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Author
Age
Files
Lines
*
r600g: Start a new TEX clause if the texture lookup address was fetched in th...
Fabian Bieler
2011-02-18
1
-0
/
+12
*
r600g: Add support to dump vertex- and texture-fetch clauses
Fabian Bieler
2011-02-18
1
-1
/
+56
*
r600g: add BC4/5 to RGTC conversion
Dave Airlie
2011-02-18
1
-0
/
+8
*
util: Fix typo in last commit.
José Fonseca
2011-02-17
1
-1
/
+1
*
st/mesa: fix incorrect glCopyPixels position on fallback path
Brian Paul
2011-02-17
1
-3
/
+4
*
draw: update comments, rename vars in pstipple code
Brian Paul
2011-02-17
1
-16
/
+18
*
svga: Don't use more than one constant per IFC instruction.
José Fonseca
2011-02-17
1
-2
/
+15
*
mesa: Do copy propagation across if-else-endif.
José Fonseca
2011-02-17
1
-2
/
+28
*
util: Cleanup symbol name resolution on Windows.
José Fonseca
2011-02-17
2
-39
/
+1310
*
st/mesa: remove unused screen variables
Brian Paul
2011-02-17
1
-2
/
+0
*
mesa: remove the MESA_NO_DITHER env var
Brian Paul
2011-02-17
3
-16
/
+0
*
softpipe: rename env vars to be consistent
Brian Paul
2011-02-17
1
-2
/
+2
*
egl_dri2: add swrast
Haitao Feng
2011-02-16
5
-52
/
+395
*
r600g: get s3tc working on cards with crappy 64/128 bit types.
Dave Airlie
2011-02-17
4
-0
/
+30
*
r600g: add missing type to color buffer swap.
Dave Airlie
2011-02-17
1
-0
/
+1
*
gallium/util: init key with memset()
Brian Paul
2011-02-16
1
-1
/
+3
*
svga: flush when transitioning between HW and SW rendering paths
Brian Paul
2011-02-16
2
-0
/
+11
*
rtasm: add dummy return statement to silence MSVC warning
Brian Paul
2011-02-16
1
-1
/
+2
*
svga: use TRUE/FALSE instead of 0/1
Brian Paul
2011-02-16
1
-4
/
+4
*
svga: fix incorrect comment
Brian Paul
2011-02-16
1
-1
/
+1
*
svga: dimension the dirty[] array with SVGA_STATE_MAX
Brian Paul
2011-02-16
1
-1
/
+3
*
mesa: make _mesa_write_renderbuffer_image() non-static
Brian Paul
2011-02-16
2
-3
/
+14
*
svga: disable a debug_printf() call
Brian Paul
2011-02-16
1
-3
/
+6
*
mesa: 80-column wrap
Brian Paul
2011-02-16
1
-2
/
+2
*
svga: Proper redefine_user_buffer implementation.
José Fonseca
2011-02-16
4
-1
/
+58
*
r300g: fix a race between CS and SET_TILING ioctls
Marek Olšák
2011-02-16
6
-13
/
+25
*
r300g: fix blitting NPOT compressed textures
Marek Olšák
2011-02-16
2
-11
/
+11
*
mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 and 4_4
Marek Olšák
2011-02-16
1
-2
/
+2
*
mesa: fix mipmap generation for MESA_FORMAT_AL44
Marek Olšák
2011-02-16
4
-1
/
+61
*
mesa: Remove the DXT compression via blit path.
José Fonseca
2011-02-16
2
-157
/
+1
*
svga: Don't fake DXT compression ability.
José Fonseca
2011-02-16
2
-17
/
+0
*
nvc0: fix blend factor mapping
Christoph Bumiller
2011-02-16
1
-31
/
+26
*
nvc0: fix emit_dfdx,dfdy
Christoph Bumiller
2011-02-16
1
-0
/
+2
*
nvc0: don't swap sources if either value is not in a GPR
Christoph Bumiller
2011-02-16
1
-0
/
+3
*
nvc0: add missing break statements in constant_operand
Christoph Bumiller
2011-02-16
1
-0
/
+2
*
nvc0: fix clipping and use VIEWPORT instead of SCISSOR
Christoph Bumiller
2011-02-16
5
-70
/
+58
*
nvc0: demagic the clear flags and fix region clears
Christoph Bumiller
2011-02-16
3
-32
/
+62
*
nvc0: front stencil mask and func mask methods are swapped
Christoph Bumiller
2011-02-16
2
-8
/
+10
*
nvc0: clone memory values with multiple refs before modifying them
Christoph Bumiller
2011-02-16
1
-2
/
+5
*
nvc0: disable early fragment tests if KIL is used
Christoph Bumiller
2011-02-16
1
-1
/
+1
*
nvc0: force vertex data through FIFO if we need to convert it
Christoph Bumiller
2011-02-16
2
-1
/
+9
*
nvc0: use format from the template on surface creation
Christoph Bumiller
2011-02-16
1
-1
/
+1
*
nvc0: update the set of formats supported by the 2D engine
Christoph Bumiller
2011-02-16
1
-16
/
+10
*
nvc0: fix user vertex buffer updates
Christoph Bumiller
2011-02-16
4
-11
/
+42
*
mesa: use gl_format type instead of GLuint
Brian Paul
2011-02-16
1
-2
/
+2
*
r600g: fix typo in previous s3tc commit
Dave Airlie
2011-02-16
1
-1
/
+1
*
r300g: fix texture border color for float formats
Marek Olšák
2011-02-16
1
-1
/
+14
*
Revert "util: fix DXT1 RGBA texture compression if the source color is (0, 0,...
Dave Airlie
2011-02-16
1
-14
/
+2
*
r600g: add L8A8 SRGB formats.
Dave Airlie
2011-02-16
3
-2
/
+8
*
util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0)
Marek Olšák
2011-02-16
1
-2
/
+14
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