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*
i965/gen6/blorp: Set need_workaround_flush immediately after primitive
Chad Versace
2014-01-09
2
-1
/
+3
*
mesa: add missing SNORM formats in _mesa_base_fbo_format()
Brian Paul
2014-01-09
1
-0
/
+16
*
mesa: remove dead geom shader code
Brian Paul
2014-01-09
1
-4
/
+0
*
mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT query
Brian Paul
2014-01-09
1
-7
/
+30
*
mesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_format_signed()
Brian Paul
2014-01-09
1
-2
/
+3
*
st/mesa: fix breakage from gl_constant::Program[] change
Brian Paul
2014-01-09
1
-13
/
+13
*
mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.
Paul Berry
2014-01-09
3
-36
/
+39
*
main: Change init_program_limits() to use gl_shader_stage.
Paul Berry
2014-01-09
1
-9
/
+9
*
glsl: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
2014-01-09
4
-87
/
+17
*
mesa: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
2014-01-09
1
-15
/
+2
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
38
-305
/
+303
*
llvmpipe: Honour pipe_rasterizer::point_quad_rasterization.
José Fonseca
2014-01-09
1
-10
/
+57
*
i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.
Eric Anholt
2014-01-09
1
-1
/
+2
*
i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.
Eric Anholt
2014-01-09
1
-1
/
+3
*
i965: Fix incorrect bounds tracking for blit readpixels's GPU access.
Eric Anholt
2014-01-09
1
-2
/
+1
*
i965: Use SET_FIELD to safety check our x/y offsets in blits.
Eric Anholt
2014-01-09
2
-7
/
+14
*
i965: Add an assert for when SET_FIELD's value exceeds the field size.
Eric Anholt
2014-01-09
1
-1
/
+7
*
i965: Add a safety check for emitting blits.
Eric Anholt
2014-01-09
1
-0
/
+4
*
i965: Don't call the blitter on addresses it can't handle.
Eric Anholt
2014-01-09
2
-3
/
+40
*
mesa: Namespace qualify fma to override ambiguity with fma from math.h
Thomas Sondergaard
2014-01-08
1
-1
/
+1
*
mesa: Work around internal compiler error
Thomas Sondergaard
2014-01-08
1
-2
/
+2
*
mesa: Fix compile error with MSVC 2013
Thomas Sondergaard
2014-01-08
1
-1
/
+1
*
freedreno: add basic query support
Rob Clark
2014-01-08
8
-1
/
+275
*
freedreno/a3xx: use cs patch instead of RFI+RMW
Rob Clark
2014-01-08
8
-52
/
+46
*
freedreno/a3xx: support for hw binning pass
Rob Clark
2014-01-08
15
-158
/
+706
*
freedreno: be more clever about gmem usage
Rob Clark
2014-01-08
2
-9
/
+18
*
freedreno: resync generated headers
Rob Clark
2014-01-08
5
-24
/
+214
*
i965: fold offset into coord for textureOffset(gsampler2DRect)
Chris Forbes
2014-01-09
1
-1
/
+1
*
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
2014-01-08
4
-34
/
+2
*
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
2014-01-08
5
-18
/
+19
*
glsl: Make more use of gl_shader_stage enum in lower_clip_distance.cpp.
Paul Berry
2014-01-08
1
-8
/
+8
*
glsl: Make more use of gl_shader_stage enum in link_varyings.cpp.
Paul Berry
2014-01-08
1
-24
/
+24
*
glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
2014-01-08
6
-12
/
+10
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
11
-46
/
+51
*
mesa: Store gl_shader_stage enum in gl_shader objects.
Paul Berry
2014-01-08
8
-0
/
+8
*
mesa: Move declaration of gl_shader_stage earlier in mtypes.h.
Paul Berry
2014-01-08
1
-17
/
+17
*
glsl: make _mesa_shader_stage_to_string() available to non-C++ code.
Paul Berry
2014-01-08
1
-8
/
+7
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
32
-203
/
+203
*
llvmpipe: Fix the bottom_edge_rule adjustment for points.
José Fonseca
2014-01-08
1
-4
/
+4
*
llvmpipe: Respect bottom_edge_rule when computing the rasterization bounding ...
José Fonseca
2014-01-08
3
-3
/
+3
*
ilo: enable HiZ
Chia-I Wu
2014-01-08
4
-7
/
+45
*
ilo: resolve Z/HiZ correctly
Chia-I Wu
2014-01-08
5
-1
/
+234
*
ilo: add flags to texture slices
Chia-I Wu
2014-01-08
1
-0
/
+29
*
ilo: rename and add an accessor for texture slices
Chia-I Wu
2014-01-08
4
-19
/
+41
*
ilo: add HiZ op support to the pipelines
Chia-I Wu
2014-01-08
11
-4
/
+1070
*
ilo: add support for HiZ allocation
Chia-I Wu
2014-01-08
2
-1
/
+82
*
ilo: refactor separate stencil allocation
Chia-I Wu
2014-01-08
1
-20
/
+27
*
ilo: assorted GPE fixes for HiZ
Chia-I Wu
2014-01-08
5
-69
/
+67
*
ilo: no layer offsetting on GEN7+
Chia-I Wu
2014-01-08
1
-1
/
+5
*
ilo: offset to layers only when necessary
Chia-I Wu
2014-01-08
4
-20
/
+137
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