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Author
Age
Files
Lines
*
mesa: add API dispatch for GL_ARB_get_texture_sub_image
Brian Paul
2015-07-21
4
-1
/
+49
*
mesa: add new _mesa_Get[Compressed]TextureSubImage() functions
Brian Paul
2015-07-21
2
-1
/
+76
*
mesa: overhaul the glGetCompressedTexImage code
Brian Paul
2015-07-21
1
-142
/
+198
*
mesa: overhaul the glGetTexImage code
Brian Paul
2015-07-21
1
-195
/
+428
*
mesa: 80-column wrapping in texgetimage.c
Brian Paul
2015-07-21
1
-5
/
+8
*
mesa: replace Driver.GetCompressedTexImage() w/ GetCompressedTexSubImage()
Brian Paul
2015-07-21
5
-20
/
+30
*
mesa: make _mesa_get_[compressed_]texture_image() static
Brian Paul
2015-07-21
2
-19
/
+12
*
mesa: plumb offset/size parameters through GetTexSubImage code
Brian Paul
2015-07-21
1
-57
/
+80
*
mesa: replace Driver.GetTexImage with GetTexSubImage()
Brian Paul
2015-07-21
10
-54
/
+83
*
meta: add offset, width, height parameters to decompress_texture_image()
Brian Paul
2015-07-21
1
-5
/
+5
*
meta: handle subimages in _mesa_meta_setup_texture_coords()
Brian Paul
2015-07-21
3
-33
/
+65
*
mesa: assorted whitespace, formatting fixes in teximage.c
Brian Paul
2015-07-21
1
-20
/
+10
*
mesa: allow GL_TEXTURE_CUBE_MAP_ARRAY case for glCompressedTexSubImage3D()
Brian Paul
2015-07-21
1
-1
/
+1
*
mesa: include stdarg.h for va_list
Jonathan Gray
2015-07-21
1
-0
/
+1
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
395
-1522
/
+1515
*
nvc0: force cache flush when binding a new ubo
Samuel Pitoiset
2015-07-21
1
-0
/
+2
*
nv50: force cache flush when binding a new ubo
Samuel Pitoiset
2015-07-21
1
-0
/
+2
*
st/mesa: Silence GCC unused-variable warning.
Vinson Lee
2015-07-21
1
-0
/
+1
*
r600/sb: Fix an &/&& mistake
Adam Jackson
2015-07-21
1
-1
/
+1
*
Revert "i965/gen9: Plugin the code for selecting YF/YS tiling on skl+"
Anuj Phogat
2015-07-21
1
-92
/
+17
*
i965: Fix stride field for the result of emit_uniformize().
Francisco Jerez
2015-07-21
4
-19
/
+26
*
i965/fs: Fix stride field for uniforms.
Francisco Jerez
2015-07-21
1
-0
/
+6
*
i965/fs: Fix stride for immediate registers.
Francisco Jerez
2015-07-21
2
-0
/
+7
*
i965/vec4: Fix liveness analysis with BRW_OPCODE_SEL
Iago Toral Quiroga
2015-07-21
1
-1
/
+2
*
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
2015-07-20
86
-423
/
+423
*
nouveau: use bool instead of boolean
Samuel Pitoiset
2015-07-21
70
-679
/
+679
*
gallivm: Initialize LLVM Modules's DataLayout to an empty string.
Tom Stellard
2015-07-20
1
-5
/
+23
*
nvc0: add a missing parameter to nvc0_set_shader_images()
Samuel Pitoiset
2015-07-20
1
-3
/
+3
*
nouveau: always align buffers to 0x100
Samuel Pitoiset
2015-07-20
1
-7
/
+1
*
nv50: limit the maximum number of samplers to 16
Samuel Pitoiset
2015-07-20
1
-1
/
+1
*
nv50: turn samples counts off during blit
Samuel Pitoiset
2015-07-20
1
-0
/
+11
*
nv50: add nesting support for occlusion queries
Samuel Pitoiset
2015-07-20
2
-11
/
+20
*
i965/nir/fs: removed unneeded support for global variables
Alejandro PiƱeiro
2015-07-20
3
-14
/
+4
*
nv50: fix max level clamping on G80
Ilia Mirkin
2015-07-20
1
-2
/
+9
*
gm107/ir: fix indirect txq emission
Ilia Mirkin
2015-07-18
1
-2
/
+8
*
nvc0/ir: don't worry about sampler in txq handling
Ilia Mirkin
2015-07-18
1
-22
/
+8
*
nvc0/ir: fix txq on indirect samplers
Ilia Mirkin
2015-07-18
2
-2
/
+56
*
i965: Disable resource streamer in BLORP
Abdiel Janulgue
2015-07-18
1
-0
/
+2
*
i965: Upload binding tables in hw-generated binding table format.
Abdiel Janulgue
2015-07-18
1
-9
/
+57
*
i965: Implement interface to edit binding table entries
Abdiel Janulgue
2015-07-18
2
-0
/
+64
*
i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
2015-07-18
8
-4
/
+128
*
i965: Enable resource streamer for the batchbuffer
Abdiel Janulgue
2015-07-18
7
-2
/
+36
*
i965: Define HW-binding table and resource streamer control opcodes
Abdiel Janulgue
2015-07-18
2
-0
/
+33
*
vc4: Switch to using a separate ioctl for making shaders.
Eric Anholt
2015-07-17
4
-12
/
+78
*
mesa: fix up some texture error checks
Roland Scheidegger
2015-07-18
2
-21
/
+21
*
vc4: Fix printing of shader-db debug when shader-db isn't turned on.
Eric Anholt
2015-07-17
1
-4
/
+6
*
vc4: Add debugging on texture relocation validation failures.
Eric Anholt
2015-07-17
1
-7
/
+13
*
vc4: Also consider uniform 0 in uniform lowering.
Eric Anholt
2015-07-17
1
-3
/
+3
*
vc4: Use the pure/const attributes on a bunch of our QPU functions.
Eric Anholt
2015-07-17
2
-18
/
+18
*
mesa: Detect and provide macros for function attributes pure and const.
Eric Anholt
2015-07-17
1
-0
/
+20
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