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* glapi: _glapi_create_table_from_handle: Set missing pointers to NoOp rather t...Jeremy Huddleston2011-06-142-2586/+2666
* st/mesa: fix indentation, whitespaceBrian Paul2011-06-141-69/+74
* st/mesa: replace st->ctx with ctxBrian Paul2011-06-147-69/+80
* st/mesa: fix comments, whitespaceBrian Paul2011-06-141-3/+4
* st/mesa: improved is_interleaved_arrays() checkingBrian Paul2011-06-141-31/+19
* r600c: add tiling support for evergreen+Alex Deucher2011-06-141-45/+95
* r600g: fix RGB32F texturingMarek Olšák2011-06-141-1/+2
* r600g: fix indentation and commentsMarek Olšák2011-06-142-37/+40
* mesa: Switch generate_mipmaps_compressed() to using TexImage2D to upload.Eric Anholt2011-06-144-69/+52
* mesa: Remove uncompressed code from generate_mipmaps_compressed().Eric Anholt2011-06-141-100/+77
* mesa: Remove compressed code from generate_mipmaps_uncompressed().Eric Anholt2011-06-141-114/+4
* mesa: Split _mesa_generate_mipmap along compressed/uncompressed lines.Eric Anholt2011-06-141-26/+225
* intel: Fix miptree height alignment for compressed NPOT textures.Eric Anholt2011-06-141-4/+2
* intel: Drop dead preinitialization of align_w, align_h.Eric Anholt2011-06-141-1/+1
* intel: Drop the cpp argument to intel_miptree_create().Eric Anholt2011-06-145-22/+5
* intel: Calculate compress_byte in intel_miptree_create.Eric Anholt2011-06-145-26/+18
* intel: Use the gl_format to get the base_format for miptree create.Eric Anholt2011-06-145-5/+1
* intel: Drop the internal_format field of the mipmap tree.Eric Anholt2011-06-145-15/+4
* intel: Make the intel_miptree_match_image format check more specific.Eric Anholt2011-06-142-12/+3
* i915: Drop dead argument to translate_texture_format().Eric Anholt2011-06-142-6/+3
* intel: Add block alignment for RGTC textures.Eric Anholt2011-06-144-32/+18
* intel: Add the MESA_FORMAT as a field of the miptree.Eric Anholt2011-06-145-4/+14
* intel: Fix 2x2 and 1x1 compressed teximages from _mesa_generate_mipmap()Eric Anholt2011-06-141-5/+12
* r600g: disable shader_texture_lod until there is driver supportMarek Olšák2011-06-141-1/+1
* llvmpipe: SSE2 fastpaths for b8g8r8x8 {un,}swizzleAdam Jackson2011-06-141-2/+66
* nv50: fix copy/paste error in nv50_gmtyprog_validateChristoph Bumiller2011-06-141-2/+4
* apple: Set the glapi dispatch table on context bindJeremy Huddleston2011-06-144-3/+4
* st/xorg: remove unused variableMarek Olšák2011-06-141-1/+0
* r600g: do not link with softpipeMarek Olšák2011-06-141-1/+0
* r300g: do not link with softpipeMarek Olšák2011-06-141-1/+0
* xorg-radeon: rename to xorg-r300Marek Olšák2011-06-143-30/+30
* target-helpers: remove copy-pasted function inline_noop_helperMarek Olšák2011-06-143-52/+9
* r600g: skip SPI setup for position and face inputsVadim Girlin2011-06-142-4/+4
* r600g: move depth texture flushing out of line.Dave Airlie2011-06-146-7/+36
* meta: Fix glCopyTexImage(GL_LUMINANCE) from non-GL_LUMINANCE source.Eric Anholt2011-06-131-0/+14
* intel: Fix mipmap and format handling of blit glCopyPixels().Eric Anholt2011-06-131-45/+53
* intel: Do the drawable x/y offset in intel_renderbuffer_map() for spans.Eric Anholt2011-06-131-64/+27
* intel: Use rb->Data and rb->RowStride to handle spans Y flipping.Eric Anholt2011-06-131-7/+4
* intel: Clean up intel_render_texture with a rename and a helper function.Eric Anholt2011-06-131-10/+6
* intel: Move the draw_x/draw_y to the renderbuffer where it belongs.Eric Anholt2011-06-1312-80/+97
* dri: include swrast.h, not s_texrender.hBrian Paul2011-06-132-2/+2
* glx: Remove check for gc->vtable->destroyJeremy Huddleston2011-06-131-2/+1
* apple: applegl_destroy_context: Pass along the correct displayJeremy Huddleston2011-06-131-1/+1
* apple: Dead code removalJeremy Huddleston2011-06-132-2/+0
* glapi: Add check for NULL symbol_prefix in gentable and fix warningsJeremy Huddleston2011-06-132-2594/+3891
* i915g: add a few more render target formatsDaniel Vetter2011-06-131-0/+7
* mesa: move texrender.c to swrastBrian Paul2011-06-138-44/+35
* vbo: minor simplification in print_draw_arrays() debug functionBrian Paul2011-06-131-4/+4
* mesa: move invariant code out of loop in get_tex_rgba()Brian Paul2011-06-131-14/+14
* r600g: Put shaders into immutable buffers.Mathias Fröhlich2011-06-132-2/+3