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Author
Age
Files
Lines
*
glsl: Rename [u]int64_t tokens.
Kenneth Graunke
2017-01-20
2
-5
/
+5
*
Revert "i965: Really don't emit Q or UQ moves on Gen < 8"
Matt Turner
2017-01-20
1
-8
/
+0
*
i965: Select DF type for 64-bit integers on Gen < 8.
Matt Turner
2017-01-20
4
-10
/
+12
*
i965: Enable ARB_gpu_shader_int64 on Gen8+
Ian Romanick
2017-01-20
2
-0
/
+6
*
i965: Split SIMD16 CMP of Q and UQ instructions
Ian Romanick
2017-01-20
1
-14
/
+29
*
i965: Enable 64-bit integer support for almost all unary and binary operations
Ian Romanick
2017-01-20
1
-10
/
+0
*
i965: Enable uploading 64-bit integer uniforms
Ian Romanick
2017-01-20
1
-1
/
+3
*
i965: Add 64-bit integer support for conversions and bitcasts
Ian Romanick
2017-01-20
2
-5
/
+35
*
i965: Enable emitting Q and UQ instructions in the fs backend
Ian Romanick
2017-01-20
2
-1
/
+12
*
i965: Add support for constant evaluation on Q and UQ types
Ian Romanick
2017-01-20
2
-7
/
+20
*
i965: Return Q and UQ types for int64 and uint64
Ian Romanick
2017-01-20
1
-4
/
+2
*
i965: Really don't emit Q or UQ moves on Gen < 8
Ian Romanick
2017-01-20
1
-0
/
+8
*
nir: Add support for 64-bit integer types to split_var_copies_block
Ian Romanick
2017-01-20
1
-0
/
+2
*
nir: Enable 64-bit integer support for almost all unary and binary operations
Ian Romanick
2017-01-20
1
-9
/
+15
*
nir: Shift count for shift opcodes is always 32-bits
Ian Romanick
2017-01-20
2
-7
/
+7
*
nir: Lower packing and unpacking of 64-bit integer types
Ian Romanick
2017-01-20
1
-5
/
+37
*
nir: Add 64-bit integer support for conversions and bitcasts
Ian Romanick
2017-01-20
3
-1
/
+67
*
nir: Add 64-bit integer constant support
Ian Romanick
2017-01-20
3
-0
/
+29
*
nir: Add GLSL_TYPE_INT64 and GLSL_TYPE_UINT64 to glsl_get_bit_size
Ian Romanick
2017-01-20
1
-0
/
+2
*
glsl: Optimize redundant pack(unpack()) and unpack(pack()) combinations
Ian Romanick
2017-01-20
1
-0
/
+28
*
glsl: Add a lowering pass for 64-bit integer modulus
Ian Romanick
2017-01-20
2
-0
/
+12
*
glsl: Add "built-in" functions to do 64%64 => 64 modulus
Ian Romanick
2017-01-20
5
-0
/
+508
*
glsl: Add a lowering pass for 64-bit integer division
Ian Romanick
2017-01-20
2
-0
/
+12
*
glsl: Add "built-in" functions to do 64/64 => 64 division
Ian Romanick
2017-01-20
5
-2
/
+763
*
glsl: Add a lowering pass for 64-bit integer sign()
Ian Romanick
2017-01-20
2
-0
/
+8
*
glsl: Add "built-in" function for 64-bit integer sign()
Ian Romanick
2017-01-20
6
-0
/
+251
*
glsl: Add a lowering pass for 64-bit integer multiplication
Ian Romanick
2017-01-20
5
-0
/
+822
*
glsl: Add "built-in" functions to do 64x64 => 64 multiplication
Ian Romanick
2017-01-20
9
-3
/
+117
*
glsl: Move builtin_function related prototypes to a separate file
Ian Romanick
2017-01-20
12
-19
/
+56
*
glsl/standalone: Enable ARB_gpu_shader_int64
Ian Romanick
2017-01-20
2
-3
/
+15
*
i965: Avoid int64 warnings.
Dave Airlie
2017-01-20
1
-0
/
+28
*
i965: Avoid int64 induced warnings
Dave Airlie
2017-01-20
3
-0
/
+6
*
mesa/program: Add unused ir operations.
Dave Airlie
2017-01-20
1
-0
/
+28
*
glsl: Allow GLSL_TYPE_INT64 for ir_unop_abs and ir_unop_sign
Ian Romanick
2017-01-20
1
-1
/
+2
*
glsl: Print GLSL_TYPE_UINT64 and GLSL_TYPE_INT64 values
Ian Romanick
2017-01-20
1
-0
/
+2
*
glsl: Add interaction between ARB_gpu_shader_int64 and ARB_shader_clock
Ian Romanick
2017-01-20
1
-1
/
+19
*
glsl: Add 64-bit integer functions
Dave Airlie
2017-01-20
1
-3
/
+174
*
glsl/varying_packing: Add 64-bit integer support
Dave Airlie
2017-01-20
1
-0
/
+62
*
glsl/ast: Add 64-bit integer support in some places.
Dave Airlie
2017-01-20
1
-0
/
+5
*
glsl: Add 64-bit integer support to some operations.
Dave Airlie
2017-01-20
2
-8
/
+8
*
glsl/ir_builder: Add support for some 64-bit bitcasts.
Dave Airlie
2017-01-20
2
-0
/
+30
*
glsl/ast: Add 64-bit integer support to conversion functions
Dave Airlie
2017-01-20
2
-0
/
+99
*
glsl: Add 64-bit integer support for constant expressions
Dave Airlie
2017-01-20
2
-41
/
+77
*
glsl/ir: Add support for 64-bit integer conversions.
Dave Airlie
2017-01-20
3
-0
/
+210
*
glsl: Add 64-bit integer support to uniform initialiser code
Dave Airlie
2017-01-20
1
-2
/
+2
*
glsl/varyings: Add 64-bit integer support.
Dave Airlie
2017-01-20
1
-0
/
+8
*
glsl/ast/ir: Add 64-bit integer constant support
Dave Airlie
2017-01-20
8
-8
/
+193
*
mesa: Add support for 64-bit integer uniforms
Dave Airlie
2017-01-20
2
-5
/
+247
*
glsl: Add basic ARB_gpu_shader_int64 types
Dave Airlie
2017-01-20
11
-4
/
+131
*
glsl: Add ARB_gpu_shader_int64 boilerplate.
Dave Airlie
2017-01-20
2
-0
/
+8
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