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* added arrayobj.[ch] filesBrian Paul2006-07-211-0/+8
* Add x86sse.h.Michal Krol2006-05-301-0/+4
* added rbadaptors.[ch] filesBrian Paul2006-05-191-0/+8
* Remove carriage returns.Michal Krol2006-04-251-2/+2
* Add bitset.h.Michal Krol2006-04-041-0/+4
* Repair corrupted file and remove rogue 'test' project.Karl Schultz2006-03-291-19/+4
* More GLSL code:Michal Krol2006-03-141-0/+29
* added s_blit.cBrian Paul2006-03-011-0/+4
* More GLSL code:Michal Krol2006-02-275-12/+1876
* More GLSL code:Michal Krol2006-02-211-0/+16
* More GLSL code.Michal Krol2006-02-181-0/+8
* Add s_arbshader.c, s_arbshader.h.Michal Krol2006-02-151-0/+8
* Add tnl\t_vb_arbshader.c.Michal Krol2006-02-131-0/+4
* Add shader/slang/slang_compile_*.* files.Michal Krol2006-01-301-0/+32
* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-141-8/+0
* reapply recent changes with Visual Studio instead of direct text editing.Karl Schultz2005-12-081-5/+5
* removed arbfragparse.[ch] arbvertparse.[ch]Brian Paul2005-11-191-16/+0
* added depthstencil.[ch]Brian Paul2005-11-161-0/+8
* added mm.c mm.h execmem.cBrian Paul2005-10-201-0/+12
* replace s_texture.[ch] with s_texcombine.[ch] and s_texfilter.[ch]Brian Paul2005-09-151-2/+10
* Add new files to project.Karl Schultz2005-07-011-0/+12
* Account for moved/new/removed files.Karl Schultz2005-05-261-28/+36
* Visual Studio 6 project file for OSmesa library.Karl Schultz2005-05-241-0/+125
* Visual Studio 6 project file for core Mesa.Karl Schultz2005-05-241-0/+1318
* Needed to build .cc files in Visual Studio 6.Karl Schultz2005-05-244-0/+310
* Visual Studio 6 project file for GLU library.Karl Schultz2005-05-241-0/+985
* Visual Studio 6 project file for Windows GDI driver.Karl Schultz2005-05-241-0/+141
* Visual Studio 6 workspace for Mesa libraries.Karl Schultz2005-05-241-0/+74