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* i965/gen7: Copy stencil when sampling the stencil textureJordan Justen2016-08-261-0/+5
* i965: Add function to copy a stencil miptree to an R8_UINT miptreeJordan Justen2016-08-262-1/+60
* i965: Track that the stencil data was updated when using Tex*ImageJordan Justen2016-08-262-2/+8
* i965: Track that the stencil data was updated when renderingJordan Justen2016-08-261-0/+1
* i965: Track that the stencil data was updated when clearingJordan Justen2016-08-261-0/+8
* i965/gen7: Add R8_UINT stencil miptree copy for samplingJordan Justen2016-08-262-0/+14
* i965: Fix assert with multisampling and cubemapsJordan Justen2016-08-261-2/+4
* i965/hsw: Adjust uploading default color for stencil surfacesJordan Justen2016-08-261-2/+15
* i965/hsw: Don't advertise more than 64 threads for compute shadersJordan Justen2016-08-261-14/+25
* main: Add MESA_VERBOSE=api support for glClearStencilJordan Justen2016-08-261-0/+3
* main: Add MESA_VERBOSE=api support for glTexImageJordan Justen2016-08-261-0/+5
* svga: add guest statistic gathering interfaceCharmaine Lee2016-08-261-0/+49
* radeonsi: disable CE on SI + AMDGPUMarek Olšák2016-08-261-1/+3
* winsys/amdgpu: disable IB chaining on SIMarek Olšák2016-08-261-5/+6
* winsys/amdgpu: finish up SI addrlib integrationMarek Olšák2016-08-261-5/+25
* winsys/amdgpu: initial SI supportRonie Salgado2016-08-263-6/+46
* gallium/radeon: add a driver query for AMDGPU_INFO_NUM_EVICTIONSMarek Olšák2016-08-265-2/+17
* radeonsi: fix printing shaders and states on a VM faultMarek Olšák2016-08-261-1/+3
* radeonsi: increase performance for DRI PRIME offloading if 2nd GPU is CIK or VIMarek Olšák2016-08-261-0/+19
* radeonsi: enable SDMA on CIKMarek Olšák2016-08-261-4/+0
* gallium/radeon: increase priority for shader binariesMarek Olšák2016-08-262-2/+2
* gallium/radeon: merge USER_SHADER and INTERNAL_SHADER priority flagsMarek Olšák2016-08-268-15/+13
* vbo: set draw_idMiklós Máté2016-08-261-0/+1
* svga: fix regression related to srgbNeha Bhende2016-08-261-0/+12
* svga: use local variable blit instead of pointerNeha Bhende2016-08-261-29/+30
* svga: s/INDEX_0D/INDEX_IMMEDIATE32/Brian Paul2016-08-261-1/+1
* svga: add comment about unsupported blend modesBrian Paul2016-08-261-0/+3
* svga: fix ordering of mksstats counter stringsCharmaine Lee2016-08-261-1/+1
* svga: avoid emitting redundant SetShaderResource commandCharmaine Lee2016-08-264-34/+63
* svga: add a cleanup function to clean up sampler stateCharmaine Lee2016-08-263-11/+22
* svga: loosen the condition to flush in get_query_result_vgpu10()Brian Paul2016-08-261-1/+1
* svga: fix vgpu10 query fencingBrian Paul2016-08-261-11/+11
* svga: avoid emitting redundant DXSetSamplers commandCharmaine Lee2016-08-262-8/+25
* svga: enable ARB_clear_texture extension in the driver.Neha Bhende2016-08-261-1/+2
* svga: define svga_clear() in svga_init_clear_functions()Neha Bhende2016-08-263-11/+2
* svga: add svga_init_clear_functions()Neha Bhende2016-08-263-0/+6
* svga: add new function svga_clear_texture()Neha Bhende2016-08-261-0/+188
* svga: add new begin_blit()Neha Bhende2016-08-261-9/+18
* svga: add opt to the list of valid build typesCharmaine Lee2016-08-261-0/+2
* svga: add guest statistic gathering interfaceCharmaine Lee2016-08-2631-85/+468
* svga: fix indirect non-indexable temp accessCharmaine Lee2016-08-261-2/+25
* gallium/hud: move signo declaration inside PIPE_OS_UNIX blockBrian Paul2016-08-261-1/+1
* i965: Embrace "unlimited" GTT mmap supportChris Wilson2016-08-264-16/+53
* mesa/main: Fix missing return in non void functionTobias Klausmann2016-08-261-1/+1
* i965: Implement GL_KHR_blend_equation_advanced_coherent on Gen9+.Kenneth Graunke2016-08-251-0/+1
* mesa: Implement GL_KHR_blend_equation_advanced_coherent.Kenneth Graunke2016-08-256-0/+23
* i965: Enable GL_KHR_blend_equation_advanced on G45 and later.Kenneth Graunke2016-08-252-1/+5
* i965: Disable hardware blending if advanced blending is in use.Kenneth Graunke2016-08-254-5/+7
* glsl: Add a lowering pass to handle advanced blending modes.Kenneth Graunke2016-08-253-0/+564
* compiler: Add a new STATE_VAR_ADVANCED_BLENDING_MODE built-in uniform.Kenneth Graunke2016-08-252-0/+15