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*
anv/wsi: create swapchain images using specified image usage
Lionel Landwerlin
2016-07-04
2
-4
/
+9
*
radeon/uvd: fix overflow error while calculating bit stream buffer size
Indrajit Das
2016-07-04
1
-1
/
+1
*
i965/blorp: Prepare for more than two vertex attributes
Topi Pohjolainen
2016-07-04
4
-3
/
+22
*
i965/blorp: Tell vertex fetcher about flat inputs
Topi Pohjolainen
2016-07-04
2
-8
/
+30
*
i965/blorp: Add support for flat input buffer
Topi Pohjolainen
2016-07-04
1
-3
/
+65
*
i965/blorp: Store input read mask
Topi Pohjolainen
2016-07-04
2
-0
/
+2
*
i965/blorp: Rename push constants to inputs
Topi Pohjolainen
2016-07-04
5
-22
/
+22
*
i965/blorp: Use core vertex buffer state setup
Topi Pohjolainen
2016-07-04
1
-48
/
+14
*
i965/blorp: Split vertex data and element setup
Topi Pohjolainen
2016-07-04
1
-21
/
+25
*
i965: Unify vertex buffer setup
Topi Pohjolainen
2016-07-04
2
-29
/
+46
*
i965/draw: Expose vertex buffer state setup
Topi Pohjolainen
2016-07-04
2
-18
/
+37
*
freedreno: fix crash on smaller gpus and higher resolutions
Rob Clark
2016-07-03
1
-1
/
+1
*
i965: don't drop const initializers in vector splitting
Rob Clark
2016-07-02
1
-0
/
+12
*
glsl: add driconf to zero-init unintialized vars
Rob Clark
2016-07-02
11
-1
/
+34
*
freedreno/ir3: support glsl linking for cmdline compiler
Rob Clark
2016-07-02
1
-24
/
+47
*
glsl/standalone: initialize MaxUserAssignableUniformLocations
Rob Clark
2016-07-02
1
-0
/
+4
*
freedreno: update valid_buffer_range for SO buffers
Rob Clark
2016-07-02
1
-0
/
+5
*
freedreno/ir3: support non-user_buffer consts
Rob Clark
2016-07-02
2
-3
/
+5
*
freedreno/a2xx: move setup/restore cmds into binning pass
Rob Clark
2016-07-02
4
-9
/
+4
*
freedreno: pass index buffer as a pipe_resource
Rob Clark
2016-07-02
2
-16
/
+16
*
freedreno: switch emit_const_bo() to take prsc's
Rob Clark
2016-07-02
4
-17
/
+18
*
nv30: Fix "array subscript is below array bounds" compiler warning
Hans de Goede
2016-07-02
1
-2
/
+1
*
nouveau: Fix a couple of "foo may be used uninitialized' compiler warnings
Hans de Goede
2016-07-02
2
-3
/
+3
*
nouveau: Fix gcc6 / c++11 auto_ptr deprecation compiler warnings
Hans de Goede
2016-07-02
1
-0
/
+4
*
nouveau: Add support for SV_WORK_DIM
Hans de Goede
2016-07-02
8
-12
/
+29
*
nvc0: Make NVC0_CB_AUX_GRID_INFO take an index argument
Hans de Goede
2016-07-02
3
-4
/
+4
*
clover: Pass work_dim parameter of clEnqueueNDRangeKernel() to driver
Hans de Goede
2016-07-02
2
-0
/
+8
*
tgsi: Add WORK_DIM System Value
Hans de Goede
2016-07-02
3
-0
/
+10
*
mesa/main: fix error checking logic on CopyImageSubData
Alejandro Piñeiro
2016-07-02
1
-5
/
+10
*
st/glsl_to_tgsi: don't increase immediate index by 1.
Dave Airlie
2016-07-02
1
-1
/
+1
*
st/mesa: get max supported number of image samples from driver
Ilia Mirkin
2016-07-01
1
-1
/
+5
*
nvc0: fix up image support for allowing multiple samples
Ilia Mirkin
2016-07-01
7
-49
/
+108
*
st/mesa: check the texture image level in st_texture_match_image
Nicolai Hähnle
2016-07-01
1
-0
/
+3
*
st/mesa: an incomplete texture may have a zero-size first image
Nicolai Hähnle
2016-07-01
1
-0
/
+3
*
st/vdpau: use bicubic filter for scaling(v6.1)
Nayan Deshmukh
2016-07-01
3
-14
/
+106
*
vl: add a bicubic interpolation filter(v5)
Nayan Deshmukh
2016-07-01
3
-0
/
+528
*
mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.
Vinson Lee
2016-07-01
1
-6
/
+6
*
i965: intel_texture_barrier reimplemented
Alejandro Piñeiro
2016-07-01
1
-1
/
+20
*
nv30: go back to not using viewport validate function for swtnl
Ilia Mirkin
2016-07-01
2
-1
/
+16
*
nv30: fix viewport clipping settings to be based on viewport, not rt
Ilia Mirkin
2016-07-01
2
-17
/
+11
*
gallium/util: check for window cliprects in util_can_blit_via_copy_region()
Brian Paul
2016-06-30
1
-0
/
+1
*
gallium: Force blend color to 16-byte alignment
Chuck Atkins
2016-06-30
1
-1
/
+11
*
swr: Refactor checks for compiler feature flags
Chuck Atkins
2016-06-30
1
-2
/
+2
*
st/wgl: make own_mutex() non-static
Brian Paul
2016-06-30
2
-4
/
+7
*
glsl: atomic counters are different than their uniforms
Andres Gomez
2016-06-30
1
-37
/
+37
*
glsl: count atomic counters correctly
Andres Gomez
2016-06-30
1
-4
/
+10
*
svga: use SVGA3D_vgpu10_BufferCopy() for buffer copies
Brian Paul
2016-06-30
1
-4
/
+28
*
svga: add SVGA3D_vgpu10_BufferCopy()
Brian Paul
2016-06-30
2
-0
/
+30
*
svga: flush buffers when mapping for reading
Brian Paul
2016-06-30
1
-13
/
+24
*
svga: enable ARB_copy_image extension in the driver
Neha Bhende
2016-06-30
1
-1
/
+2
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