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| | * radeon: more texture code refactoringMaciej Cencora2009-11-141-116/+92
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| | * radeon: minor refactoring of texture codeMaciej Cencora2009-11-141-11/+46
| | | | | | | | | | | | Also properly set dstImageOffsets for TexSubImage case.
| | * radeon: rework mipmap tree reference countingMaciej Cencora2009-11-145-37/+30
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| | * r300: fix regression introduced in 1d5a06a1f7812c055db1d724e40d21a0e3686dd1Maciej Cencora2009-11-141-1/+1
| | | | | | | | | | | | Spotted by Dave Airlie
| | * radeon: use radeon_bo_is_referenced_by_cs for query objectsMaciej Cencora2009-11-144-23/+3
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| | * radeon/r300: don't flush cmdbuf if not necessaryMaciej Cencora2009-11-142-3/+19
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| | * radeon/r300: no need to flush the cmdbuf when changing scissors state in KMM ↵Maciej Cencora2009-11-142-2/+5
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| | * radeon: fix glBufferSubDataMaciej Cencora2009-11-141-0/+5
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| | * radeon: add radeon_bo_is_referenced_by_cs functionMaciej Cencora2009-11-141-0/+13
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| | * radeon: remove unnecessary call to radeonEmitStateMaciej Cencora2009-11-141-2/+0
| | | | | | | | | | | | fixes bo space accounting errors
| | * r300: add missing texformatMaciej Cencora2009-11-141-0/+1
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| | * r300: remove unneeded includesMaciej Cencora2009-11-143-5/+0
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| * | AL1616: Fix cut-and-paste bugIan Romanick2009-11-171-2/+2
| | | | | | | | | | | | | | | One of the PACK_COLOR_88 cases was left over from copying _mesa_texstore_al88 to _mesa_texstore_al1616.
* | | r600 : Clean up a bit test code mess.Richard Li2009-11-191-17/+0
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* | | r600 : change shader pop method for now.Richard Li2009-11-191-27/+27
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* | | Merge branch 'master' of ssh://[email protected]/git/mesa/mesaRichard Li2009-11-1976-1075/+955
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| * | | pb: Make fenced buffers threadsafe.José Fonseca2009-11-191-112/+168
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| * | | intel: Remove non-GEM support.Eric Anholt2009-11-1910-152/+43
| | | | | | | | | | | | | | | | | | | | This really isn't supported at this point. GEM's been in the kernel for a year, and the fake bufmgr never really worked.
| * | | intel: Remove dead intel_context members and move some packing around.Eric Anholt2009-11-192-15/+1
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| * | | intel: Remove our special color packing macros and just use colormac.h.Eric Anholt2009-11-194-39/+16
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| * | | intel: Pack colors for blit at blit time, rather than at ClearColor.Eric Anholt2009-11-193-26/+3
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| * | | intel: Consistently use no_batch_wrap in intel_context struct.Eric Anholt2009-11-196-12/+5
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| * | | i965: Pack brw_wm_fragment_program better.Eric Anholt2009-11-191-1/+1
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| * | | mesa: Remove gratuitous padding in prog_dst_register.Eric Anholt2009-11-193-3/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The padding was there to indicate the amount of space left from the number of expected bytes in the struct minus allocated bits. But uint bitfields get packed so that they don't cross uint boundaries, and we ended up allocating an extra dword to hold the pad field!
| * | | i965: Pack the brw_wm_prog_key better.Eric Anholt2009-11-191-1/+1
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| * | | i915: Remove dead meta_draw_quad code.Eric Anholt2009-11-192-86/+0
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| * | | tnl: Replace deprecated FogCoordPtr with AttribPtr[_TNL_ATTRIB_FOG]Eric Anholt2009-11-1912-33/+22
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| * | | tnl: Replace deprecated ColorPtr[] with AttribPtr or new BackfaceColorPtr.Eric Anholt2009-11-1930-194/+189
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| * | | tnl: Replace deprecated IndexPtr[] with AttribPtr[] or new BackfaceIndexPtrEric Anholt2009-11-198-19/+20
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| * | | tnl: Replace deprecated ObjPtr with AttribPtr[_TNL_ATTRIB_POS]Eric Anholt2009-11-1913-35/+34
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| * | | tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*]Eric Anholt2009-11-1928-172/+165
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| * | | tnl: Replace NormalPtr with AttribPtr[_TNL_ATTRIB_NORMAL]Eric Anholt2009-11-196-10/+7
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| * | | tnl: Remove unused NotifyInputChanges() tnl dd hook.Eric Anholt2009-11-192-9/+0
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| * | | identity: Add missing screen methods.Michal Krol2009-11-194-1/+98
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| * | | tgsi: Provide ultimate solution for SOA dependencies in exec.Michal Krol2009-11-191-162/+189
| | | | | | | | | | | | | | | | Reorder STOREs in such a way that they appear after the last FETCH.
* | | | r600 : check in shader code test enable flag: if flagRichard Li2009-11-192-21/+77
|/ / / | | | | | | | | | | | | | | | | | | | | | | | | R600_ENABLE_GLSL_TEST defined, IL shader code will goto r600 assembler. The test base is /mesa/progs/glsl/brick, and changes shader code in CH06-brick.frag/vert to test different logic op combination. (if,else,while,function,...). The stack depth code is not in yet, so it is hard coded now. So complex code would not run (such as things like 8 loops embeded loop in loop).
* | | r600 : update PS and VS emit count for loop constants.Richard Li2009-11-181-2/+2
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* | | r600 : add some defsRichard Li2009-11-183-3/+55
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* | | r600 : Initial version of glsl fc.Richard Li2009-11-187-84/+2189
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* | | st/xorg: enable yv12 for xvZack Rusin2009-11-181-1/+4
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* | | mesa: bump version to 7.8Brian Paul2009-11-181-3/+3
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* | Merge branch 'outputswritten64'Ian Romanick2009-11-1733-82/+111
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add a GLbitfield64 type and several macros to operate on 64-bit fields. The OutputsWritten field of gl_program is changed to use that type. This results in a fair amount of fallout in drivers that use programs. No changes are strictly necessary at this point as all bits used are below the 32-bit boundary. Fairly soon several bits will be added for clip distances written by a vertex shader. This will cause several bits used for varyings to be pushed above the 32-bit boundary. This will affect any drivers that support GLSL. At this point, only the i965 driver has been modified to support this eventuality. I did this as a "squash" merge. There were several places through the outputswritten64 branch where things were broken. I foresee this causing difficulties later for bisecting. The history is still available in the branch. Conflicts: src/mesa/drivers/dri/i965/brw_wm.h
* | ARB_fbo: Enable extensions related to GL_ARB_framebuffer_object for GLXIan Romanick2009-11-172-0/+10
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* | ARB_fbo: Add missing GLX render opcode for glFramebufferTextureLayerEXTIan Romanick2009-11-174-0/+26
| | | | | | | | Also regenerate the GLX protocol files from this change.
* | Add missing XML files to API_XMLIan Romanick2009-11-171-2/+5
| | | | | | | | | | When the files missing from the list were modified, the generated files weren't regenerated.
* | ARB_fbo: Enable GL_EXT_framebuffer_multisampleIan Romanick2009-11-172-2/+7
| | | | | | | | | | | | | | | | All of this functionality is already included in ARB_fbo. This just enables the string. I was a bit lazy in using FEATURE_ARB_framebuffer_object for this feature as well. I don't think it makes much difference in the long run.
* | ARB_fbo: Regenerate files from previous commits.Ian Romanick2009-11-1710-3862/+3975
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* | ARB_fbo: Move EXT_fb_blit to EXT_framebuffer_object.xmlIan Romanick2009-11-172-24/+24
| | | | | | | | | | This extension is layered on GL_EXT_framebuffer_object, so it should live in the same XML file.
* | ARB_fbo: Add GL_EXT_framebuffer_multisampleIan Romanick2009-11-172-0/+17
| | | | | | | | | | | | | | | | | | | | Add GL_EXT_framebuffer_multisample. Make glRenderbufferStorageMultisampleEXT in GL_EXT_framebuffer_object alias glRenderbufferStorageMultisample. Also add the missing GLX render opcode to glRenderbufferStorageMultisample. Since this extension is layered on GL_EXT_framebuffer_object, I put it in EXT_framebuffer_object.xml.
* | EXT_pds: Alias GL_NV_packed_depth_stencil to GL_EXT_packed_depth_stencilIan Romanick2009-11-171-0/+1
| | | | | | | | | | | | GL_EXT_packed_depth_stencil is a functional superset of GL_NV_packed_depth_stencil. If a driver enables EXT_pds, make NV_pds available as well.