From 89512987c697ddbf4f2897e26b0ed66675311c15 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Wed, 19 Oct 2016 13:27:01 +1100 Subject: compiler: update the comment for enum glsl_interp_mode We no longer store the interp mode with the program metadata. Reviewed-by: Jason Ekstrand --- src/compiler/shader_enums.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index b6e048e1331..74055dfa4c5 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -491,7 +491,7 @@ const char *gl_system_value_name(gl_system_value sysval); * shader input in GLSL. * * Note: INTERP_MODE_NONE must be 0 so that memsetting the - * gl_fragment_program data structure to 0 causes the default behavior. + * ir_variable data structure to 0 causes the default behavior. */ enum glsl_interp_mode { -- cgit v1.2.3