Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Fix as suggested by Ben Skeggs. | Aapo Tahkola | 2005-04-25 | 1 | -2/+2 | |
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* | Ensure all VB->AttribPtr[] are populated. Reported by Aapo Tahkola | Keith Whitwell | 2005-04-25 | 1 | -8/+18 | |
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* | Minor changes to make linux-solo build again | Jon Smirl | 2005-04-25 | 1 | -0/+2 | |
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* | Software fallback for glColorMask. Can be avoided on Savage4 when all | Felix Kuehling | 2005-04-24 | 2 | -41/+22 | |
| | | | | | | channels are masked (disable draw update). Bumped driver date to reflect recent correctness fixes. The driver now passes all glean tests except exactRGBA on both Savage4 and Savage3D-based cards. | |||||
* | Modifying to build against current Mesa. Disabled r200*.c files since they ↵ | Aapo Tahkola | 2005-04-24 | 12 | -121/+159 | |
| | | | | didnt want to build anymore. | |||||
* | Fixed a segfault introduced by Keith's pipeline changes. | Felix Kuehling | 2005-04-23 | 1 | -1/+2 | |
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* | Texturing fixes for Savage3D/MX/IX: | Felix Kuehling | 2005-04-23 | 3 | -24/+240 | |
| | | | | | | | | | | | | | | | | | - force emitting texAddr when the texture image changed (flush caches) - set transparent texture color key to something improbable (couldn't find a way to disable it completely) - fixed texture environment modes GL_DECAL and GL_REPLACE - made texture environment mode GL_BLEND a software fallback - added two custom texture formats for promoting from GL_ALPHA to ARGB8888 and 4444. Since the hardware can't be made to ignore the RGB color components, set them to 1 instead of 0. This gives the correct results - disabled GL_EXT_texture_env_add on Savage3D/MX/IX - map both GL_CLAMP and GL_CLAMP_TO_EDGE to hardware mode "wrap". It doesn't match either mode exactly by the spec, so we should either fall back on both or none. I chose the latter. - fall back to software when s and t wrapping modes differ (hardware has only one bit for both) | |||||
* | Fix the worst problems with dangling edgeflag references in | Keith Whitwell | 2005-04-23 | 3 | -21/+30 | |
| | | | | | | display lists. These mainly arise from edgeflag being the only attribute no longer stored internally as a float and requiring various special case paths to accomodate it. | |||||
* | Updates for pipeline_stage struct changes. | Keith Whitwell | 2005-04-22 | 6 | -206/+33 | |
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* | First pass at updating these drivers with pipeline_stage struct changes. | Keith Whitwell | 2005-04-22 | 11 | -447/+70 | |
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* | Added a French translation of option descriptions by Stephane Marchesin. | Felix Kuehling | 2005-04-22 | 3 | -5/+287 | |
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* | initial EGL code | Brian Paul | 2005-04-22 | 24 | -0/+3429 | |
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* | Move the call to _tnl_UpdateFixedFunctionProgram to make | Keith Whitwell | 2005-04-22 | 2 | -1/+4 | |
| | | | | it easier for hardware drivers to test this out. | |||||
* | Simplify the pipeline_stage structure | Keith Whitwell | 2005-04-22 | 24 | -840/+427 | |
| | | | | | | | | | | - remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h. | |||||
* | Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two. | Keith Whitwell | 2005-04-22 | 1 | -2/+2 | |
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* | Add more error checking. | Michal Krol | 2005-04-22 | 2 | -113/+286 | |
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* | Cosmetic changes. | Michal Krol | 2005-04-22 | 1 | -5/+11 | |
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* | Move some utility functions to slang_utility.c. | Michal Krol | 2005-04-22 | 4 | -42/+123 | |
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* | Provide precompiled binary versions of built-in library .gc sources | Michal Krol | 2005-04-22 | 7 | -2502/+4501 | |
| | | | | to dramatically improve shader compiling performance. | |||||
* | undef DEPTH_TYPE at end | Brian Paul | 2005-04-22 | 1 | -0/+1 | |
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* | Fixed some suspicious pointer casts that caused lots of | Felix Kuehling | 2005-04-21 | 5 | -19/+19 | |
| | | | | | | compile-time-warnings on x86-64. Not tested on x86-64 yet, but a good thing in general, so I'm giving up waiting for feedback. See also https://bugs.freedesktop.org/show_bug.cgi?id=2924. | |||||
* | Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. Disabled | Felix Kuehling | 2005-04-21 | 3 | -24/+71 | |
| | | | | | the use of hardware texture format I8 as it produces garbage at least on ProSavageDDR. | |||||
* | Adding some comments. | Aapo Tahkola | 2005-04-21 | 3 | -2/+4 | |
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* | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell | 2005-04-21 | 15 | -630/+774 | |
| | | | | | representations by switching to packed structures for registers and instructions. | |||||
* | use _mesa_pow() for LIT (bug 3087) | Brian Paul | 2005-04-21 | 1 | -1/+1 | |
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* | Facility to construct a vertex program which executes the current | Keith Whitwell | 2005-04-21 | 1 | -0/+1047 | |
| | | | | | | | fixed function t&l pipeline. Currently runs most of the Mesa demos OK, but still needs debugging & polishing. | |||||
* | New software implementation of ARB_vertex_program. Similar in speed | Keith Whitwell | 2005-04-21 | 1 | -0/+1551 | |
| | | | | to existing version, but with the potential for good improvements. | |||||
* | Had some odd problems with add and temps so doing it with mad. Adding some ↵ | Aapo Tahkola | 2005-04-21 | 1 | -14/+47 | |
| | | | | MAD_2 cases. | |||||
* | fix state.light[n].spot.direction.w value (bug 3083) | Brian Paul | 2005-04-20 | 1 | -1/+2 | |
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* | clean up buffer creation code | Brian Paul | 2005-04-20 | 1 | -106/+75 | |
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* | Reorganized shader stuff. | Aapo Tahkola | 2005-04-19 | 5 | -115/+105 | |
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* | Fixes for bugs that were nailed down when compairing against software vertex ↵ | Aapo Tahkola | 2005-04-19 | 4 | -64/+86 | |
| | | | | shading. | |||||
* | Fixing and enabling elt buffers by default. | Aapo Tahkola | 2005-04-18 | 3 | -10/+11 | |
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* | If the file name passed to parse_GL_API is None or "-", read from standard | Ian Romanick | 2005-04-18 | 1 | -1/+7 | |
| | | | | input. This allows use of GL API scripts in pipelines. | |||||
* | Refactor a bunch of common code from the "leaf" scripts to a new functions, | Ian Romanick | 2005-04-18 | 12 | -141/+29 | |
| | | | | parse_GL_API, in gl_XML.py. | |||||
* | Fill-in function offsets and correct a couple typos. | Ian Romanick | 2005-04-18 | 1 | -25/+28 | |
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* | Convert all Python scripts to use XML namespaces. | Ian Romanick | 2005-04-18 | 12 | -92/+106 | |
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* | Alpha test fix | Peter Zubaj | 2005-04-18 | 1 | -2/+26 | |
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* | Move the DTD to its own file. | Ian Romanick | 2005-04-18 | 2 | -122/+121 | |
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* | comments and clean-up | Brian Paul | 2005-04-18 | 1 | -25/+27 | |
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* | Add support for pthreads and TLS to libGL for __glXLock / __glXUnlock and | Ian Romanick | 2005-04-18 | 2 | -9/+104 | |
| | | | | | | for tracking the current GLX context. This fixes bug #3024. | |||||
* | Send GL_PACK_INVERT_MESA state to the server. This fixes bug #2538. | Ian Romanick | 2005-04-18 | 1 | -10/+47 | |
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* | s/NORMAL/FOG/ (J.P. Delport) | Brian Paul | 2005-04-18 | 1 | -3/+3 | |
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* | Updates for OpenVMS : New makefiles | Jouk Jansen | 2005-04-18 | 5 | -6/+54 | |
| | | | | | | | | | | | | | added some type-casts Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/program.c Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_preprocess.c Added Files: Mesa/src/mesa/shader/slang/descrip.mms ---------------------------------------------------------------------- | |||||
* | added SLANG_SOURCES to SOLO_C_SOURCES | Brian Paul | 2005-04-15 | 1 | -0/+1 | |
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* | added _mesa_share_state() | Brian Paul | 2005-04-15 | 2 | -0/+28 | |
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* | more gldirect compile fixes. Getting near the linking stage now. No build ↵ | Ben Crossman | 2005-04-15 | 14 | -188/+511 | |
| | | | | file yet. | |||||
* | remove carriage returns | Brian Paul | 2005-04-15 | 6 | -8686/+8686 | |
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* | Fix alpha value of STATE_LIGHTMODEL_SCENECOLOR. From the spec: | Keith Whitwell | 2005-04-15 | 1 | -3/+7 | |
| | | | | | | | The "w" component of the program parameter variable is filled with the alpha component of the front diffuse material color. Make sure matrix inverses are uptodate also. | |||||
* | add shader/slang/slang_preprocess.c | Michal Krol | 2005-04-15 | 1 | -1/+2 | |
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