From 8bdf5b6e6465ff734a798efb193ab16cd33df36e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 16 May 2008 09:56:59 -0600 Subject: Fix a program refcounting error, don't share program parameter lists. The refcounting bug was causing a memleak (unfreed programs). The old parameter list sharing is not needed since the change in how uniforms are handled. --- src/mesa/shader/shader_api.c | 29 ++++++++++------------------- src/mesa/shader/slang/slang_link.c | 32 ++++++++++---------------------- 2 files changed, 20 insertions(+), 41 deletions(-) diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 11450db6448..08fa9a7e233 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -75,21 +75,8 @@ void _mesa_clear_shader_program_data(GLcontext *ctx, struct gl_shader_program *shProg) { - if (shProg->VertexProgram) { - /* Set ptr to NULL since the param list is shared with the - * original/unlinked program. - */ - shProg->VertexProgram->Base.Parameters = NULL; - _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); - } - - if (shProg->FragmentProgram) { - /* Set ptr to NULL since the param list is shared with the - * original/unlinked program. - */ - shProg->FragmentProgram->Base.Parameters = NULL; - _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); - } + _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); + _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); if (shProg->Uniforms) { _mesa_free_uniform_list(shProg->Uniforms); @@ -176,8 +163,10 @@ _mesa_reference_shader_program(GLcontext *ctx, ASSERT(old->RefCount > 0); old->RefCount--; - /*printf("SHPROG DECR %p (%d) to %d\n", - (void*) old, old->Name, old->RefCount);*/ +#if 0 + printf("ShaderProgram %p ID=%u RefCount-- to %d\n", + (void *) old, old->Name, old->RefCount); +#endif deleteFlag = (old->RefCount == 0); if (deleteFlag) { @@ -191,8 +180,10 @@ _mesa_reference_shader_program(GLcontext *ctx, if (shProg) { shProg->RefCount++; - /*printf("SHPROG INCR %p (%d) to %d\n", - (void*) shProg, shProg->Name, shProg->RefCount);*/ +#if 0 + printf("ShaderProgram %p ID=%u RefCount++ to %d\n", + (void *) shProg, shProg->Name, shProg->RefCount); +#endif *ptr = shProg; } } diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 8213b7772c2..80cd4b6df62 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -406,20 +406,20 @@ _slang_link(GLcontext *ctx, * Make copies of the vertex/fragment programs now since we'll be * changing src/dst registers after merging the uniforms and varying vars. */ + _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); if (vertProg) { - _mesa_reference_vertprog(ctx, &shProg->VertexProgram, - vertex_program(_mesa_clone_program(ctx, &vertProg->Base))); - } - else { - _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); + struct gl_vertex_program *linked_vprog = + vertex_program(_mesa_clone_program(ctx, &vertProg->Base)); + shProg->VertexProgram = linked_vprog; /* refcount OK */ + ASSERT(shProg->VertexProgram->Base.RefCount == 1); } + _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); if (fragProg) { - _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, - fragment_program(_mesa_clone_program(ctx, &fragProg->Base))); - } - else { - _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); + struct gl_fragment_program *linked_fprog = + fragment_program(_mesa_clone_program(ctx, &fragProg->Base)); + shProg->FragmentProgram = linked_fprog; /* refcount OK */ + ASSERT(shProg->FragmentProgram->Base.RefCount == 1); } /* link varying vars */ @@ -436,18 +436,6 @@ _slang_link(GLcontext *ctx, /*_mesa_print_uniforms(shProg->Uniforms);*/ - if (shProg->VertexProgram) { - /* Rather than cloning the parameter list here, just share it. - * We need to be careful _mesa_clear_shader_program_data() in - * to avoid double-freeing. - */ - shProg->VertexProgram->Base.Parameters = vertProg->Base.Parameters; - } - if (shProg->FragmentProgram) { - /* see comment just above */ - shProg->FragmentProgram->Base.Parameters = fragProg->Base.Parameters; - } - if (shProg->VertexProgram) { if (!_slang_resolve_attributes(shProg, &shProg->VertexProgram->Base)) { /*goto cleanup;*/ -- cgit v1.2.3