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* mesa: move _mesa_num_tex_faces() to teximage.hBrian Paul2016-02-122-19/+19
* mesa: simplify some code with new _mesa_cube_face_target() functionBrian Paul2016-02-123-19/+4
* mesa: add _mesa_cube_face_target() helperBrian Paul2016-02-121-0/+17
* mesa: make _mesa_tex_target_to_face() an inline functionBrian Paul2016-02-122-17/+15
* mesa: remove _ARB suffix from cube map enumsBrian Paul2016-02-1211-60/+60
* glsl: replace _strtoui64() with strtoull() for MSVCTimothy Arceri2016-02-131-4/+0
* mesa: Use _aligned_malloc/free for MinGW too.Jose Fonseca2016-02-121-4/+4
* mesa: Remove support for MSVC2008.Jose Fonseca2016-02-121-3/+0
* util/u_atomic: Remove MSVC 2008 support.Jose Fonseca2016-02-121-59/+0
* i965: Stop considering if msrt aux buffers need aux bufferTopi Pohjolainen2016-02-121-10/+10
* i965: Separate miptree creation from auxiliary buffer setupTopi Pohjolainen2016-02-121-17/+39
* i965: Isolate aligned dimensions for stencil onlyTopi Pohjolainen2016-02-121-15/+14
* i965: Restore vbo after color resolve during brw_try_draw_prims()Topi Pohjolainen2016-02-121-0/+9
* i965: Validate textures before altering driver stateTopi Pohjolainen2016-02-121-9/+9
* i965: Make brw_clear_cache flag all the bits on both pipelines.Kenneth Graunke2016-02-111-2/+6
* glsl: Allow invariant qualifer in block members in desktop OpenGL.Samuel Iglesias Gonsálvez2016-02-121-20/+4
* i965: Consider tessellation in get_pipeline_state_l3_weights.Kenneth Graunke2016-02-111-1/+6
* i965: Split brw_upload_texture_surfaces into compute/render atoms.Kenneth Graunke2016-02-113-9/+34
* radeonsi: fix build with LLVM 3.6Marek Olšák2016-02-121-1/+1
* i965/gs: Pass VerticesIn though prog_dataJason Ekstrand2016-02-113-1/+5
* i965/fs: Pass usage of depth, W, and sample mask through prog_dataJason Ekstrand2016-02-116-20/+30
* i965/fs: Refactor setup_payload_gen6 to assume FSJason Ekstrand2016-02-113-15/+15
* nv50,nvc0: remove unused parameter in nvXX_state_validate()Samuel Pitoiset2016-02-118-14/+10
* glsl: don't validate interface blocks twiceTimothy Arceri2016-02-121-23/+21
* glsl: remove duplicate embedded struct validationTimothy Arceri2016-02-123-51/+17
* include,gallium: Remove pre-MSVC 2013 compatibility.Jose Fonseca2016-02-111-2/+1
* scons: Eliminate MSVC2008 compatibility.Jose Fonseca2016-02-116-6/+6
* configure: Eliminate MSVC2008 compatibility.Jose Fonseca2016-02-115-7/+7
* i965: ir: dump floats as %-g rather than %f, so we can see denormalsChris Forbes2016-02-111-1/+1
* i965/gen7: Require kernel cmd_parser 5 for ARB_compute_shaderJordan Justen2016-02-111-1/+2
* st/mesa: release GLSL IR in LinkShader after it's not neededMarek Olšák2016-02-111-0/+4
* mesa: call build_program_resource_list inside Driver.LinkShaderMarek Olšák2016-02-114-3/+11
* st/mesa: use correct pipe functions to create tess shadersMarek Olšák2016-02-113-7/+27
* gallium/radeon: drop support for LLVM 3.5Marek Olšák2016-02-118-185/+10
* radeonsi: obtain commonly used LLVM types only onceMarek Olšák2016-02-111-215/+194
* radeonsi: cleanup shader codegenMarek Olšák2016-02-111-425/+425
* radeonsi: fix a crash when binding a sampler bufferMarek Olšák2016-02-111-1/+2
* nir: Remove the const_offset from nir_tex_instrJason Ekstrand2016-02-108-72/+27
* nir/lower_vec_to_movs: Better report channels handled by insert_movJason Ekstrand2016-02-101-1/+3
* radeonsi: don't emit unnecessary NULL exports for unbound targets (v3)Marek Olšák2016-02-101-26/+68
* i965: Make sure we blit a full compressed blockBen Widawsky2016-02-101-0/+14
* radeon/uvd: silence a warningMarek Olšák2016-02-101-0/+3
* r300g: silence warningsMarek Olšák2016-02-101-2/+0
* meta/decompress: Don't pollute the renderbuffer namespaceIan Romanick2016-02-101-6/+8
* meta: Use internal functions for renderbuffer accessIan Romanick2016-02-102-14/+8
* meta/decompress: Track renderbuffer using gl_renderbuffer instead of GL API o...Ian Romanick2016-02-102-5/+11
* i965/meta: Don't pollute the renderbuffer namespaceIan Romanick2016-02-103-16/+11
* i965/meta: Use internal functions for renderbuffer accessIan Romanick2016-02-103-11/+8
* i965/meta: Return struct gl_renderbuffer* from brw_get_rb_for_slice instead o...Ian Romanick2016-02-104-24/+30
* meta: Don't save or restore the renderbuffer bindingIan Romanick2016-02-102-7/+1