Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | hooked in new AA line code, minor clean-up | Brian Paul | 2000-11-05 | 1 | -181/+53 | |
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* | New implementation of antialiased lines. Mesa should now pass the remaining | Brian Paul | 2000-11-05 | 3 | -0/+871 | |
| | | | | | GL conformance tests for AA lines (but not tried yet). TODO: improve code sharing with the AA triangle code. | |||||
* | - Changes for new software rasterizer modules | Keith Whitwell | 2000-11-05 | 31 | -904/+573 | |
| | | | | | | | | | - Remove support for choosing software fallbacks from core code - Remove partial fallback code from vbrender.c -- drivers are now expected to be able to find a triangle/quad function for every state, even if they have to use _swsetup_Triangle or _swsetup_Quad. - Marked derived variables in the GLcontext struct with a leading underscore '_'. | |||||
* | Reworked to use the new software rasterizer. Optimized line/tri functions | Keith Whitwell | 2000-11-05 | 1 | -46/+116 | |
| | | | | are hooked into the software rasterizer. | |||||
* | Use the new software rasterizer. Reworked optimized line,tri,point | Keith Whitwell | 2000-11-05 | 5 | -417/+489 | |
| | | | | | functions to fit into the framework provided for extending the software rasterizer. | |||||
* | Reorganized software rasterizer as a module which manages its own state, | Keith Whitwell | 2000-11-05 | 33 | -2104/+2578 | |
| | | | | | | with tighter interfaces with the rest of the world. Proper documentation to come. | |||||
* | A new module to provide RasterSetup and advanced triangle/line/point | Keith Whitwell | 2000-11-05 | 10 | -0/+1260 | |
| | | | | | | | | | | functionality layered on top of the software rasterizer. An example entrypoint: void _swsetup_Triangle( GLcontext, GLuint, GLuint, GLuint, GLuint ) will coerce the software rasterizer to draw flat, twoside-lit, unfilled and offset triangles (including decomposition to points or lines). | |||||
* | Lots of changes: | Keith Whitwell | 2000-11-05 | 10 | -540/+155 | |
| | | | | | | | | | | - use the new interface to the software rasterizer. - manage all fallbacks internally, hooking in swrast or swrast_setup if necessary. - removed lots of marginal code no longer appropriate in a maturing driver. - reworked the vertex-setup and triangle routines, including drawing unfilled triangles from within the driver. | |||||
* | Committing in . | Jouk Jansen | 2000-11-01 | 1 | -27/+142 | |
| | | | | | | | | Modified Files: Mesa/src/descrip.mms Updated Makefiles for VMS ---------------------------------------------------------------------- | |||||
* | Always call Driver.SetReadBuffer() in copy pixels functions, just to be safe | Brian Paul | 2000-10-31 | 1 | -2/+16 | |
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* | Moved the software rasterizer to a new directory. | Keith Whitwell | 2000-10-31 | 32 | -7710/+244 | |
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* | Moved software rasterizer functionality to new directory. | Keith Whitwell | 2000-10-31 | 44 | -0/+21081 | |
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* | Remove dead code in FX driver. | Keith Whitwell | 2000-10-31 | 4 | -15/+2 | |
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* | Rearrange VERT_* flags to support 4 texture units. | Keith Whitwell | 2000-10-30 | 2 | -7/+8 | |
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* | Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead. | Brian Paul | 2000-10-30 | 12 | -79/+73 | |
| | | | | | More minor GLchan changes. Silence some compiler warnings in cva.[ch] | |||||
* | Removed references to gcc's __FUNCTION__ macro. | Keith Whitwell | 2000-10-30 | 1 | -3/+1 | |
| | | | | Removed dead file fog_tmp.h | |||||
* | set *t->flag = enabled in gl_extensions_add(), otherwise, extension booleans ↵ | Brian Paul | 2000-10-30 | 1 | -4/+6 | |
| | | | | weren't set | |||||
* | Replace the flags Mesa was using for ctx->NewState with a new set | Keith Whitwell | 2000-10-30 | 35 | -531/+595 | |
| | | | | | | | | | | | | | | based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value. | |||||
* | Committing in . | Jouk Jansen | 2000-10-30 | 1 | -2/+2 | |
| | | | | | | | | | Modified Files: Mesa/src/X/xm_api.c included macros.h ---------------------------------------------------------------------- | |||||
* | renamed Current.ByteColor Current.Color | Brian Paul | 2000-10-29 | 6 | -34/+34 | |
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* | more minor header file re-org (moved CONST, ASSERT, INLINE to config.h) | Brian Paul | 2000-10-29 | 9 | -33/+37 | |
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* | More GLchan color channel changes. | Brian Paul | 2000-10-29 | 17 | -581/+529 | |
| | | | | | | Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h | |||||
* | New colormac.h file for color-related macros. | Brian Paul | 2000-10-28 | 16 | -123/+277 | |
| | | | | Lot's of clean-up in macros.h and mmath.h | |||||
* | Basic work to support deep color channels: | Brian Paul | 2000-10-28 | 24 | -242/+266 | |
| | | | | | Replace GLubyte with GLchan Replace 255 with CHAN_MAX | |||||
* | Do per-pixel fog when GL_FOG_HINT is GL_NICEST. | Keith Whitwell | 2000-10-28 | 1 | -6/+6 | |
| | | | | Fix scaling bug in per-pixel fog calculations. | |||||
* | Lots of misc. bugfixes to bring GGIMesa in sync with the latest Mesa sources. | Jon Taylor | 2000-10-28 | 4 | -7/+7 | |
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* | restored test for __alpha in _mesa_win_fog_coords_from_z() | Brian Paul | 2000-10-27 | 1 | -3/+4 | |
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* | Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.c | Brian Paul | 2000-10-27 | 10 | -78/+322 | |
| | | | | | | | | and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h | |||||
* | Implement EXT_fog_coord and EXT_secondary_color. | Keith Whitwell | 2000-10-27 | 16 | -381/+752 | |
| | | | | EXT_secondary_color is disabled until we get some dispatch offsets from SGI. | |||||
* | added GL_BGR case to bytes_per_pixel() | Brian Paul | 2000-10-26 | 1 | -2/+3 | |
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* | clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS value | Brian Paul | 2000-10-26 | 1 | -3/+8 | |
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* | added incomplete() debug function/macro | Brian Paul | 2000-10-24 | 1 | -1/+26 | |
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* | signal NEW_TEXTURING if there's a Driver.BindTexture() function | Brian Paul | 2000-10-24 | 1 | -1/+3 | |
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* | generate separate libOSMesa library ala XFree86/DRI | Brian Paul | 2000-10-23 | 2 | -12/+34 | |
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* | Major audit of all Mesa's x86 assembly code. This round is basically | Gareth Hughes | 2000-10-23 | 16 | -300/+955 | |
| | | | | | | | | general cleanups - more to come. Added P6 architecture timing to debug_xform routines. Still need to add test_all_vertex_functions test for the v16 asm. Dynamic reconfiguration of counter overhead for more accurate benchmarking. | |||||
* | fixed a texture enable bug | Brian Paul | 2000-10-21 | 2 | -27/+10 | |
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* | polygon offset changes; added Visual->MRD field | Brian Paul | 2000-10-21 | 2 | -2/+5 | |
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* | Changes for multitexture > 3, code clean-ups. | Brian Paul | 2000-10-20 | 5 | -14/+39 | |
| | | | | | | Added GLboolean ctx->Texture.MultiTextureEnabled to determine when multitexture is enabled. Eventually ctx->Texture.ReallyEnabled may become a boolean. | |||||
* | Rewrote get_static_proc_address(). It made mistakes in some situations | Brian Paul | 2000-10-19 | 1 | -6/+8 | |
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* | glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly | Brian Paul | 2000-10-19 | 1 | -2/+18 | |
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* | call Driver.SetReadBuffer() in clear_color_buffers() to fix colormasked ↵ | Brian Paul | 2000-10-19 | 1 | -2/+7 | |
| | | | | clear bug | |||||
* | improved blending accuracy to fix Glean test failures | Brian Paul | 2000-10-19 | 1 | -19/+39 | |
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* | More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now. | Brian Paul | 2000-10-18 | 3 | -46/+58 | |
| | | | | | Misc code clean-ups, minor bug fixes. MAX_TEXTURE_UNITS now defaults to 3. | |||||
* | ported render begin/end calls from Mesa 3.4 | Brian Paul | 2000-10-17 | 3 | -6/+17 | |
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* | added _mesa_get_teximages_from_driver() | Brian Paul | 2000-10-16 | 2 | -4/+60 | |
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* | if depthBits == 0, set DepthMask = 2^16 to fix per-fragment fog problems | Brian Paul | 2000-10-09 | 1 | -4/+5 | |
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* | update TriangleCaps in GL_POINT/POLYGON_SMOOTH cases | Brian Paul | 2000-10-05 | 1 | -1/+3 | |
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* | better handling of GLX_DEPTH_SIZE in glXChooseVisual() | Brian Paul | 2000-10-05 | 1 | -6/+7 | |
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* | drawing color-index image to RGB window was broken | Brian Paul | 2000-10-05 | 2 | -22/+17 | |
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* | more work to support N texture units | Brian Paul | 2000-10-02 | 1 | -9/+17 | |
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