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Author
Age
Files
Lines
*
tgsi: Constants declared with ureg_DECL_constant() are one-dimensional.
Michal Krol
2010-01-28
1
-4
/
+22
*
tgsi: Add ureg_property_gs_output_prim/max_vertices().
Michal Krol
2010-01-28
2
-3
/
+45
*
docs: Implement constant buffer CAPs.
Michal Krol
2010-01-28
1
-1
/
+23
*
softpipe: Report some sane values for constant buffer CAP queries.
Michal Krol
2010-01-28
1
-0
/
+4
*
gallium: Add CAPs for constant buffers.
Michal Krol
2010-01-28
1
-0
/
+2
*
gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.
Michal Krol
2010-01-28
21
-34
/
+34
*
regress: Add vertex shaders tests for constant buffers.
Michal Krol
2010-01-28
3
-0
/
+68
*
gallium: Enable multiple constant buffers for vertex and geometry shaders.
Michal Krol
2010-01-28
27
-95
/
+146
*
regress: Add fragment shader test for one-dimensional constant buffers.
Michal Krol
2010-01-28
2
-5
/
+19
*
regress: Add two-dimension constant buffer test.
Michal Krol
2010-01-28
2
-0
/
+47
*
python: Link to ws2_32 on windows.
Michal Krol
2010-01-28
1
-0
/
+1
*
tgsi: Handle two-dimensional constants in text parser.
Michal Krol
2010-01-28
3
-11
/
+78
*
regress: Fix shader header.
Michal Krol
2010-01-28
1
-1
/
+1
*
gallium: Implement 2D constant buffers for fragment shader in softpipe.
Michal Krol
2010-01-28
10
-177
/
+158
*
tgsi: Handle 2-D declarations.
Michal Krol
2010-01-28
6
-89
/
+156
*
gallium: Add tgsi_declaration_dimension token.
Michal Krol
2010-01-28
1
-1
/
+8
*
radeong: Slight improvement to buffer creation.
Corbin Simpson
2010-01-28
1
-1
/
+4
*
gallium-docs: Moar buffer info.
Corbin Simpson
2010-01-28
1
-0
/
+35
*
gallium-docs: Start doc'ing screen buffers.
Corbin Simpson
2010-01-28
1
-1
/
+50
*
r300g: Fix bizarre half-flushes with immd mode.
Corbin Simpson
2010-01-28
1
-1
/
+2
*
r300g: Atomize framebuffers.
Corbin Simpson
2010-01-28
6
-32
/
+43
*
egl: Migrate drivers to use _eglBindContext.
Chia-I Wu
2010-01-28
5
-45
/
+42
*
egl: Correctly unbind contexts in eglReleaseThread.
Chia-I Wu
2010-01-28
1
-0
/
+4
*
egl: eglMakeCurrent should accept an uninitialized display.
Chia-I Wu
2010-01-28
6
-75
/
+124
*
egl: Add _eglBindContext.
Chia-I Wu
2010-01-28
2
-53
/
+74
*
egl: Use a boolean to indicate whether a display is initialized.
Chia-I Wu
2010-01-28
2
-16
/
+20
*
scons: Fix GLEW build on Mac OS X.
Vinson Lee
2010-01-28
1
-0
/
+3
*
tgsi: Silence uninitialized variable warning.
Vinson Lee
2010-01-28
1
-1
/
+1
*
radeon: Silence "format" compiler warnings.
Vinson Lee
2010-01-28
1
-1
/
+1
*
st/xorg: Remove unnecessary headers.
Vinson Lee
2010-01-28
5
-6
/
+0
*
st/dri: Remove unnecessary headers.
Vinson Lee
2010-01-28
2
-5
/
+0
*
llvmpipe: Remove unnecessary headers.
Vinson Lee
2010-01-27
3
-3
/
+0
*
swrast: s/FIXED_TO_FLOAT/FixedToFloat/
Brian Paul
2010-01-27
1
-2
/
+2
*
r300g: Remove unnecessary headers.
Vinson Lee
2010-01-27
6
-12
/
+0
*
mesa: fix int/uint comparison warnings
Brian Paul
2010-01-27
2
-6
/
+8
*
mesa: fix double->float assignment warnings, int/uint comparison warnings
Brian Paul
2010-01-27
6
-14
/
+14
*
mesa: fix double->float assignment warnings
Brian Paul
2010-01-27
1
-3
/
+3
*
mesa: fix int/uint comparison warnings
Brian Paul
2010-01-27
2
-7
/
+7
*
tnl: fix double->float and int/uint conversion warnings
Brian Paul
2010-01-27
3
-3
/
+3
*
swrast: silence double->float assignment warnings
Brian Paul
2010-01-27
11
-52
/
+53
*
mesa: more info in glActiveTexture error msg
Brian Paul
2010-01-27
1
-1
/
+2
*
i965g: Remove unnecessary headers.
Vinson Lee
2010-01-27
21
-24
/
+0
*
util: Remove unnecessary header.
Vinson Lee
2010-01-27
1
-1
/
+0
*
tgsi: Remove unnecessary header.
Vinson Lee
2010-01-27
1
-1
/
+0
*
gallium/draw: Remove unnecessary headers.
Vinson Lee
2010-01-27
2
-3
/
+0
*
r300g: Silence GCC "missing braces around initializer" warning.
Vinson Lee
2010-01-27
1
-1
/
+1
*
r600: fix warning
Alex Deucher
2010-01-27
1
-2
/
+0
*
r600: rv670 support 8 tex instructions just like other r6xx
Alex Deucher
2010-01-27
1
-3
/
+5
*
cell: remove commas from structs wrapped in PIPE_ALIGN_TYPE macro
Brian Paul
2010-01-27
1
-7
/
+18
*
r600: increase max texture units to 16
Andre Maasikas
2010-01-27
2
-5
/
+3
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