From b820c8b78c8e72426dbf6188e21c34fb956ddbcf Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Thu, 21 Jul 2016 11:56:09 -0700 Subject: spirv/nir: Refactor type handling in handle_texture Signed-off-by: Jason Ekstrand Reviewed-by: Kenneth Graunke Cc: "12.0" --- src/compiler/spirv/spirv_to_nir.c | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c index a0aeadfc7a1..284a2c8d30c 100644 --- a/src/compiler/spirv/spirv_to_nir.c +++ b/src/compiler/spirv/spirv_to_nir.c @@ -1335,6 +1335,9 @@ vtn_handle_texture(struct vtn_builder *b, SpvOp opcode, } else { image_type = sampled.sampler->var->var->interface_type; } + const enum glsl_sampler_dim sampler_dim = glsl_get_sampler_dim(image_type); + const bool is_array = glsl_sampler_type_is_array(image_type); + const bool is_shadow = glsl_sampler_type_is_shadow(image_type); /* Figure out the base texture operation */ nir_texop texop; @@ -1485,11 +1488,11 @@ vtn_handle_texture(struct vtn_builder *b, SpvOp opcode, memcpy(instr->src, srcs, instr->num_srcs * sizeof(*instr->src)); - instr->sampler_dim = glsl_get_sampler_dim(image_type); - instr->is_array = glsl_sampler_type_is_array(image_type); - instr->is_shadow = glsl_sampler_type_is_shadow(image_type); - instr->is_new_style_shadow = instr->is_shadow && - glsl_get_components(ret_type->type) == 1; + instr->sampler_dim = sampler_dim; + instr->is_array = is_array; + instr->is_shadow = is_shadow; + instr->is_new_style_shadow = + is_shadow && glsl_get_components(ret_type->type) == 1; instr->component = gather_component; if (has_coord) { -- cgit v1.2.3