From 5d2621928823a06006c1586efe78fe8bf65a7e1f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 17 Oct 2001 23:03:56 +0000 Subject: added a few comments --- src/mesa/swrast/s_span.c | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 07ab8bd1a59..2c02e0368e8 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1,4 +1,4 @@ -/* $Id: s_span.c,v 1.17 2001/08/14 14:08:44 brianp Exp $ */ +/* $Id: s_span.c,v 1.18 2001/10/17 23:03:56 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -463,6 +463,13 @@ multi_write_rgba_span( GLcontext *ctx, GLuint n, GLint x, GLint y, +/* + * Apply fragment processing to a span of RGBA fragments. + * Input: + * n - number of fragments in the span + * x,y - location of first (left) fragment + * fog - array of fog factor values in [0,1] + */ void _mesa_write_rgba_span( GLcontext *ctx, GLuint n, GLint x, GLint y, const GLdepth z[], const GLfloat fog[], @@ -802,6 +809,7 @@ add_colors(GLuint n, GLchan rgba[][4], CONST GLchan specular[][4] ) * Input: n - number of pixels in the span * x, y - location of leftmost pixel in the span * z - array of [n] z-values + * fog - array of fog factor values in [0,1] * s, t - array of (s,t) texture coordinates for each pixel * lambda - array of texture lambda values * rgba - array of [n] color components -- cgit v1.2.3