From 442bcd7fd373b2a55c0db9ee806f6f4be64b0285 Mon Sep 17 00:00:00 2001 From: Neil Roberts Date: Thu, 17 Jul 2014 14:30:29 +0100 Subject: mesa: Add texel fetch functions for BPTC-compressed textures Adds functions to fetch from any of the four BPTC-compressed formats. v2: Set the alpha component to 1.0 when fetching from the half-float formats instead of leaving it uninitialised. Don't linearize the alpha component when fetching from sRGB. Reviewed-by: Ian Romanick --- src/mesa/Makefile.sources | 1 + src/mesa/main/texcompress.c | 6 + src/mesa/main/texcompress_bptc.c | 960 +++++++++++++++++++++++++++++++++++++++ src/mesa/main/texcompress_bptc.h | 34 ++ 4 files changed, 1001 insertions(+) create mode 100644 src/mesa/main/texcompress_bptc.c create mode 100644 src/mesa/main/texcompress_bptc.h diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources index 59456577178..12336c074ab 100644 --- a/src/mesa/Makefile.sources +++ b/src/mesa/Makefile.sources @@ -97,6 +97,7 @@ MAIN_FILES = \ $(SRCDIR)main/stencil.c \ $(SRCDIR)main/syncobj.c \ $(SRCDIR)main/texcompress.c \ + $(SRCDIR)main/texcompress_bptc.c \ $(SRCDIR)main/texcompress_cpal.c \ $(SRCDIR)main/texcompress_rgtc.c \ $(SRCDIR)main/texcompress_s3tc.c \ diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index 53c0ea02206..b4efeee3bcc 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -42,6 +42,7 @@ #include "texcompress_rgtc.h" #include "texcompress_s3tc.h" #include "texcompress_etc.h" +#include "texcompress_bptc.h" /** @@ -610,6 +611,11 @@ _mesa_get_compressed_fetch_func(mesa_format format) return _mesa_get_compressed_rgtc_func(format); case MESA_FORMAT_ETC1_RGB8: return _mesa_get_etc_fetch_func(format); + case MESA_FORMAT_BPTC_RGBA_UNORM: + case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM: + case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT: + case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT: + return _mesa_get_bptc_fetch_func(format); default: return NULL; } diff --git a/src/mesa/main/texcompress_bptc.c b/src/mesa/main/texcompress_bptc.c new file mode 100644 index 00000000000..7ec294b56a2 --- /dev/null +++ b/src/mesa/main/texcompress_bptc.c @@ -0,0 +1,960 @@ +/* + * Copyright (C) 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file texcompress_bptc.c + * GL_ARB_texture_compression_bptc support. + */ + +#include +#include "texcompress.h" +#include "texcompress_bptc.h" +#include "util/format_srgb.h" +#include "texstore.h" +#include "macros.h" +#include "image.h" + +#define BLOCK_SIZE 4 +#define N_PARTITIONS 64 +#define BLOCK_BYTES 16 + +struct bptc_unorm_mode { + int n_subsets; + int n_partition_bits; + bool has_rotation_bits; + bool has_index_selection_bit; + int n_color_bits; + int n_alpha_bits; + bool has_endpoint_pbits; + bool has_shared_pbits; + int n_index_bits; + int n_secondary_index_bits; +}; + +struct bptc_float_bitfield { + int8_t endpoint; + uint8_t component; + uint8_t offset; + uint8_t n_bits; + bool reverse; +}; + +struct bptc_float_mode { + bool reserved; + bool transformed_endpoints; + int n_partition_bits; + int n_endpoint_bits; + int n_index_bits; + int n_delta_bits[3]; + struct bptc_float_bitfield bitfields[24]; +}; + +static const struct bptc_unorm_mode +bptc_unorm_modes[] = { + /* 0 */ { 3, 4, false, false, 4, 0, true, false, 3, 0 }, + /* 1 */ { 2, 6, false, false, 6, 0, false, true, 3, 0 }, + /* 2 */ { 3, 6, false, false, 5, 0, false, false, 2, 0 }, + /* 3 */ { 2, 6, false, false, 7, 0, true, false, 2, 0 }, + /* 4 */ { 1, 0, true, true, 5, 6, false, false, 2, 3 }, + /* 5 */ { 1, 0, true, false, 7, 8, false, false, 2, 2 }, + /* 6 */ { 1, 0, false, false, 7, 7, true, false, 4, 0 }, + /* 7 */ { 2, 6, false, false, 5, 5, true, false, 2, 0 } +}; + +static const struct bptc_float_mode +bptc_float_modes[] = { + /* 00 */ + { false, true, 5, 10, 3, { 5, 5, 5 }, + { { 2, 1, 4, 1, false }, { 2, 2, 4, 1, false }, { 3, 2, 4, 1, false }, + { 0, 0, 0, 10, false }, { 0, 1, 0, 10, false }, { 0, 2, 0, 10, false }, + { 1, 0, 0, 5, false }, { 3, 1, 4, 1, false }, { 2, 1, 0, 4, false }, + { 1, 1, 0, 5, false }, { 3, 2, 0, 1, false }, { 3, 1, 0, 4, false }, + { 1, 2, 0, 5, false }, { 3, 2, 1, 1, false }, { 2, 2, 0, 4, false }, + { 2, 0, 0, 5, false }, { 3, 2, 2, 1, false }, { 3, 0, 0, 5, false }, + { 3, 2, 3, 1, false }, + { -1 } } + }, + /* 01 */ + { false, true, 5, 7, 3, { 6, 6, 6 }, + { { 2, 1, 5, 1, false }, { 3, 1, 4, 1, false }, { 3, 1, 5, 1, false }, + { 0, 0, 0, 7, false }, { 3, 2, 0, 1, false }, { 3, 2, 1, 1, false }, + { 2, 2, 4, 1, false }, { 0, 1, 0, 7, false }, { 2, 2, 5, 1, false }, + { 3, 2, 2, 1, false }, { 2, 1, 4, 1, false }, { 0, 2, 0, 7, false }, + { 3, 2, 3, 1, false }, { 3, 2, 5, 1, false }, { 3, 2, 4, 1, false }, + { 1, 0, 0, 6, false }, { 2, 1, 0, 4, false }, { 1, 1, 0, 6, false }, + { 3, 1, 0, 4, false }, { 1, 2, 0, 6, false }, { 2, 2, 0, 4, false }, + { 2, 0, 0, 6, false }, + { 3, 0, 0, 6, false }, + { -1 } } + }, + /* 00010 */ + { false, true, 5, 11, 3, { 5, 4, 4 }, + { { 0, 0, 0, 10, false }, { 0, 1, 0, 10, false }, { 0, 2, 0, 10, false }, + { 1, 0, 0, 5, false }, { 0, 0, 10, 1, false }, { 2, 1, 0, 4, false }, + { 1, 1, 0, 4, false }, { 0, 1, 10, 1, false }, { 3, 2, 0, 1, false }, + { 3, 1, 0, 4, false }, { 1, 2, 0, 4, false }, { 0, 2, 10, 1, false }, + { 3, 2, 1, 1, false }, { 2, 2, 0, 4, false }, { 2, 0, 0, 5, false }, + { 3, 2, 2, 1, false }, { 3, 0, 0, 5, false }, { 3, 2, 3, 1, false }, + { -1 } } + }, + /* 00011 */ + { false, false, 0, 10, 4, { 10, 10, 10 }, + { { 0, 0, 0, 10, false }, { 0, 1, 0, 10, false }, { 0, 2, 0, 10, false }, + { 1, 0, 0, 10, false }, { 1, 1, 0, 10, false }, { 1, 2, 0, 10, false }, + { -1 } } + }, + /* 00110 */ + { false, true, 5, 11, 3, { 4, 5, 4 }, + { { 0, 0, 0, 10, false }, { 0, 1, 0, 10, false }, { 0, 2, 0, 10, false }, + { 1, 0, 0, 4, false }, { 0, 0, 10, 1, false }, { 3, 1, 4, 1, false }, + { 2, 1, 0, 4, false }, { 1, 1, 0, 5, false }, { 0, 1, 10, 1, false }, + { 3, 1, 0, 4, false }, { 1, 2, 0, 4, false }, { 0, 2, 10, 1, false }, + { 3, 2, 1, 1, false }, { 2, 2, 0, 4, false }, { 2, 0, 0, 4, false }, + { 3, 2, 0, 1, false }, { 3, 2, 2, 1, false }, { 3, 0, 0, 4, false }, + { 2, 1, 4, 1, false }, { 3, 2, 3, 1, false }, + { -1 } } + }, + /* 00111 */ + { false, true, 0, 11, 4, { 9, 9, 9 }, + { { 0, 0, 0, 10, false }, { 0, 1, 0, 10, false }, { 0, 2, 0, 10, false }, + { 1, 0, 0, 9, false }, { 0, 0, 10, 1, false }, { 1, 1, 0, 9, false }, + { 0, 1, 10, 1, false }, { 1, 2, 0, 9, false }, { 0, 2, 10, 1, false }, + { -1 } } + }, + /* 01010 */ + { false, true, 5, 11, 3, { 4, 4, 5 }, + { { 0, 0, 0, 10, false }, { 0, 1, 0, 10, false }, { 0, 2, 0, 10, false }, + { 1, 0, 0, 4, false }, { 0, 0, 10, 1, false }, { 2, 2, 4, 1, false }, + { 2, 1, 0, 4, false }, { 1, 1, 0, 4, false }, { 0, 1, 10, 1, false }, + { 3, 2, 0, 1, false }, { 3, 1, 0, 4, false }, { 1, 2, 0, 5, false }, + { 0, 2, 10, 1, false }, { 2, 2, 0, 4, false }, { 2, 0, 0, 4, false }, + { 3, 2, 1, 1, false }, { 3, 2, 2, 1, false }, { 3, 0, 0, 4, false }, + { 3, 2, 4, 1, false }, { 3, 2, 3, 1, false }, + { -1 } } + }, + /* 01011 */ + { false, true, 0, 12, 4, { 8, 8, 8 }, + { { 0, 0, 0, 10, false }, { 0, 1, 0, 10, false }, { 0, 2, 0, 10, false }, + { 1, 0, 0, 8, false }, { 0, 0, 10, 2, true }, { 1, 1, 0, 8, false }, + { 0, 1, 10, 2, true }, { 1, 2, 0, 8, false }, { 0, 2, 10, 2, true }, + { -1 } } + }, + /* 01110 */ + { false, true, 5, 9, 3, { 5, 5, 5 }, + { { 0, 0, 0, 9, false }, { 2, 2, 4, 1, false }, { 0, 1, 0, 9, false }, + { 2, 1, 4, 1, false }, { 0, 2, 0, 9, false }, { 3, 2, 4, 1, false }, + { 1, 0, 0, 5, false }, { 3, 1, 4, 1, false }, { 2, 1, 0, 4, false }, + { 1, 1, 0, 5, false }, { 3, 2, 0, 1, false }, { 3, 1, 0, 4, false }, + { 1, 2, 0, 5, false }, { 3, 2, 1, 1, false }, { 2, 2, 0, 4, false }, + { 2, 0, 0, 5, false }, { 3, 2, 2, 1, false }, { 3, 0, 0, 5, false }, + { 3, 2, 3, 1, false }, + { -1 } } + }, + /* 01111 */ + { false, true, 0, 16, 4, { 4, 4, 4 }, + { { 0, 0, 0, 10, false }, { 0, 1, 0, 10, false }, { 0, 2, 0, 10, false }, + { 1, 0, 0, 4, false }, { 0, 0, 10, 6, true }, { 1, 1, 0, 4, false }, + { 0, 1, 10, 6, true }, { 1, 2, 0, 4, false }, { 0, 2, 10, 6, true }, + { -1 } } + }, + /* 10010 */ + { false, true, 5, 8, 3, { 6, 5, 5 }, + { { 0, 0, 0, 8, false }, { 3, 1, 4, 1, false }, { 2, 2, 4, 1, false }, + { 0, 1, 0, 8, false }, { 3, 2, 2, 1, false }, { 2, 1, 4, 1, false }, + { 0, 2, 0, 8, false }, { 3, 2, 3, 1, false }, { 3, 2, 4, 1, false }, + { 1, 0, 0, 6, false }, { 2, 1, 0, 4, false }, { 1, 1, 0, 5, false }, + { 3, 2, 0, 1, false }, { 3, 1, 0, 4, false }, { 1, 2, 0, 5, false }, + { 3, 2, 1, 1, false }, { 2, 2, 0, 4, false }, { 2, 0, 0, 6, false }, + { 3, 0, 0, 6, false }, + { -1 } } + }, + /* 10011 */ + { true /* reserved */ }, + /* 10110 */ + { false, true, 5, 8, 3, { 5, 6, 5 }, + { { 0, 0, 0, 8, false }, { 3, 2, 0, 1, false }, { 2, 2, 4, 1, false }, + { 0, 1, 0, 8, false }, { 2, 1, 5, 1, false }, { 2, 1, 4, 1, false }, + { 0, 2, 0, 8, false }, { 3, 1, 5, 1, false }, { 3, 2, 4, 1, false }, + { 1, 0, 0, 5, false }, { 3, 1, 4, 1, false }, { 2, 1, 0, 4, false }, + { 1, 1, 0, 6, false }, { 3, 1, 0, 4, false }, { 1, 2, 0, 5, false }, + { 3, 2, 1, 1, false }, { 2, 2, 0, 4, false }, { 2, 0, 0, 5, false }, + { 3, 2, 2, 1, false }, { 3, 0, 0, 5, false }, { 3, 2, 3, 1, false }, + { -1 } } + }, + /* 10111 */ + { true /* reserved */ }, + /* 11010 */ + { false, true, 5, 8, 3, { 5, 5, 6 }, + { { 0, 0, 0, 8, false }, { 3, 2, 1, 1, false }, { 2, 2, 4, 1, false }, + { 0, 1, 0, 8, false }, { 2, 2, 5, 1, false }, { 2, 1, 4, 1, false }, + { 0, 2, 0, 8, false }, { 3, 2, 5, 1, false }, { 3, 2, 4, 1, false }, + { 1, 0, 0, 5, false }, { 3, 1, 4, 1, false }, { 2, 1, 0, 4, false }, + { 1, 1, 0, 5, false }, { 3, 2, 0, 1, false }, { 3, 1, 0, 4, false }, + { 1, 2, 0, 6, false }, { 2, 2, 0, 4, false }, { 2, 0, 0, 5, false }, + { 3, 2, 2, 1, false }, { 3, 0, 0, 5, false }, { 3, 2, 3, 1, false }, + { -1 } } + }, + /* 11011 */ + { true /* reserved */ }, + /* 11110 */ + { false, false, 5, 6, 3, { 6, 6, 6 }, + { { 0, 0, 0, 6, false }, { 3, 1, 4, 1, false }, { 3, 2, 0, 1, false }, + { 3, 2, 1, 1, false }, { 2, 2, 4, 1, false }, { 0, 1, 0, 6, false }, + { 2, 1, 5, 1, false }, { 2, 2, 5, 1, false }, { 3, 2, 2, 1, false }, + { 2, 1, 4, 1, false }, { 0, 2, 0, 6, false }, { 3, 1, 5, 1, false }, + { 3, 2, 3, 1, false }, { 3, 2, 5, 1, false }, { 3, 2, 4, 1, false }, + { 1, 0, 0, 6, false }, { 2, 1, 0, 4, false }, { 1, 1, 0, 6, false }, + { 3, 1, 0, 4, false }, { 1, 2, 0, 6, false }, { 2, 2, 0, 4, false }, + { 2, 0, 0, 6, false }, { 3, 0, 0, 6, false }, + { -1 } } + }, + /* 11111 */ + { true /* reserved */ }, +}; + +/* This partition table is used when the mode has two subsets. Each + * partition is represented by a 32-bit value which gives 2 bits per texel + * within the block. The value of the two bits represents which subset to use + * (0 or 1). + */ +static const uint32_t +partition_table1[N_PARTITIONS] = { + 0x50505050U, 0x40404040U, 0x54545454U, 0x54505040U, + 0x50404000U, 0x55545450U, 0x55545040U, 0x54504000U, + 0x50400000U, 0x55555450U, 0x55544000U, 0x54400000U, + 0x55555440U, 0x55550000U, 0x55555500U, 0x55000000U, + 0x55150100U, 0x00004054U, 0x15010000U, 0x00405054U, + 0x00004050U, 0x15050100U, 0x05010000U, 0x40505054U, + 0x00404050U, 0x05010100U, 0x14141414U, 0x05141450U, + 0x01155440U, 0x00555500U, 0x15014054U, 0x05414150U, + 0x44444444U, 0x55005500U, 0x11441144U, 0x05055050U, + 0x05500550U, 0x11114444U, 0x41144114U, 0x44111144U, + 0x15055054U, 0x01055040U, 0x05041050U, 0x05455150U, + 0x14414114U, 0x50050550U, 0x41411414U, 0x00141400U, + 0x00041504U, 0x00105410U, 0x10541000U, 0x04150400U, + 0x50410514U, 0x41051450U, 0x05415014U, 0x14054150U, + 0x41050514U, 0x41505014U, 0x40011554U, 0x54150140U, + 0x50505500U, 0x00555050U, 0x15151010U, 0x54540404U, +}; + +/* This partition table is used when the mode has three subsets. In this case + * the values can be 0, 1 or 2. + */ +static const uint32_t +partition_table2[N_PARTITIONS] = { + 0xaa685050U, 0x6a5a5040U, 0x5a5a4200U, 0x5450a0a8U, + 0xa5a50000U, 0xa0a05050U, 0x5555a0a0U, 0x5a5a5050U, + 0xaa550000U, 0xaa555500U, 0xaaaa5500U, 0x90909090U, + 0x94949494U, 0xa4a4a4a4U, 0xa9a59450U, 0x2a0a4250U, + 0xa5945040U, 0x0a425054U, 0xa5a5a500U, 0x55a0a0a0U, + 0xa8a85454U, 0x6a6a4040U, 0xa4a45000U, 0x1a1a0500U, + 0x0050a4a4U, 0xaaa59090U, 0x14696914U, 0x69691400U, + 0xa08585a0U, 0xaa821414U, 0x50a4a450U, 0x6a5a0200U, + 0xa9a58000U, 0x5090a0a8U, 0xa8a09050U, 0x24242424U, + 0x00aa5500U, 0x24924924U, 0x24499224U, 0x50a50a50U, + 0x500aa550U, 0xaaaa4444U, 0x66660000U, 0xa5a0a5a0U, + 0x50a050a0U, 0x69286928U, 0x44aaaa44U, 0x66666600U, + 0xaa444444U, 0x54a854a8U, 0x95809580U, 0x96969600U, + 0xa85454a8U, 0x80959580U, 0xaa141414U, 0x96960000U, + 0xaaaa1414U, 0xa05050a0U, 0xa0a5a5a0U, 0x96000000U, + 0x40804080U, 0xa9a8a9a8U, 0xaaaaaa44U, 0x2a4a5254U +}; + +static const uint8_t +anchor_indices[][N_PARTITIONS] = { + /* Anchor index values for the second subset of two-subset partitioning */ + { + 0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf, + 0xf,0x2,0x8,0x2,0x2,0x8,0x8,0xf,0x2,0x8,0x2,0x2,0x8,0x8,0x2,0x2, + 0xf,0xf,0x6,0x8,0x2,0x8,0xf,0xf,0x2,0x8,0x2,0x2,0x2,0xf,0xf,0x6, + 0x6,0x2,0x6,0x8,0xf,0xf,0x2,0x2,0xf,0xf,0xf,0xf,0xf,0x2,0x2,0xf + }, + + /* Anchor index values for the second subset of three-subset partitioning */ + { + 0x3,0x3,0xf,0xf,0x8,0x3,0xf,0xf,0x8,0x8,0x6,0x6,0x6,0x5,0x3,0x3, + 0x3,0x3,0x8,0xf,0x3,0x3,0x6,0xa,0x5,0x8,0x8,0x6,0x8,0x5,0xf,0xf, + 0x8,0xf,0x3,0x5,0x6,0xa,0x8,0xf,0xf,0x3,0xf,0x5,0xf,0xf,0xf,0xf, + 0x3,0xf,0x5,0x5,0x5,0x8,0x5,0xa,0x5,0xa,0x8,0xd,0xf,0xc,0x3,0x3 + }, + + /* Anchor index values for the third subset of three-subset + * partitioning + */ + { + 0xf,0x8,0x8,0x3,0xf,0xf,0x3,0x8,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0x8, + 0xf,0x8,0xf,0x3,0xf,0x8,0xf,0x8,0x3,0xf,0x6,0xa,0xf,0xf,0xa,0x8, + 0xf,0x3,0xf,0xa,0xa,0x8,0x9,0xa,0x6,0xf,0x8,0xf,0x3,0x6,0x6,0x8, + 0xf,0x3,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0x3,0xf,0xf,0x8 + } +}; + +static int +extract_bits(const uint8_t *block, + int offset, + int n_bits) +{ + int byte_index = offset / 8; + int bit_index = offset % 8; + int n_bits_in_byte = MIN2(n_bits, 8 - bit_index); + int result = 0; + int bit = 0; + + while (true) { + result |= ((block[byte_index] >> bit_index) & + ((1 << n_bits_in_byte) - 1)) << bit; + + n_bits -= n_bits_in_byte; + + if (n_bits <= 0) + return result; + + bit += n_bits_in_byte; + byte_index++; + bit_index = 0; + n_bits_in_byte = MIN2(n_bits, 8); + } +} + +static uint8_t +expand_component(uint8_t byte, + int n_bits) +{ + /* Expands a n-bit quantity into a byte by copying the most-significant + * bits into the unused least-significant bits. + */ + return byte << (8 - n_bits) | (byte >> (2 * n_bits - 8)); +} + +static int +extract_unorm_endpoints(const struct bptc_unorm_mode *mode, + const uint8_t *block, + int bit_offset, + uint8_t endpoints[][4]) +{ + int component; + int subset; + int endpoint; + int pbit; + int n_components; + + /* Extract each color component */ + for (component = 0; component < 3; component++) { + for (subset = 0; subset < mode->n_subsets; subset++) { + for (endpoint = 0; endpoint < 2; endpoint++) { + endpoints[subset * 2 + endpoint][component] = + extract_bits(block, bit_offset, mode->n_color_bits); + bit_offset += mode->n_color_bits; + } + } + } + + /* Extract the alpha values */ + if (mode->n_alpha_bits > 0) { + for (subset = 0; subset < mode->n_subsets; subset++) { + for (endpoint = 0; endpoint < 2; endpoint++) { + endpoints[subset * 2 + endpoint][3] = + extract_bits(block, bit_offset, mode->n_alpha_bits); + bit_offset += mode->n_alpha_bits; + } + } + + n_components = 4; + } else { + for (subset = 0; subset < mode->n_subsets; subset++) + for (endpoint = 0; endpoint < 2; endpoint++) + endpoints[subset * 2 + endpoint][3] = 255; + + n_components = 3; + } + + /* Add in the p-bits */ + if (mode->has_endpoint_pbits) { + for (subset = 0; subset < mode->n_subsets; subset++) { + for (endpoint = 0; endpoint < 2; endpoint++) { + pbit = extract_bits(block, bit_offset, 1); + bit_offset += 1; + + for (component = 0; component < n_components; component++) { + endpoints[subset * 2 + endpoint][component] <<= 1; + endpoints[subset * 2 + endpoint][component] |= pbit; + } + } + } + } else if (mode->has_shared_pbits) { + for (subset = 0; subset < mode->n_subsets; subset++) { + pbit = extract_bits(block, bit_offset, 1); + bit_offset += 1; + + for (endpoint = 0; endpoint < 2; endpoint++) { + for (component = 0; component < n_components; component++) { + endpoints[subset * 2 + endpoint][component] <<= 1; + endpoints[subset * 2 + endpoint][component] |= pbit; + } + } + } + } + + /* Expand the n-bit values to a byte */ + for (subset = 0; subset < mode->n_subsets; subset++) { + for (endpoint = 0; endpoint < 2; endpoint++) { + for (component = 0; component < 3; component++) { + endpoints[subset * 2 + endpoint][component] = + expand_component(endpoints[subset * 2 + endpoint][component], + mode->n_color_bits + + mode->has_endpoint_pbits + + mode->has_shared_pbits); + } + + if (mode->n_alpha_bits > 0) { + endpoints[subset * 2 + endpoint][3] = + expand_component(endpoints[subset * 2 + endpoint][3], + mode->n_alpha_bits + + mode->has_endpoint_pbits + + mode->has_shared_pbits); + } + } + } + + return bit_offset; +} + +static bool +is_anchor(int n_subsets, + int partition_num, + int texel) +{ + if (texel == 0) + return true; + + switch (n_subsets) { + case 1: + return false; + case 2: + return anchor_indices[0][partition_num] == texel; + case 3: + return (anchor_indices[1][partition_num] == texel || + anchor_indices[2][partition_num] == texel); + default: + assert(false); + return false; + } +} + +static int +count_anchors_before_texel(int n_subsets, + int partition_num, + int texel) +{ + int count = 1; + + if (texel == 0) + return 0; + + switch (n_subsets) { + case 1: + break; + case 2: + if (texel > anchor_indices[0][partition_num]) + count++; + break; + case 3: + if (texel > anchor_indices[1][partition_num]) + count++; + if (texel > anchor_indices[2][partition_num]) + count++; + break; + default: + assert(false); + return 0; + } + + return count; +} + +static int32_t +interpolate(int32_t a, int32_t b, + int index, + int index_bits) +{ + static const uint8_t weights2[] = { 0, 21, 43, 64 }; + static const uint8_t weights3[] = { 0, 9, 18, 27, 37, 46, 55, 64 }; + static const uint8_t weights4[] = + { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 }; + static const uint8_t *weights[] = { + NULL, NULL, weights2, weights3, weights4 + }; + int weight; + + weight = weights[index_bits][index]; + + return ((64 - weight) * a + weight * b + 32) >> 6; +} + +static void +apply_rotation(int rotation, + uint8_t *result) +{ + uint8_t t; + + if (rotation == 0) + return; + + rotation--; + + t = result[rotation]; + result[rotation] = result[3]; + result[3] = t; +} + +static void +fetch_rgba_unorm_from_block(const uint8_t *block, + uint8_t *result, + int texel) +{ + int mode_num = ffs(block[0]); + const struct bptc_unorm_mode *mode; + int bit_offset, secondary_bit_offset; + int partition_num; + int subset_num; + int rotation; + int index_selection; + int index_bits; + int indices[2]; + int index; + int anchors_before_texel; + bool anchor; + uint8_t endpoints[3 * 2][4]; + uint32_t subsets; + int component; + + if (mode_num == 0) { + /* According to the spec this mode is reserved and shouldn't be used. */ + memset(result, 0, 3); + result[3] = 0xff; + return; + } + + mode = bptc_unorm_modes + mode_num - 1; + bit_offset = mode_num; + + partition_num = extract_bits(block, bit_offset, mode->n_partition_bits); + bit_offset += mode->n_partition_bits; + + switch (mode->n_subsets) { + case 1: + subsets = 0; + break; + case 2: + subsets = partition_table1[partition_num]; + break; + case 3: + subsets = partition_table2[partition_num]; + break; + default: + assert(false); + return; + } + + if (mode->has_rotation_bits) { + rotation = extract_bits(block, bit_offset, 2); + bit_offset += 2; + } else { + rotation = 0; + } + + if (mode->has_index_selection_bit) { + index_selection = extract_bits(block, bit_offset, 1); + bit_offset++; + } else { + index_selection = 0; + } + + bit_offset = extract_unorm_endpoints(mode, block, bit_offset, endpoints); + + anchors_before_texel = count_anchors_before_texel(mode->n_subsets, + partition_num, texel); + + /* Calculate the offset to the secondary index */ + secondary_bit_offset = (bit_offset + + BLOCK_SIZE * BLOCK_SIZE * mode->n_index_bits - + mode->n_subsets + + mode->n_secondary_index_bits * texel - + anchors_before_texel); + + /* Calculate the offset to the primary index for this texel */ + bit_offset += mode->n_index_bits * texel - anchors_before_texel; + + subset_num = (subsets >> (texel * 2)) & 3; + + anchor = is_anchor(mode->n_subsets, partition_num, texel); + + index_bits = mode->n_index_bits; + if (anchor) + index_bits--; + indices[0] = extract_bits(block, bit_offset, index_bits); + + if (mode->n_secondary_index_bits) { + index_bits = mode->n_secondary_index_bits; + if (anchor) + index_bits--; + indices[1] = extract_bits(block, secondary_bit_offset, index_bits); + } + + index = indices[index_selection]; + index_bits = (index_selection ? + mode->n_secondary_index_bits : + mode->n_index_bits); + + for (component = 0; component < 3; component++) + result[component] = interpolate(endpoints[subset_num * 2][component], + endpoints[subset_num * 2 + 1][component], + index, + index_bits); + + /* Alpha uses the opposite index from the color components */ + if (mode->n_secondary_index_bits && !index_selection) { + index = indices[1]; + index_bits = mode->n_secondary_index_bits; + } else { + index = indices[0]; + index_bits = mode->n_index_bits; + } + + result[3] = interpolate(endpoints[subset_num * 2][3], + endpoints[subset_num * 2 + 1][3], + index, + index_bits); + + apply_rotation(rotation, result); +} + +static void +fetch_bptc_rgba_unorm_bytes(const GLubyte *map, + GLint rowStride, GLint i, GLint j, + GLubyte *texel) +{ + const GLubyte *block; + + block = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16; + + fetch_rgba_unorm_from_block(block, texel, (i % 4) + (j % 4) * 4); +} + +static void +fetch_bptc_rgba_unorm(const GLubyte *map, + GLint rowStride, GLint i, GLint j, + GLfloat *texel) +{ + GLubyte texel_bytes[4]; + + fetch_bptc_rgba_unorm_bytes(map, rowStride, i, j, texel_bytes); + + texel[RCOMP] = UBYTE_TO_FLOAT(texel_bytes[0]); + texel[GCOMP] = UBYTE_TO_FLOAT(texel_bytes[1]); + texel[BCOMP] = UBYTE_TO_FLOAT(texel_bytes[2]); + texel[ACOMP] = UBYTE_TO_FLOAT(texel_bytes[3]); +} + +static void +fetch_bptc_srgb_alpha_unorm(const GLubyte *map, + GLint rowStride, GLint i, GLint j, + GLfloat *texel) +{ + GLubyte texel_bytes[4]; + + fetch_bptc_rgba_unorm_bytes(map, rowStride, i, j, texel_bytes); + + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(texel_bytes[0]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(texel_bytes[1]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(texel_bytes[2]); + texel[ACOMP] = UBYTE_TO_FLOAT(texel_bytes[3]); +} + +static int32_t +sign_extend(int32_t value, + int n_bits) +{ + if ((value & (1 << (n_bits - 1)))) { + value |= (~(int32_t) 0) << n_bits; + } + + return value; +} + +static int +signed_unquantize(int value, int n_endpoint_bits) +{ + bool sign; + + if (n_endpoint_bits >= 16) + return value; + + if (value == 0) + return 0; + + sign = false; + + if (value < 0) { + sign = true; + value = -value; + } + + if (value >= (1 << (n_endpoint_bits - 1)) - 1) + value = 0x7fff; + else + value = ((value << 15) + 0x4000) >> (n_endpoint_bits - 1); + + if (sign) + value = -value; + + return value; +} + +static int +unsigned_unquantize(int value, int n_endpoint_bits) +{ + if (n_endpoint_bits >= 15) + return value; + + if (value == 0) + return 0; + + if (value == (1 << n_endpoint_bits) - 1) + return 0xffff; + + return ((value << 15) + 0x4000) >> (n_endpoint_bits - 1); +} + +static int +extract_float_endpoints(const struct bptc_float_mode *mode, + const uint8_t *block, + int bit_offset, + int32_t endpoints[][3], + bool is_signed) +{ + const struct bptc_float_bitfield *bitfield; + int endpoint, component; + int n_endpoints; + int value; + int i; + + if (mode->n_partition_bits) + n_endpoints = 4; + else + n_endpoints = 2; + + memset(endpoints, 0, sizeof endpoints[0][0] * n_endpoints * 3); + + for (bitfield = mode->bitfields; bitfield->endpoint != -1; bitfield++) { + value = extract_bits(block, bit_offset, bitfield->n_bits); + bit_offset += bitfield->n_bits; + + if (bitfield->reverse) { + for (i = 0; i < bitfield->n_bits; i++) { + if (value & (1 << i)) + endpoints[bitfield->endpoint][bitfield->component] |= + 1 << ((bitfield->n_bits - 1 - i) + bitfield->offset); + } + } else { + endpoints[bitfield->endpoint][bitfield->component] |= + value << bitfield->offset; + } + } + + if (mode->transformed_endpoints) { + /* The endpoints are specified as signed offsets from e0 */ + for (endpoint = 1; endpoint < n_endpoints; endpoint++) { + for (component = 0; component < 3; component++) { + value = sign_extend(endpoints[endpoint][component], + mode->n_delta_bits[component]); + endpoints[endpoint][component] = + ((endpoints[0][component] + value) & + ((1 << mode->n_endpoint_bits) - 1)); + } + } + } + + if (is_signed) { + for (endpoint = 0; endpoint < n_endpoints; endpoint++) { + for (component = 0; component < 3; component++) { + value = sign_extend(endpoints[endpoint][component], + mode->n_endpoint_bits); + endpoints[endpoint][component] = + signed_unquantize(value, mode->n_endpoint_bits); + } + } + } else { + for (endpoint = 0; endpoint < n_endpoints; endpoint++) { + for (component = 0; component < 3; component++) { + endpoints[endpoint][component] = + unsigned_unquantize(endpoints[endpoint][component], + mode->n_endpoint_bits); + } + } + } + + return bit_offset; +} + +static int32_t +finish_unsigned_unquantize(int32_t value) +{ + return value * 31 / 64; +} + +static int32_t +finish_signed_unquantize(int32_t value) +{ + if (value < 0) + return (-value * 31 / 32) | 0x8000; + else + return value * 31 / 32; +} + +static void +fetch_rgb_float_from_block(const uint8_t *block, + float *result, + int texel, + bool is_signed) +{ + int mode_num; + const struct bptc_float_mode *mode; + int bit_offset; + int partition_num; + int subset_num; + int index_bits; + int index; + int anchors_before_texel; + int32_t endpoints[2 * 2][3]; + uint32_t subsets; + int n_subsets; + int component; + int32_t value; + + if (block[0] & 0x2) { + mode_num = (((block[0] >> 1) & 0xe) | (block[0] & 1)) + 2; + bit_offset = 5; + } else { + mode_num = block[0] & 3; + bit_offset = 2; + } + + mode = bptc_float_modes + mode_num; + + if (mode->reserved) { + memset(result, 0, sizeof result[0] * 3); + result[3] = 1.0f; + return; + } + + bit_offset = extract_float_endpoints(mode, block, bit_offset, + endpoints, is_signed); + + if (mode->n_partition_bits) { + partition_num = extract_bits(block, bit_offset, mode->n_partition_bits); + bit_offset += mode->n_partition_bits; + + subsets = partition_table1[partition_num]; + n_subsets = 2; + } else { + partition_num = 0; + subsets = 0; + n_subsets = 1; + } + + anchors_before_texel = + count_anchors_before_texel(n_subsets, partition_num, texel); + + /* Calculate the offset to the primary index for this texel */ + bit_offset += mode->n_index_bits * texel - anchors_before_texel; + + subset_num = (subsets >> (texel * 2)) & 3; + + index_bits = mode->n_index_bits; + if (is_anchor(n_subsets, partition_num, texel)) + index_bits--; + index = extract_bits(block, bit_offset, index_bits); + + for (component = 0; component < 3; component++) { + value = interpolate(endpoints[subset_num * 2][component], + endpoints[subset_num * 2 + 1][component], + index, + mode->n_index_bits); + + if (is_signed) + value = finish_signed_unquantize(value); + else + value = finish_unsigned_unquantize(value); + + result[component] = _mesa_half_to_float(value); + } + + result[3] = 1.0f; +} + +static void +fetch_bptc_rgb_float(const GLubyte *map, + GLint rowStride, GLint i, GLint j, + GLfloat *texel, + bool is_signed) +{ + const GLubyte *block; + + block = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16; + + fetch_rgb_float_from_block(block, texel, (i % 4) + (j % 4) * 4, is_signed); +} + +static void +fetch_bptc_rgb_signed_float(const GLubyte *map, + GLint rowStride, GLint i, GLint j, + GLfloat *texel) +{ + fetch_bptc_rgb_float(map, rowStride, i, j, texel, true); +} + +static void +fetch_bptc_rgb_unsigned_float(const GLubyte *map, + GLint rowStride, GLint i, GLint j, + GLfloat *texel) +{ + fetch_bptc_rgb_float(map, rowStride, i, j, texel, false); +} + +compressed_fetch_func +_mesa_get_bptc_fetch_func(mesa_format format) +{ + switch (format) { + case MESA_FORMAT_BPTC_RGBA_UNORM: + return fetch_bptc_rgba_unorm; + case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM: + return fetch_bptc_srgb_alpha_unorm; + case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT: + return fetch_bptc_rgb_signed_float; + case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT: + return fetch_bptc_rgb_unsigned_float; + default: + return NULL; + } +} diff --git a/src/mesa/main/texcompress_bptc.h b/src/mesa/main/texcompress_bptc.h new file mode 100644 index 00000000000..ad5ff50a649 --- /dev/null +++ b/src/mesa/main/texcompress_bptc.h @@ -0,0 +1,34 @@ +/* + * Copyright (C) 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef TEXCOMPRESS_BPTC_H +#define TEXCOMPRESS_BPTC_H + +#include +#include "glheader.h" +#include "texcompress.h" + +compressed_fetch_func +_mesa_get_bptc_fetch_func(mesa_format format); + +#endif -- cgit v1.2.3