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*
glsl: add std430 layout support for AoA
Samuel Iglesias Gonsalvez
2015-10-06
1
-5
/
+7
*
i965: add EXT_polygon_offset_clamp support to gen4/gen5
Ilia Mirkin
2015-10-05
7
-9
/
+30
*
meta: Update comment about unsupported texture types.
Matt Turner
2015-10-05
1
-2
/
+1
*
glx: Drop CRAY support.
Matt Turner
2015-10-05
2
-102
/
+0
*
glsl: Remove CSE pass.
Matt Turner
2015-10-05
4
-475
/
+0
*
i965: Generalize predicated break pass for use in vec4 backend.
Matt Turner
2015-10-05
5
-12
/
+16
*
i965/fs: Use backend_instruction in predicated break peephole.
Matt Turner
2015-10-05
1
-4
/
+4
*
i965/fs: Remove SNB embedded-comparison support from optimizations.
Matt Turner
2015-10-05
2
-32
/
+3
*
mesa: Add missing _mm_mfence() before streaming loads.
Matt Turner
2015-10-05
1
-0
/
+3
*
i965: Fix intel_miptree_is_fast_clear_capable()
Chad Versace
2015-10-05
1
-5
/
+19
*
i965/mt: Declare some functions as static
Chad Versace
2015-10-05
2
-7
/
+3
*
i965: Make vec4_visitor's destructor virtual
Iago Toral Quiroga
2015-10-05
1
-1
/
+1
*
glsl: set glsl error if binding qualifier used on global scope
Tapani Pälli
2015-10-05
1
-0
/
+11
*
i965: Assert on the number of combined UBO and SSBO binding table entries
Iago Toral Quiroga
2015-10-05
2
-0
/
+4
*
i965: Reserve binding table space for SSBO surfaces
Iago Toral Quiroga
2015-10-05
1
-0
/
+1
*
i965: Define BRW_MAX_SSBO
Iago Toral Quiroga
2015-10-05
2
-7
/
+10
*
i965: Define BRW_MAX_UBO
Iago Toral Quiroga
2015-10-05
2
-3
/
+6
*
i965/vec4: Remove more dead visitor/vertex program code.
Matt Turner
2015-10-04
3
-23
/
+0
*
i965: Don't print line numbers with INTEL_DEBUG=optimizer.
Matt Turner
2015-10-04
1
-2
/
+4
*
nv30: always go through translate module on big-endian
Ilia Mirkin
2015-10-04
1
-0
/
+4
*
nv30: pretend to have packed texture/surface formats
Ilia Mirkin
2015-10-04
1
-12
/
+12
*
st/dri: Use packed RGB formats
Michel Dänzer
2015-10-04
2
-17
/
+17
*
glsl: reduce memory footprint of uniform_storage struct
Timothy Arceri
2015-10-05
11
-51
/
+43
*
i965: Remove shader_prog from vec4_gs_visitor.
Kenneth Graunke
2015-10-04
3
-9
/
+9
*
i965: Use nir->has_transform_feedback_varyings to avoid shader_prog.
Kenneth Graunke
2015-10-04
1
-1
/
+1
*
nir: Add a nir_shader_info::has_transform_feedback_varyings flag.
Kenneth Graunke
2015-10-04
2
-0
/
+5
*
nir: Introduce new nir_intrinsic_load_per_vertex_input intrinsics.
Kenneth Graunke
2015-10-04
5
-43
/
+86
*
nir/lower_io: Make get_io_offset() return a nir_ssa_def * for indirects.
Kenneth Graunke
2015-10-04
1
-42
/
+20
*
glsl: fix whitespace
Timothy Arceri
2015-10-04
1
-1
/
+1
*
radeonsi: enable PIPE_CAP_FORCE_PERSAMPLE_INTERP
Marek Olšák
2015-10-03
1
-1
/
+1
*
radeonsi: do force_persample_interp in shaders for non-trivial cases
Marek Olšák
2015-10-03
3
-19
/
+117
*
radeonsi: implement the simple case of force_persample_interp
Marek Olšák
2015-10-03
4
-1
/
+37
*
radeonsi: move SPI_PS_INPUT_ENA/ADDR registers to a separate state
Marek Olšák
2015-10-03
4
-14
/
+29
*
tgsi/scan: add interpolation info into tgsi_shader_info
Marek Olšák
2015-10-03
2
-3
/
+101
*
st/mesa: automatically set per-sample interpolation if using SampleID/Pos
Marek Olšák
2015-10-03
2
-2
/
+10
*
st/mesa: set force_persample_interp if ARB_sample_shading is used
Marek Olšák
2015-10-03
4
-0
/
+12
*
gallium: add per-sample interpolation control into rasterizer statOAe
Marek Olšák
2015-10-03
16
-0
/
+24
*
st/mesa: add ST_DEBUG=precompile support for tessellation shaders
Marek Olšák
2015-10-03
1
-0
/
+20
*
mesa: remove Driver.BindImageTexture
Marek Olšák
2015-10-03
2
-15
/
+0
*
mesa: remove Driver.DeleteSamplerObject
Marek Olšák
2015-10-03
2
-20
/
+10
*
mesa: remove Driver.EndCallList
Marek Olšák
2015-10-03
6
-22
/
+2
*
mesa: remove Driver.BeginCallList
Marek Olšák
2015-10-03
6
-12
/
+2
*
mesa: remove Driver.EndList
Marek Olšák
2015-10-03
6
-11
/
+2
*
mesa: remove Driver.NewList
Marek Olšák
2015-10-03
6
-11
/
+2
*
mesa: remove Driver.NotifySaveBegin
Marek Olšák
2015-10-03
7
-16
/
+3
*
mesa: remove Driver.SaveFlushVertices
Marek Olšák
2015-10-03
7
-10
/
+5
*
mesa: remove Driver.FlushVertices
Marek Olšák
2015-10-03
7
-16
/
+14
*
mesa: remove Driver.BeginVertices
Marek Olšák
2015-10-03
3
-8
/
+2
*
mesa: remove Driver.BindArrayObject
Marek Olšák
2015-10-03
3
-18
/
+0
*
mesa: remove Driver.DeleteArrayObject
Marek Olšák
2015-10-03
4
-9
/
+2
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