialize ctx->Debug when necessary.
  • +
  • mesa: Allow Get*() of several forgotten IsEnabled() pnames.
  • +
  • i965: Only magnify depth for 3D textures, not array textures.
  • +
+ +

Koop Mast (1):

+
    +
  • st/clover: Add libelf cflags to the build
  • +
+ +

Marc-André Lureau (1):

+
    +
  • virtio_gpu: Add virtio 1.0 PCI ID to driver map
  • +
+ +

Marek Olšák (3):

+
    +
  • radeonsi: fix Hyper-Z on Stoney
  • +
  • gallium/radeon: don't use temporary buffers for persistent mappings
  • +
  • radeonsi: fix Hyper-Z hangs on P2 configs
  • +
+ +

Matt Turner (3):

+
    +
  • i965/vec4: don't copy ATTR into 3src instructions with complex swizzles
  • +
  • i965/fs: Don't CSE negated multiplies with saturation.
  • +
  • i965/vec4: Update vec4 unit tests for commit 01dacc83ff.
  • +
+ +

Nanley Chery (2):

+
    +
  • mesa/image: Make _mesa_clip_readpixels() work with renderbuffers
  • +
  • mesa/readpix: Clip ReadPixels() area to the ReadBuffer's
  • +
+ +

Nicolai Hähnle (2):

+
    +
  • r600g: clear compressed_depthtex/colortex_mask when binding buffer texture
  • +
  • st/mesa: use the texture view's format for render-to-texture
  • +
+ +

Nishanth Peethambaran (2):

+
    +
  • st/omx: Remove trailing spaces
  • +
  • st/omx/dec: Correct the timestamping
  • +
+ +

Oded Gabbay (8):

+
    +
  • gallium/radeon: Correctly translate colorswaps for big endian
  • +
  • llvmpipe: use vpkswss when dst is signed
  • +
  • gallium/radeon: return correct values for BE in r600_translate_colorswap
  • +
  • gallium/radeon: remove separate BE path in r600_translate_colorswap
  • +
  • gallium/r600: Don't let h/w do endian swap for colorformat
  • +
  • gallium/radeon: disable evergreen_do_fast_color_clear for BE
  • +
  • r600g: Do colorformat endian swap for PIPE_USAGE_STAGING
  • +
  • radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING
  • +
+ +

Olivier Pena (1):

+
    +
  • scons: support for LLVM 3.7.
  • +
+ +

Patrick Baggett (1):

+
    +
  • mesa: Use SSE prefetch instructions rather than 3DNow instructions
  • +
+ +

Rob Herring (10):

+
    +
  • Android: remove dependence on .SECONDEXPANSION
  • +
  • Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system
  • +
  • Android: add -Wno-date-time flag for clang
  • +
  • Android: remove headers from LOCAL_SRC_FILES
  • +
  • Android: clean-up and fix DRI module path handling
  • +
  • freedreno: drop unnecessary -Wno-packed-bitfield-compat
  • +
  • gallium/radeon: Add space between string literal and identifier
  • +
  • r600: Make enum alu_op_flags unsigned
  • +
  • virtio_gpu: Add PCI ID to driver map
  • +
  • Android: fix x86 gallium builds
  • +
+ +

Roland Scheidegger (2):

+
    +
  • softpipe: fix anisotropic filtering crash
  • +
  • draw: fix line stippling
  • +
+ +

Samuel Pitoiset (1):

+
    +
  • nvc0: make sure to delete samplers used by compute shaders
  • +
+ +

Steinar H. Gunderson (1):

+
    +
  • mesa: Fix locking of GLsync objects.
  • +
+ +

Tamil velan (1):

+
    +
  • radeon/uvd: increase max height to 4096 for VI and newer
  • +
+ +

Thomas Hellstrom (2):

+
    +
  • winsys/svga: Fix an uninitialized return value
  • +
  • winsys/svga: Increase the fence timeout
  • +
+ +

Vinson Lee (1):

+
    +
  • llvmpipe: Do not use barriers if not using threads.
  • +
+ +

xavier (1):

+
    +
  • r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding multiplications.
  • +
+ + +
+ + -- cgit v1.2.3