From ab5cee4c241cb360cf67101dd751e0f38637b526 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Mon, 5 Feb 2018 10:14:19 +1000 Subject: r600/compute: only mark buffer/image state dirty for fragment shaders The compute emission path always emits this currently, and emitting it on the fragment path breaks the blitter. This fixes gpu hangs in KHR-GL45.compute_shader.resource-texture Reviewed-by: Roland Scheidegger Cc: Signed-off-by: Dave Airlie --- src/gallium/drivers/r600/evergreen_state.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 90f05c06d3f..eb8eb376c2f 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -4060,7 +4060,8 @@ static void evergreen_set_shader_buffers(struct pipe_context *ctx, r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); } - r600_mark_atom_dirty(rctx, &istate->atom); + if (shader == PIPE_SHADER_FRAGMENT) + r600_mark_atom_dirty(rctx, &istate->atom); } static void evergreen_set_shader_images(struct pipe_context *ctx, @@ -4236,7 +4237,8 @@ static void evergreen_set_shader_images(struct pipe_context *ctx, r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); } - r600_mark_atom_dirty(rctx, &istate->atom); + if (shader == PIPE_SHADER_FRAGMENT) + r600_mark_atom_dirty(rctx, &istate->atom); } static void evergreen_get_pipe_constant_buffer(struct r600_context *rctx, -- cgit v1.2.3