Commit message (Collapse) | Author | Age | Files | Lines | |
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* | dri: pull dri_swapbuffers.c into dri_drawable.c | Keith Whitwell | 2009-01-12 | 6 | -346/+370 |
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* | dri: rename dri1 directory | Keith Whitwell | 2009-01-12 | 9 | -0/+0 |
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* | dri: sketch of new device-independent glx/dri state tracker | Keith Whitwell | 2009-01-12 | 9 | -0/+1217 |
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* | Merge commit 'origin/gallium-0.2' into gallium-xlib-rework | Keith Whitwell | 2009-01-11 | 100 | -4657/+2830 |
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| * | cell: use tgsi_dump_instruction() instead of spe_comment() | Brian Paul | 2009-01-10 | 1 | -101/+25 |
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| * | gallium: use tgsi_dump_instruction() instead of ppc_comment() | Brian Paul | 2009-01-10 | 1 | -84/+7 |
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| * | gallium: remove unused struct type | Brian Paul | 2009-01-10 | 1 | -8/+0 |
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| * | gallium: fix register clobber bug in TGSI->PPC codegen | Brian Paul | 2009-01-10 | 1 | -10/+41 |
| | | | | | | | | | | | | | | | | When negating a src vector that's stored in a altivec register, need to put negated value into a new register so we don't upset the original value. This solves the dark colors in the mandelbrot GLSL demo. Also, use new predicate functions to check if a TGSI temp is stored in an altivec register. | ||||
| * | gallium: emit comments in TGSI->PPC codegen | Brian Paul | 2009-01-10 | 1 | -2/+90 |
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| * | gallium: code to dump/debug PPC code (disabled) | Brian Paul | 2009-01-10 | 1 | -0/+5 |
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| * | gallium: added comment/annotation support to PPC rtasm | Brian Paul | 2009-01-10 | 2 | -62/+187 |
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| * | cell: added rule to produce .s assembly files | Brian Paul | 2009-01-10 | 1 | -0/+3 |
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| * | gallium: s/false/FALSE/ | Brian Paul | 2009-01-10 | 1 | -1/+1 |
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| * | nouveau: Update nv30 swizzling. | Younes Manton | 2009-01-10 | 2 | -9/+10 |
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| * | nouveau: Factor out common winsys bits into libnouveaudrm.a | Younes Manton | 2009-01-10 | 44 | -922/+927 |
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| * | g3dvl: Use Gallium thread wrappers. | Younes Manton | 2009-01-10 | 1 | -4/+4 |
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| * | g3dvl: Use Gallium MALLOC wrappers. | Younes Manton | 2009-01-10 | 9 | -31/+34 |
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| * | g3dvl: Get rid of old unbuffered motion compensation code. | Younes Manton | 2009-01-10 | 4 | -2365/+1 |
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| * | g3dvl: Map vertex bufs once per frame/flush. | Younes Manton | 2009-01-10 | 1 | -36/+48 |
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| * | nouveau: Catch some more leaks. | Younes Manton | 2009-01-10 | 2 | -0/+3 |
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| * | g3dvl: Fix some memory leaks. | Younes Manton | 2009-01-10 | 2 | -0/+21 |
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| * | g3dvl: Allocate one set of bufs, let winsys rename them as necessary. | Younes Manton | 2009-01-10 | 2 | -158/+178 |
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| * | nouveau: Add busy() query, determines if BOs can be mapped immediately. | Younes Manton | 2009-01-10 | 2 | -0/+37 |
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| * | nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom. | Younes Manton | 2009-01-10 | 4 | -5/+4 |
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| * | g3dvl: Expand YCbCr to full RGB range by default. | Younes Manton | 2009-01-10 | 1 | -1/+1 |
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| * | g3dvl: Work around mplayer weirdness in XvMCPutSurface(). | Younes Manton | 2009-01-10 | 1 | -2/+8 |
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| * | g3dvl: Flag textures holding incoming data as dynamic. | Younes Manton | 2009-01-10 | 1 | -1/+1 |
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| * | nouveau: Put dynamic textures in GART for CPU access and don't swizzle. | Younes Manton | 2009-01-10 | 5 | -8/+17 |
| | | | | | | | | Also flag shadows as dynamic since they're for CPU access as well. | ||||
| * | gallium: Define PIPE_TEXTURE_USAGE_DYNAMIC. | Younes Manton | 2009-01-10 | 1 | -0/+1 |
| | | | | | | | | | | Knowing how the client intends to use the texture will give the driver the opportunity to optimize for such cases. | ||||
| * | nouveau: Swizzle textures larger than nv04 SIFM limit in parts. | Younes Manton | 2009-01-10 | 2 | -24/+69 |
| | | | | | | | | Limit of SIFM on nv40 is 1024x1024, not sure about others. | ||||
| * | draw: Add missing include. | José Fonseca | 2009-01-09 | 1 | -0/+2 |
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| * | st: build fix | Alan Hourihane | 2009-01-09 | 1 | -1/+0 |
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| * | glsl: fix typo in the vec2 += operator function | Brian Paul | 2009-01-09 | 2 | -2/+2 |
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| * | mesa: set version string to 7.3-rc1 | Brian Paul | 2009-01-09 | 1 | -1/+1 |
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| * | glsl: fix broken +=, -=, *=, /= operators | Brian Paul | 2009-01-09 | 2 | -737/+786 |
| | | | | | | | | | | | | | | These functions need to return the final computed value. Now expressions such as a = (b += c) work properly. Also, no need to use __asm intrinsics in these functions. The resulting code is the same when using ordinary arithmetic operators and is more legible. | ||||
| * | mesa: fix off-by-one bug in _mesa_delete_instructions() | Brian Paul | 2009-01-09 | 1 | -1/+1 |
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| * | i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. | Eric Anholt | 2009-01-09 | 1 | -1/+1 |
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| * | i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. | Eric Anholt | 2009-01-09 | 1 | -4/+0 |
| | | | | | | | | | | Everything now depends on either BRW_NEW_FRAGMENT_PROGRAM or BRW_NEW_VERTEX_PROGRAM. | ||||
| * | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. | Eric Anholt | 2009-01-09 | 8 | -41/+5 |
| | | | | | | | | | | | | | | | | There was a note in state.c about _Active deserving to die, and there were potential issues with it due to i965 forgetting to set _UseTexEnvProgram. Removing both simplifies things. Reviewed-by: Brian Paul <[email protected]> | ||||
| * | i965: Remove dead brw_vs_tnl.c | Eric Anholt | 2009-01-09 | 3 | -61/+0 |
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| * | i965: allow gl_FragData[0] usage when there's only one color buffer | Brian Paul | 2009-01-09 | 1 | -2/+9 |
| | | | | | | | | If gl_FragData[0] is written but not gl_FragCOlor, use the former. | ||||
| * | mesa: additional case in file_string() | Brian Paul | 2009-01-09 | 1 | -0/+2 |
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| * | glsl: pass GLcontext::Extension info down into GLSL preprocessor | Brian Paul | 2009-01-09 | 3 | -35/+65 |
| | | | | | | | | Now the #extension directives can be handled properly. | ||||
| * | glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY | Brian Paul | 2009-01-09 | 1 | -1/+1 |
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| * | glsl: check that the fragment shader does not write both gl_FragColor and ↵ | Brian Paul | 2009-01-09 | 1 | -0/+11 |
| | | | | | | | | gl_FragData[] | ||||
| * | i965: init dst reg RelAddr field to zero | Brian Paul | 2009-01-09 | 1 | -1/+2 |
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| * | i965: Note when we drop saturate mode on the floor in a VP. | Eric Anholt | 2009-01-09 | 1 | -0/+5 |
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| * | i965: Add support for LRP in VPs. | Eric Anholt | 2009-01-09 | 1 | -0/+42 |
| | | | | | | | | Bug #19226. | ||||
| * | glsl: disable some unused functions (but don't remove just yet) | Brian Paul | 2009-01-09 | 1 | -1/+8 |
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| * | glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." | Brian Paul | 2009-01-09 | 1 | -24/+58 |
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