| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
| |
This gets DRI3 working on modesetting with glamor. It's not enabled under
simulation, because it looks like handing our dumb-allocated buffers off
to the server doesn't actually work for the server's rendering.
|
| |
|
|
|
|
|
|
|
|
|
| |
This reverts db3dfcfe90a3d27e6020e0d3642f8ab0330e57be.
The commit was correct but we've got some precision problems later in
llvmpipe (or possibly in draw clip) due to the vertices coming in in
different order, causing some internal test failures. So revert for now.
(Will only affect drivers which actually support constant-interpolated
attributes and not just flatshading.)
|
|
|
|
|
| |
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The blitter will start at a pixel's natural alignment. For PBOs, if the
provided offset if not aligned, bits will get dropped.
This change adds offset alignment check for src and dst, kicking back if
the requirements are not met.
The change is based on following verbiage from BSPEC:
Color pixel sizes supported are 8, 16, and 32 bits per pixel (bpp).
All pixels are naturally aligned.
Found in the following locations:
page 35 of intel-gfx-prm-osrc-hsw-blitter.pdf
page 29 of ivb_ihd_os_vol1_part4.pdf
page 29 of snb_ihd_os_vol1_part5.pdf
This behavior was observed with Steam Big Picture rendering incorrect
icon colors. The fix has been tested on Ubuntu and SteamOS on Haswell.
Signed-off-by: Cody Northrop <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83908
Reviewed-by: Neil Roberts <[email protected]>
|
|
|
|
|
|
|
|
|
| |
C linkage was removed from functions in program/sampler.cpp. However,
some cpp files include program/sampler.h within extern "C" blocks,
causing link errors for test_vec4_copy_propagation.
Reviewed-by: Brian Paul <[email protected]>
Tested-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Chris Wilson noted that repeated calls to CheckQuery() would call
drm_intel_bo_references(brw->batch.bo, query->bo) on each invocation,
which is expensive. Once we've flushed, we know that future batches
won't reference query->bo, so there's no point in asking more than once.
This patch adds a brw_query_object::flushed flag, which is a
conservative estimate of whether the batch has been flushed.
On the first call to CheckQuery() or WaitQuery(), we check if the
batch references query->bo. If not, it must have been flushed for
some reason (such as being full). We record that it was flushed.
If it does reference query->bo, we explicitly flush, and record that
we did so.
Any subsequent checks will simply see that query->flushed is set,
and skip the drm_intel_bo_references() call.
Inspired by a patch from Chris Wilson.
According to Eero, this does not affect the performance of Witcher 2
on Haswell, but approximately halves the userspace CPU usage.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86969
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
This is less code and also measures the duration of the stall for us.
Our old code predates the existance of brw_bo_map().
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
CheckQuery calls drm_intel_bo_references to see if the batch references
the query BO, and if so, flushes. It then checks if the query BO is
busy, and if not, calls gen6_queryobj_get_results().
Stupidly, gen6_queryobj_get_results() immediately did a second redundant
drm_intel_bo_references check, even though we know the buffer is not
referenced and in fact idle.
This patch moves the batch-flush check out of gen6_queryobj_get_results
and into WaitQuery() (the other caller). That way, both callers do a
single batch-flush check.
This should only be a minor improvement, since it would only affect
the first CheckQuery call where the result is actually available.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86969
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
If query->bo == NULL, this is a redundant CheckQuery call, and we
should simply return. We didn't do anything anyway - we skipped the
batch flushing block, and although we called get_results(), it has an
early return and does nothing. Why bother?
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
q->Ready means that the results are in, and core Mesa is free to return
them to the application. gen6_queryobj_get_results() is a natural place
to set that flag; doing so means callers don't have to.
The older non-hardware-context aware code couldn't do this, because we
had to call brw_queryobj_get_results() to gather intermediate results
when we ran out of space for snapshots in the query buffer. We only
gather complete results in the Gen6+ code, however.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
| |
total instructions in shared programs: 43053 -> 40795 (-5.24%)
instructions in affected programs: 37996 -> 35738 (-5.94%)
|
| |
|
|
|
|
| |
We're deciding about the WS bit, not PM.
|
|
|
|
|
|
|
| |
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-By: Jose Fonseca <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
| |
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-By: Jose Fonseca <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
| |
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-By: Jose Fonseca <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
| |
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-By: Jose Fonseca <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
| |
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-By: Jose Fonseca <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
|
| |
GCC >=3.3 has been required since 9aa3aa71386394725ce88df463d6183f62777ee5
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-By: Jose Fonseca <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
| |
|
|
|
|
| |
This is the same basic logic from the original Broadcom driver.
|
|
|
|
|
| |
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
|
|
|
| |
On the same go remove src/mapi/shared-glapi/tests/.gitignore
and src/mapi/glapi/tests/.gitignore as useless.
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
| |
I didn't find this being used anywhere
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
| |
Declare local tables constant.
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
|
|
|
|
|
|
|
| |
MaxGeometryOutputComponents is used as the value
for gl_MaxGeometryVaryingComponents
Acked-by: Matt Turner <[email protected]>
|
|
|
|
| |
Acked-by: Matt Turner <[email protected]>
|
|
|
|
|
|
| |
Commit ade8b26bf missed adding this cap to nvc0.
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
| |
Tested with llvmpipe by setting the cap bit temporarily, seems to work,
though no driver requests it for now.
|
|
|
|
|
|
| |
This fixes 4 vertexid related piglit tests with llvmpipe due to switching
behavior of vertexid to the one gl expects.
(Won't fix non-llvm draw path since we don't get the basevertex currently.)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Plus a new PIPE_CAP_VERTEXID_NOBASE query. The idea is that drivers not
supporting vertex ids with base vertex offset applied (so, only support
d3d10-style vertex ids) will get such a d3d10-style vertex id instead -
with the caveat they'll also need to handle the basevertex system value
too (this follows what core mesa already does).
Additionally, this is also useful for other state trackers (for instance
llvmpipe / draw right now implement the d3d10 behavior on purpose, but
with different semantics it can just do both).
Doesn't do anything yet.
And fix up the docs wrt similar values.
v2: incorporate feedback from Brian and others, better names, better docs.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
r600, rv610 and rv630 all have a bug in their GPR indexing
and how the hw inserts access to PV.
If the base index for the src is the same as the dst gpr
in a previous group, then it will use PV instead of using
the indexed gpr correctly.
The workaround is to insert a NOP when you detect this.
v2: add second part of fix detecting DST rel writes followed
by same src base index reads.
v3: forget adding stuff to structs, just iterate over the
previous node group again, makes it more obvious.
v3.1: drop local_nop.
Fixes ~200 piglit regressions on rv635 since SB was introduced.
Reviewed-By: Glenn Kennard <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
| |
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
| |
This reverts commit 7b0067d23a6f64cf83c42e7f11b2cd4100c569fe.
Vadim's patch fixes this a lot better.
|
|
|
|
|
| |
32-bit unsigned would require some adjustments to handle values >=
0x80000000.
|
| |
|
|
|
|
|
| |
It's only an f16 conversion if you're doing a float operation, otherwise
it's 16 bit signed to 32-bit signed.
|