Commit message (Collapse) | Author | Age | Files | Lines | |
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* | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul | 2002-02-02 | 23 | -599/+794 |
| | | | | | ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions. | ||||
* | Clean-up and optimize alpha test code. | Brian Paul | 2002-01-31 | 7 | -557/+463 |
| | | | | Major clean-up of pixel zoom code. | ||||
* | don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8 | Brian Paul | 2002-01-30 | 1 | -3/+3 |
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* | return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32 | Brian Paul | 2002-01-30 | 1 | -3/+9 |
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* | replace GLushort w/ GLubyte in DEST_4US template (fixes 16-bit GLchan problem | Brian Paul | 2002-01-30 | 1 | -5/+5 |
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* | Still more texture/span simplification and clean-up. | Brian Paul | 2002-01-28 | 8 | -172/+85 |
| | | | | Updated comments, fixed indentation, etc. | ||||
* | More span improvements. Removed _mesa_write_monocolor_span(). | Brian Paul | 2002-01-28 | 9 | -355/+159 |
| | | | | | Removed last of span.filled* flags and Klaus's macros. More simplification of triangle functions. | ||||
* | More span clean-up, mostly texture-related. | Brian Paul | 2002-01-28 | 13 | -981/+249 |
| | | | | | _mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span(). Removed some unneeded triangle functions - more simplification possible. | ||||
* | LOTS of changes, building upon Klaus's work. | Brian Paul | 2002-01-27 | 18 | -1437/+1095 |
| | | | | | struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization. | ||||
* | more info about building for Motif | Brian Paul | 2002-01-25 | 2 | -8/+7 |
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* | added missing IsEnabled() cases for fog coord and secondary color arrays | Brian Paul | 2002-01-22 | 1 | -1/+7 |
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* | Clean-up/renaming of the per-vertex attribute bits, specifically, the | Brian Paul | 2002-01-22 | 23 | -683/+791 |
| | | | | | | VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups. | ||||
* | minor update | Brian Paul | 2002-01-21 | 1 | -3/+2 |
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* | Klaus's latest patches and some clean-up | Brian Paul | 2002-01-21 | 12 | -173/+384 |
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* | changed PB (pixel buffer) to use texcoord[4] array | Brian Paul | 2002-01-16 | 2 | -48/+56 |
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* | set PB->haveSpec in line functions that emit specular color | Brian Paul | 2002-01-16 | 1 | -1/+3 |
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* | added another test in regions_overlap() (Klaus) | Brian Paul | 2002-01-16 | 1 | -3/+6 |
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* | latest changes from Klaus | Brian Paul | 2002-01-16 | 3 | -12/+149 |
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* | Fixes for 24-bit Windows devices. The old code was trying to do 3-byte | Karl Schultz | 2002-01-16 | 1 | -5/+11 |
| | | | | stores with a full DWORD store (yuk). (Jeff Lewis) | ||||
* | added some missing error checks | Brian Paul | 2002-01-15 | 2 | -6/+20 |
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* | Fixed Windows compile problem with gl__unused413() function. | Brian Paul | 2002-01-15 | 2 | -3/+3 |
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* | Correct typo (vpstate.c) so that makefile works. | Karl Schultz | 2002-01-15 | 1 | -1/+1 |
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* | Remove phantom tab on a blank line to allow compile on IRIX. | Karl Schultz | 2002-01-15 | 2 | -4/+4 |
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* | removed api_compat stuff | Brian Paul | 2002-01-15 | 1 | -4/+3 |
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* | Fixed pixel color component problem and clear code for 24-bit Windows | Karl Schultz | 2002-01-15 | 2 | -159/+179 |
| | | | | devices. (Jeff Lewis) | ||||
* | Remove trailing CR's. No logical changes. | Karl Schultz | 2002-01-15 | 1 | -478/+487 |
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* | remove api_compat.c | Brian Paul | 2002-01-14 | 2 | -4/+2 |
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* | Removed api_compat stuff, there's a better way. | Brian Paul | 2002-01-14 | 2 | -36/+90 |
| | | | | Fixed FogCoord / SecondaryColor mix-ups in api_arrayelt.c | ||||
* | oops, missed vpstate.c | Brian Paul | 2002-01-14 | 1 | -0/+1 |
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* | added vertex program sources | Brian Paul | 2002-01-14 | 1 | -0/+3 |
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* | don't apply scissor box in read_fast_rgba_pixels() | Brian Paul | 2002-01-12 | 1 | -15/+15 |
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* | added some comments | Brian Paul | 2002-01-12 | 1 | -1/+3 |
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* | updated some comments | Brian Paul | 2002-01-12 | 1 | -6/+6 |
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* | set _NeedEyeCoords to zero if vertex program is enabled | Brian Paul | 2002-01-12 | 1 | -1/+8 |
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* | Changed gl_client_array's Enabled field to GLuint so it can actually | Brian Paul | 2002-01-11 | 1 | -11/+11 |
| | | | | hold the flags we're storing in it! | ||||
* | Moved _mesa_VertexAttribPointerNV into varray.c. | Brian Paul | 2002-01-11 | 3 | -84/+153 |
| | | | | | | | | Removed dead placeholder functions from vpstate.[ch]. Changed gl_client_array's Enabled field to GLuint so it can actually hold the flags we're storing in it! Always do the switch (type) code in the vertex array functions to that <type> gets error checked! | ||||
* | Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere | Brian Paul | 2002-01-10 | 11 | -132/+89 |
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* | init whole immediate struct to zero | Brian Paul | 2002-01-10 | 1 | -11/+2 |
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* | fixed int->float conversion bug in _mesa_TexEnviv() | Brian Paul | 2002-01-09 | 1 | -6/+12 |
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* | fixed GL_REPLACE / GL_RGB bug | Brian Paul | 2002-01-09 | 1 | -2/+7 |
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* | texture env color wasn't used correctly in GL_BLEND mode | Brian Paul | 2002-01-09 | 1 | -15/+15 |
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* | compile with -DNDEBUG | Brian Paul | 2002-01-08 | 1 | -6/+5 |
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* | work-around for QNX compiler problem | Brian Paul | 2002-01-08 | 1 | -7/+9 |
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* | implemented vertex program point size control | Brian Paul | 2002-01-06 | 6 | -15/+28 |
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* | Another vertex program checkpoint: clean-up of vertex attribute storage | Brian Paul | 2002-01-06 | 10 | -156/+107 |
| | | | | | | in vertex_buffer. Improved vertex program pipeline stage such that output registers can be processed in a loop. Getting closer to where we need to be in order to implement performance optimizations... | ||||
* | minor clean-ups | Brian Paul | 2002-01-05 | 1 | -12/+14 |
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* | infrastructure for vertex program attribute evaluators | Brian Paul | 2002-01-05 | 5 | -833/+304 |
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* | Vertex program checkpoint commit: converted all vertex attributes (color, | Brian Paul | 2002-01-05 | 23 | -1101/+551 |
| | | | | | | normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete. | ||||
* | comments, clean-ups, added lots of const qualifiers | Brian Paul | 2002-01-05 | 1 | -53/+78 |
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* | comments, clean-ups, added lots of const qualifiers | Brian Paul | 2002-01-05 | 1 | -47/+54 |
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