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*
radv: Fix the shader info pass for not having the variable.
Bas Nieuwenhuizen
2019-02-06
1
-2
/
+2
*
amd/common: Implement ptr->int casts in ac_to_integer.
Bas Nieuwenhuizen
2019-02-06
1
-0
/
+13
*
amd/common: Add gep helper for pointer increment.
Bas Nieuwenhuizen
2019-02-06
2
-0
/
+13
*
radv: Only look at pImmutableSamples if the descriptor has a sampler.
Bas Nieuwenhuizen
2019-02-06
1
-2
/
+6
*
xvmc: fix string comparison
Eric Engestrom
2019-02-06
1
-3
/
+3
*
xvmc: fix string comparison
Eric Engestrom
2019-02-06
1
-10
/
+10
*
radeonsi: use local ws variable in si_need_dma_space
Marek Olšák
2019-02-06
1
-9
/
+10
*
radeonsi: don't leak an index buffer if draw_vbo fails
Marek Olšák
2019-02-06
1
-3
/
+5
*
radeonsi: make allocator_zeroed_memory unmappable and use bigger buffers
Marek Olšák
2019-02-06
1
-1
/
+2
*
radeonsi: clear allocator_zeroed_memory with SDMA
Marek Olšák
2019-02-06
4
-12
/
+9
*
radeonsi: initialize textures using DCC to black when possible
Marek Olšák
2019-02-06
3
-13
/
+63
*
freedreno: a2xx: fix fast clear
Jonathan Marek
2019-02-06
1
-1
/
+0
*
egl: use coherent variable names
Eric Engestrom
2019-02-06
24
-383
/
+383
*
v3d: Whitespace consistency fix.
Eric Anholt
2019-02-05
1
-1
/
+1
*
v3d: Fix copy-propagation of input unpacks.
Eric Anholt
2019-02-05
5
-35
/
+94
*
v3d: Fix input packing of .l for rounding/fdx/fdy.
Eric Anholt
2019-02-05
2
-1
/
+2
*
v3d: Fix pack/unpack of VFPACK operand unpacks.
Eric Anholt
2019-02-05
2
-1
/
+33
*
v3d: Fix dumping of shaders with alpha test.
Eric Anholt
2019-02-05
1
-1
/
+3
*
v3d: Store the actual mask of color buffers present in the key.
Eric Anholt
2019-02-05
3
-14
/
+16
*
v3d: Fix precompile of FRAG_RESULT_DATA1 and higher outputs.
Eric Anholt
2019-02-05
1
-1
/
+1
*
st/nir: Use src/ relative include path for autotools
Kristian H. Kristensen
2019-02-05
2
-2
/
+4
*
gallium: Add a PIPE_CAP_NIR_COMPACT_ARRAYS capability bit.
Kenneth Graunke
2019-02-05
4
-2
/
+8
*
st/nir: Call nir_lower_clip_cull_distance_arrays().
Kenneth Graunke
2019-02-05
1
-0
/
+1
*
nir: Avoid splitting compact arrays into per-element variables.
Kenneth Graunke
2019-02-05
1
-0
/
+4
*
nir: Avoid clip/cull distance lowering multiple times.
Kenneth Graunke
2019-02-05
1
-2
/
+12
*
nir: Bail on clip/cull distance lowering if GLSL IR already did it.
Kenneth Graunke
2019-02-05
1
-2
/
+2
*
compiler: Mark clip/cull distance arrays as compact before lowering.
Kenneth Graunke
2019-02-05
2
-0
/
+14
*
nir: Record info->fs.pixel_center_integer in lower_system_values
Kenneth Graunke
2019-02-05
2
-5
/
+6
*
program: Extend prog_to_nir handle system values.
Kenneth Graunke
2019-02-05
1
-0
/
+30
*
program: Use u_bit_scan64 in prog_to_nir.
Kenneth Graunke
2019-02-05
1
-7
/
+6
*
st/mesa: Add NIR versions of the PBO upload/download shaders.
Kenneth Graunke
2019-02-05
1
-2
/
+188
*
st/mesa: Add a NIR version of the OES_draw_texture built-in shaders.
Kenneth Graunke
2019-02-05
1
-7
/
+62
*
st/mesa: Add NIR versions of the clear shaders.
Kenneth Graunke
2019-02-05
1
-13
/
+67
*
st/mesa: Add NIR versions of the drawpixels Z/stencil fragment shaders.
Kenneth Graunke
2019-02-05
1
-21
/
+119
*
st/mesa: Add a NIR version of the drawpixels/bitmap VS copy shader.
Kenneth Graunke
2019-02-05
1
-8
/
+29
*
st/nir: Make new helpers for constructing built-in NIR shaders.
Kenneth Graunke
2019-02-05
4
-0
/
+155
*
st/nir: Move varying setup code to a helper function.
Kenneth Graunke
2019-02-05
2
-20
/
+29
*
nir/deref: Drop zero ptr_as_array derefs
Jason Ekstrand
2019-02-05
1
-0
/
+21
*
nir: Move V3D's "the shader was TGSI, ignore FS output types" flag to NIR.
Eric Anholt
2019-02-05
4
-10
/
+24
*
anv: wire up the state_pool_padding test
Emil Velikov
2019-02-05
1
-0
/
+5
*
nvc0/ir: replace cvt instructions with add to improve shader performance
Karol Herbst
2019-02-05
2
-0
/
+64
*
gallium-xlib: query MIT-SHM before using it.
Bart Oldeman
2019-02-05
1
-1
/
+3
*
swr/rast: update SWR rasterizer shader stats
Alok Hota
2019-02-05
10
-38
/
+204
*
loader/dri3: Use strlen instead of sizeof for creating VRR property atom
Michel Dänzer
2019-02-05
1
-1
/
+1
*
nir: add missing vec opcodes in lower_bool_to_float
Jonathan Marek
2019-02-05
1
-0
/
+6
*
mesa: release references to image textures when a context is destroyed
Gert Wollny
2019-02-05
3
-0
/
+15
*
radeonsi: release tokens after creating the shader program
Gert Wollny
2019-02-05
1
-0
/
+2
*
isl: assert that Gen8+ don't have bit6_swizzling
Caio Marcelo de Oliveira Filho
2019-02-04
1
-0
/
+3
*
anv: skip bit6 swizzle detection in Gen8+
Caio Marcelo de Oliveira Filho
2019-02-04
1
-2
/
+14
*
i965: skip bit6 swizzle detection in Gen8+
Caio Marcelo de Oliveira Filho
2019-02-04
1
-0
/
+14
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