Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | radeon: more texture code refactoring | Maciej Cencora | 2009-11-14 | 1 | -116/+92 | |
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| | * | radeon: minor refactoring of texture code | Maciej Cencora | 2009-11-14 | 1 | -11/+46 | |
| | | | | | | | | | | | | Also properly set dstImageOffsets for TexSubImage case. | |||||
| | * | radeon: rework mipmap tree reference counting | Maciej Cencora | 2009-11-14 | 5 | -37/+30 | |
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| | * | r300: fix regression introduced in 1d5a06a1f7812c055db1d724e40d21a0e3686dd1 | Maciej Cencora | 2009-11-14 | 1 | -1/+1 | |
| | | | | | | | | | | | | Spotted by Dave Airlie | |||||
| | * | radeon: use radeon_bo_is_referenced_by_cs for query objects | Maciej Cencora | 2009-11-14 | 4 | -23/+3 | |
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| | * | radeon/r300: don't flush cmdbuf if not necessary | Maciej Cencora | 2009-11-14 | 2 | -3/+19 | |
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| | * | radeon/r300: no need to flush the cmdbuf when changing scissors state in KMM ↵ | Maciej Cencora | 2009-11-14 | 2 | -2/+5 | |
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| | * | radeon: fix glBufferSubData | Maciej Cencora | 2009-11-14 | 1 | -0/+5 | |
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| | * | radeon: add radeon_bo_is_referenced_by_cs function | Maciej Cencora | 2009-11-14 | 1 | -0/+13 | |
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| | * | radeon: remove unnecessary call to radeonEmitState | Maciej Cencora | 2009-11-14 | 1 | -2/+0 | |
| | | | | | | | | | | | | fixes bo space accounting errors | |||||
| | * | r300: add missing texformat | Maciej Cencora | 2009-11-14 | 1 | -0/+1 | |
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| | * | r300: remove unneeded includes | Maciej Cencora | 2009-11-14 | 3 | -5/+0 | |
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| * | | AL1616: Fix cut-and-paste bug | Ian Romanick | 2009-11-17 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | One of the PACK_COLOR_88 cases was left over from copying _mesa_texstore_al88 to _mesa_texstore_al1616. | |||||
* | | | r600 : Clean up a bit test code mess. | Richard Li | 2009-11-19 | 1 | -17/+0 | |
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* | | | r600 : change shader pop method for now. | Richard Li | 2009-11-19 | 1 | -27/+27 | |
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* | | | Merge branch 'master' of ssh://[email protected]/git/mesa/mesa | Richard Li | 2009-11-19 | 76 | -1075/+955 | |
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| * | | | pb: Make fenced buffers threadsafe. | José Fonseca | 2009-11-19 | 1 | -112/+168 | |
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| * | | | intel: Remove non-GEM support. | Eric Anholt | 2009-11-19 | 10 | -152/+43 | |
| | | | | | | | | | | | | | | | | | | | | This really isn't supported at this point. GEM's been in the kernel for a year, and the fake bufmgr never really worked. | |||||
| * | | | intel: Remove dead intel_context members and move some packing around. | Eric Anholt | 2009-11-19 | 2 | -15/+1 | |
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| * | | | intel: Remove our special color packing macros and just use colormac.h. | Eric Anholt | 2009-11-19 | 4 | -39/+16 | |
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| * | | | intel: Pack colors for blit at blit time, rather than at ClearColor. | Eric Anholt | 2009-11-19 | 3 | -26/+3 | |
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| * | | | intel: Consistently use no_batch_wrap in intel_context struct. | Eric Anholt | 2009-11-19 | 6 | -12/+5 | |
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| * | | | i965: Pack brw_wm_fragment_program better. | Eric Anholt | 2009-11-19 | 1 | -1/+1 | |
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| * | | | mesa: Remove gratuitous padding in prog_dst_register. | Eric Anholt | 2009-11-19 | 3 | -3/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The padding was there to indicate the amount of space left from the number of expected bytes in the struct minus allocated bits. But uint bitfields get packed so that they don't cross uint boundaries, and we ended up allocating an extra dword to hold the pad field! | |||||
| * | | | i965: Pack the brw_wm_prog_key better. | Eric Anholt | 2009-11-19 | 1 | -1/+1 | |
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| * | | | i915: Remove dead meta_draw_quad code. | Eric Anholt | 2009-11-19 | 2 | -86/+0 | |
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| * | | | tnl: Replace deprecated FogCoordPtr with AttribPtr[_TNL_ATTRIB_FOG] | Eric Anholt | 2009-11-19 | 12 | -33/+22 | |
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| * | | | tnl: Replace deprecated ColorPtr[] with AttribPtr or new BackfaceColorPtr. | Eric Anholt | 2009-11-19 | 30 | -194/+189 | |
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| * | | | tnl: Replace deprecated IndexPtr[] with AttribPtr[] or new BackfaceIndexPtr | Eric Anholt | 2009-11-19 | 8 | -19/+20 | |
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| * | | | tnl: Replace deprecated ObjPtr with AttribPtr[_TNL_ATTRIB_POS] | Eric Anholt | 2009-11-19 | 13 | -35/+34 | |
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| * | | | tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*] | Eric Anholt | 2009-11-19 | 28 | -172/+165 | |
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| * | | | tnl: Replace NormalPtr with AttribPtr[_TNL_ATTRIB_NORMAL] | Eric Anholt | 2009-11-19 | 6 | -10/+7 | |
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| * | | | tnl: Remove unused NotifyInputChanges() tnl dd hook. | Eric Anholt | 2009-11-19 | 2 | -9/+0 | |
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| * | | | identity: Add missing screen methods. | Michal Krol | 2009-11-19 | 4 | -1/+98 | |
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| * | | | tgsi: Provide ultimate solution for SOA dependencies in exec. | Michal Krol | 2009-11-19 | 1 | -162/+189 | |
| | | | | | | | | | | | | | | | | Reorder STOREs in such a way that they appear after the last FETCH. | |||||
* | | | | r600 : check in shader code test enable flag: if flag | Richard Li | 2009-11-19 | 2 | -21/+77 | |
|/ / / | | | | | | | | | | | | | | | | | | | | | | | | | R600_ENABLE_GLSL_TEST defined, IL shader code will goto r600 assembler. The test base is /mesa/progs/glsl/brick, and changes shader code in CH06-brick.frag/vert to test different logic op combination. (if,else,while,function,...). The stack depth code is not in yet, so it is hard coded now. So complex code would not run (such as things like 8 loops embeded loop in loop). | |||||
* | | | r600 : update PS and VS emit count for loop constants. | Richard Li | 2009-11-18 | 1 | -2/+2 | |
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* | | | r600 : add some defs | Richard Li | 2009-11-18 | 3 | -3/+55 | |
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* | | | r600 : Initial version of glsl fc. | Richard Li | 2009-11-18 | 7 | -84/+2189 | |
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* | | | st/xorg: enable yv12 for xv | Zack Rusin | 2009-11-18 | 1 | -1/+4 | |
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* | | | mesa: bump version to 7.8 | Brian Paul | 2009-11-18 | 1 | -3/+3 | |
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* | | Merge branch 'outputswritten64' | Ian Romanick | 2009-11-17 | 33 | -82/+111 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add a GLbitfield64 type and several macros to operate on 64-bit fields. The OutputsWritten field of gl_program is changed to use that type. This results in a fair amount of fallout in drivers that use programs. No changes are strictly necessary at this point as all bits used are below the 32-bit boundary. Fairly soon several bits will be added for clip distances written by a vertex shader. This will cause several bits used for varyings to be pushed above the 32-bit boundary. This will affect any drivers that support GLSL. At this point, only the i965 driver has been modified to support this eventuality. I did this as a "squash" merge. There were several places through the outputswritten64 branch where things were broken. I foresee this causing difficulties later for bisecting. The history is still available in the branch. Conflicts: src/mesa/drivers/dri/i965/brw_wm.h | |||||
* | | ARB_fbo: Enable extensions related to GL_ARB_framebuffer_object for GLX | Ian Romanick | 2009-11-17 | 2 | -0/+10 | |
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* | | ARB_fbo: Add missing GLX render opcode for glFramebufferTextureLayerEXT | Ian Romanick | 2009-11-17 | 4 | -0/+26 | |
| | | | | | | | | Also regenerate the GLX protocol files from this change. | |||||
* | | Add missing XML files to API_XML | Ian Romanick | 2009-11-17 | 1 | -2/+5 | |
| | | | | | | | | | | When the files missing from the list were modified, the generated files weren't regenerated. | |||||
* | | ARB_fbo: Enable GL_EXT_framebuffer_multisample | Ian Romanick | 2009-11-17 | 2 | -2/+7 | |
| | | | | | | | | | | | | | | | | All of this functionality is already included in ARB_fbo. This just enables the string. I was a bit lazy in using FEATURE_ARB_framebuffer_object for this feature as well. I don't think it makes much difference in the long run. | |||||
* | | ARB_fbo: Regenerate files from previous commits. | Ian Romanick | 2009-11-17 | 10 | -3862/+3975 | |
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* | | ARB_fbo: Move EXT_fb_blit to EXT_framebuffer_object.xml | Ian Romanick | 2009-11-17 | 2 | -24/+24 | |
| | | | | | | | | | | This extension is layered on GL_EXT_framebuffer_object, so it should live in the same XML file. | |||||
* | | ARB_fbo: Add GL_EXT_framebuffer_multisample | Ian Romanick | 2009-11-17 | 2 | -0/+17 | |
| | | | | | | | | | | | | | | | | | | | | Add GL_EXT_framebuffer_multisample. Make glRenderbufferStorageMultisampleEXT in GL_EXT_framebuffer_object alias glRenderbufferStorageMultisample. Also add the missing GLX render opcode to glRenderbufferStorageMultisample. Since this extension is layered on GL_EXT_framebuffer_object, I put it in EXT_framebuffer_object.xml. | |||||
* | | EXT_pds: Alias GL_NV_packed_depth_stencil to GL_EXT_packed_depth_stencil | Ian Romanick | 2009-11-17 | 1 | -0/+1 | |
| | | | | | | | | | | | | GL_EXT_packed_depth_stencil is a functional superset of GL_NV_packed_depth_stencil. If a driver enables EXT_pds, make NV_pds available as well. |