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* vtn/opencl: add clz supportDave Airlie2019-11-222-0/+10
* nouveau: request ufind_msb64 lowering in the frontend.Dave Airlie2019-11-221-1/+1
* nir: add 64-bit ufind_msb lowering support. (v2)Dave Airlie2019-11-222-0/+24
* spirv/nir/opencl: handle some multiply instructions.Dave Airlie2019-11-222-0/+55
* spirv: get the correct type for function returns.Dave Airlie2019-11-221-1/+4
* spirv: don't store 0 to cs.ptr_size for non kernel stages.Dave Airlie2019-11-221-1/+0
* util: add missing R8G8B8A8_SRGB format to vk_format_mapJonathan Marek2019-11-211-0/+1
* glsl: add missing initialization of the location path fieldIago Toral Quiroga2019-11-211-0/+2
* pipe-loader: check that the pointer to driconf_xml isn't NULLSamuel Pitoiset2019-11-211-1/+1
* panfrost: Add the lod_bias fieldAlyssa Rosenzweig2019-11-213-1/+6
* compiler: move build definition of pp_standalone_scaffolding.cTimothy Arceri2019-11-212-2/+3
* nir/validate: validate num_components on registers and intrinsicsKarol Herbst2019-11-211-8/+16
* Revert "st/mesa: keep serialized NIR instead of nir_shader in st_program"Mark Janes2019-11-204-69/+11
* Revert "st/mesa: call nir_serialize only once per shader"Mark Janes2019-11-203-25/+22
* lima/ppir: add lod-bias supportArno Messiaen2019-11-205-5/+33
* Revert "i965/fs: Merge CMP and SEL into CSEL on Gen8+"Jason Ekstrand2019-11-202-108/+0
* radv: Enable Subgroup Arithmetic and Clustered for SIDaniel Schürmann2019-11-201-6/+5
* amd/llvm: Add Subgroup Scan functions for SIDaniel Schürmann2019-11-201-6/+75
* lima/streamparser: Add findings introduced with gl_PointSizeAndreas Baierl2019-11-201-2/+22
* lima/streamparser: Fix typo in vs semaphore parserAndreas Baierl2019-11-201-1/+1
* meson: Fix linkage of libgallium_nine with libgalliumvlYevhenii Kolesnikov2019-11-201-5/+13
* nir/large_constants: use nir_index_vars and nir_variable::indexRhys Perry2019-11-201-12/+8
* nir: add nir_variable::index and nir_index_varsRhys Perry2019-11-202-0/+41
* nir: make nir_variable::{num_members,num_state_slots} a uint16_tRhys Perry2019-11-201-2/+2
* freedreno/ir3: enable half precision for pre-fs texture fetchHyunjun Ko2019-11-201-1/+1
* freedreno/ir3: fixup when changing to mad.f16Hyunjun Ko2019-11-201-1/+5
* freedreno/ir3: fix printing output registers of FS.Hyunjun Ko2019-11-201-2/+3
* freedreno/ir3: Enabling lowering 16-bit flrpNeil Roberts2019-11-201-0/+2
* freedreno: support 16b for the sampler opcodeHyunjun Ko2019-11-202-18/+38
* freedreno/ir3: Implement f2b16 and i2b16Neil Roberts2019-11-201-0/+12
* freedreno/ir3: Add implementation of nir_op_b16cselNeil Roberts2019-11-201-5/+15
* freedreno/ir3: Support 16-bit comparison instructionsNeil Roberts2019-11-201-0/+20
* freedreno/ir3: cleanup by removing repeated codeHyunjun Ko2019-11-201-12/+5
* nir/lower_alu_to_scalar: Support lowering 8- and 16-bit reduce opsNeil Roberts2019-11-201-0/+8
* nir: Add a 8-bit bool typeNeil Roberts2019-11-202-2/+12
* nir: Add a 16-bit bool typeNeil Roberts2019-11-202-1/+11
* nir/opcodes: Add a helper function to generate reduce opcodesNeil Roberts2019-11-201-17/+15
* nir/opcodes: Add a helper function to generate the comparison binopsNeil Roberts2019-11-201-20/+14
* radv: enable VK_KHR_shader_subgroup_extended_types on GFX6-GFX7Samuel Pitoiset2019-11-201-1/+1
* v3d: adds an extra MOV for any sig.ld*Alejandro Piñeiro2019-11-201-4/+19
* v3d: Fix predication with atomic image operationsJose Maria Casanova Crespo2019-11-201-0/+12
* panfrost: Don't print the midgard_blend_rt structs on SFBDTomeu Vizoso2019-11-201-1/+1
* panfrost: Rework buffers in SFBDTomeu Vizoso2019-11-201-40/+39
* panfrost: Just print tiler fields as-is for Tx20Tomeu Vizoso2019-11-201-6/+48
* pan/midgard: Introduce quirks checksAlyssa Rosenzweig2019-11-205-10/+92
* mesa: enable ARB_shading_language_includeTimothy Arceri2019-11-201-1/+1
* mesa: implement glCompileShaderIncludeARB()Timothy Arceri2019-11-201-3/+63
* mesa: add shader include lookup support for relative pathsTimothy Arceri2019-11-201-10/+75
* mesa: add support cursor support for relative path shader includesTimothy Arceri2019-11-205-1/+55
* glsl: delay compilation skip if shader contains an includeTimothy Arceri2019-11-201-6/+40