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* st/wgl: Don't export wglGetExtensionsStringARB.José Fonseca2014-11-261-1/+0
* mapi/glapi: Fix dll linkage of GLES1 symbols.José Fonseca2014-11-261-0/+1
* util/u_snprintf: Don't redefine HAVE_STDINT_H as 0.José Fonseca2014-11-261-1/+1
* gallivm: Removed unused variable.José Fonseca2014-11-261-1/+1
* draw,gallivm,llvmpipe: Avoid implicit casts of 32-bit shifts to 64-bits.José Fonseca2014-11-265-10/+10
* st/nine: fix formatting in query9 (cosmetic)Axel Davy2014-11-261-3/+3
* st/nine: Fix setting of the shift modifier in nine_shaderAxel Davy2014-11-261-2/+4
* st/nine: remove unused pipe_viewport_state::translate[3] and scale[3]David Heidelberg2014-11-261-2/+0
* st/nine: fix wrong variable resetAxel Davy2014-11-261-1/+1
* st/nine: return GetAvailableTextureMem in bytes as expected (v2)David Heidelberg2014-11-261-1/+5
* st/nine: Add pool check to SetTexture (v2)Axel Davy2014-11-261-1/+9
* st/nine: propertly declare constants (v2)Axel Davy2014-11-261-5/+2
* st/nine: call DBG() at more external entry pointsStanislaw Halik2014-11-2617-0/+171
* st/nine: rework the way D3DPOOL_SYSTEMMEM is handledAxel Davy2014-11-268-127/+51
* st/nine: Rework Basetexture9 and Resource9.Axel Davy2014-11-2610-33/+36
* st/nine: clean device9ex.Axel Davy2014-11-264-15/+19
* nine: the .pc file should not follow mesa versionEmil Velikov2014-11-262-2/+2
* auxiliary/vl: rework the build of the VL codeEmil Velikov2014-11-2614-40/+55
* auxiliary/vl: split the vl sources list into VL_SOURCESEmil Velikov2014-11-264-2/+8
* auxiliary/vl: add galliumvl_stub.laEmil Velikov2014-11-263-0/+155
* automake: rework VL dependency trackingEmil Velikov2014-11-268-3/+18
* mesa: Permanently enable features supported by target CPU at compile time.Siavash Eliasi2014-11-261-0/+26
* util: update hash type commentsTimothy Arceri2014-11-261-5/+5
* i965/vec4: Handle destination writemasks in VEC4_OPCODE_PACK_BYTES.Matt Turner2014-11-251-2/+13
* i965/vec4: Optimize packSnorm4x8().Matt Turner2014-11-253-4/+29
* i965/vec4: Optimize packUnorm4x8().Matt Turner2014-11-253-4/+27
* i965/vec4: Add VEC4_OPCODE_PACK_4_BYTES.Matt Turner2014-11-254-0/+52
* i965/vec4: Optimize unpackSnorm4x8().Matt Turner2014-11-253-3/+33
* i965/vec4: Optimize unpackUnorm4x8().Matt Turner2014-11-253-3/+31
* i965/vec4: Add vector float immediate infrastructure.Matt Turner2014-11-253-0/+23
* i965/fs: Add vector float immediate infrastructure.Matt Turner2014-11-253-0/+24
* i965: Disassemble vector float immediates properly.Matt Turner2014-11-251-1/+5
* i965: Add unit test for float <-> VF conversions.Matt Turner2014-11-252-0/+105
* i965: Add functions to convert float <-> VF.Matt Turner2014-11-253-0/+80
* i965/Gen6-7: Do not replace texcoords with point coord if not drawing pointsChris Forbes2014-11-252-12/+49
* glsl: Make lower_constant_arrays_to_uniforms require dereferences.Kenneth Graunke2014-11-241-2/+7
* i965: Precompile ARB programs.Kenneth Graunke2014-11-241-2/+9
* i965: Make precompile functions accessible from C.Kenneth Graunke2014-11-245-10/+19
* i965: Pass gl_program pointers into precompile functions.Kenneth Graunke2014-11-247-29/+33
* i965: Move brw->precompile checks out a level.Kenneth Graunke2014-11-241-4/+4
* llvmpipe: (trivial) remove redundant util_cpu_detect() call in lp_test_mainRoland Scheidegger2014-11-251-2/+0
* llvmpipe: fix lp_test_arit denorm handlingRoland Scheidegger2014-11-251-1/+37
* nouveau: Fix build after STR/BRA opcode dropping.Eric Anholt2014-11-241-2/+0
* mesa: Drop unused NV_fragment_program opcodes.Eric Anholt2014-11-244-177/+0
* mesa: Drop unused SFL/STR opcodes.Eric Anholt2014-11-243-16/+0
* gallium: Drop the unused CND opcode.Eric Anholt2014-11-2411-82/+5
* gallium: Drop unused BRA opcode.Eric Anholt2014-11-2412-37/+5
* gallium: Drop the unused SFL/STR opcodes.Eric Anholt2014-11-2413-150/+10
* gallium: Drop the unused RFL opcode.Eric Anholt2014-11-2410-98/+5
* gallium: Drop unused X2D opcode.Eric Anholt2014-11-2410-77/+4