From 3d8349048bfb01f1e4240403c38c608d26aeb997 Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Tue, 19 Mar 2019 14:45:40 -0400 Subject: freedreno/ir3: additional lowering For some things that show up when we expose higher glsl TODO check blob traces to see if we have instructions for some of this? I guess we don't but worth a check.. Signed-off-by: Rob Clark --- src/freedreno/ir3/ir3_nir.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/freedreno/ir3/ir3_nir.c b/src/freedreno/ir3/ir3_nir.c index 606e044d347..0f647e3e8c2 100644 --- a/src/freedreno/ir3/ir3_nir.c +++ b/src/freedreno/ir3/ir3_nir.c @@ -51,6 +51,9 @@ static const nir_shader_compiler_options options = { .lower_extract_word = true, .lower_all_io_to_temps = true, .lower_helper_invocation = true, + .lower_bitfield_insert_to_shifts = true, + .lower_bitfield_extract_to_shifts = true, + .lower_bfm = true, }; /* we don't want to lower vertex_id to _zero_based on newer gpus: */ @@ -74,6 +77,9 @@ static const nir_shader_compiler_options options_a6xx = { .lower_extract_word = true, .lower_all_io_to_temps = true, .lower_helper_invocation = true, + .lower_bitfield_insert_to_shifts = true, + .lower_bitfield_extract_to_shifts = true, + .lower_bfm = true, }; const nir_shader_compiler_options * -- cgit v1.2.3