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* use char* instead of GLubyte* in i915_program_error() to silence warningsBrian Paul2005-09-012-2/+2
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* use proper datatypes to silence a bunch of warningsBrian Paul2005-09-011-4/+3
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* added a few more fields to help with DRI driversBrian Paul2005-09-012-0/+18
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* remove fxDDSetBuffer()Brian Paul2005-09-011-42/+13
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* remove set_buffer()Brian Paul2005-09-011-22/+7
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* remove old set_buffer routine and misc codeBrian Paul2005-09-011-29/+5
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* remove the old set_buffer() routineBrian Paul2005-09-011-13/+0
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* Just additional comments.Brian Paul2005-08-313-1/+27
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* enable GL_ARB_texture_env_crossbar on r200, separate the enable bits for ↵Roland Scheidegger2005-08-315-80/+361
| | | | texture sampling and texture environment, optimize away texture sampling for units if the result is not used, always emit the env instructions in-order and try to eliminate GL_REPLACE env instructions.
* remove dead code, update commentsBrian Paul2005-08-312-15/+5
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* reverse a bogus patchAlan Hourihane2005-08-311-2/+1
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* complete fix for miniglx startup issue since driver version checksDave Airlie2005-08-311-4/+11
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* remove redundant ctx->Driver fallback assignments that were already done in ↵Brian Paul2005-08-311-16/+2
| | | | _mesa_init_driver_functions()
* fix a cast/assignment warningBrian Paul2005-08-311-1/+1
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* silence fprintf and casting warningsBrian Paul2005-08-301-3/+3
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* added some parenthesis to silence warningsBrian Paul2005-08-301-2/+2
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* drmUnmap correct sizeAlan Hourihane2005-08-301-1/+1
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* move via_dri.h to serverAlan Hourihane2005-08-302-3/+0
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* define Bool for solo buildsAlan Hourihane2005-08-302-15/+5
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* Fixes from https://bugs.freedesktop.org/attachment.cgi?id=3077Alan Hourihane2005-08-302-3/+4
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* Implement GL_ARB_texture_env_combine, GL_EXT_texture_env_combine, andIan Romanick2005-08-294-650/+595
| | | | | GL_ARB_texture_env_crossbar for i810. This passes both demos/texenv and all of glean's texCombine tests.
* remove drmAddressAlan Hourihane2005-08-291-1/+0
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* fix a few proxy color table bugs (bug 4270)Brian Paul2005-08-281-8/+11
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* check the Ready flag when getting GL_QUERY_RESULT_ARBBrian Paul2005-08-271-0/+15
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* Rearrange the code related to GL_ARB_occlusion_object to generalize queryBrian Paul2005-08-2710-109/+152
| | | | objects for future types of queries.
* /dri/msgAdam Jackson2005-08-268-19/+19
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* Fix the scripts for the cygwin & mingw changesAlan Hourihane2005-08-264-20/+16
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* don't compile debug code (bug 4242: rand undefined)Brian Paul2005-08-251-1/+5
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* remove stray references to ctx->Depth.OcclusionTestBrian Paul2005-08-255-9/+4
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* Fix texture format selection. ChooseTextureFormat is supposed to select theIan Romanick2005-08-252-44/+35
| | | | | | | | | | | | | | | | hardware format of the texture, and SetTexImages is supposed to use the format selected by ChooseTextureFormat. However, both routines were making their choices based on the texture's BaseFormat. This is wrong. ChooseTextureFormat uses BaseFormat and SetTexImages uses TexFormat->MesaFormat. Once SetTexImages was fixed to use the right format values, ChooseTextureFormat was cleaned up. It now uses the few available texture formats supported by the i810 in a smarter way. This should improve the quality of LUMINANCE, LUMINANCE_ALPHA, and INTENSITY textures. I tested this by cycling through all the texture formats in demos/texenv and tests/yuvsquare.
* update for mingwAlan Hourihane2005-08-252-2/+2
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* removed GL_HP_occlusion_test extensionBrian Paul2005-08-2517-252/+24
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* fix segfault in Fake_glXCreatePBuffer(), bug 4235Brian Paul2005-08-251-1/+4
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* Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTUREEric Anholt2005-08-253-3/+3
| | | | | | | | erroring out when it shouldn't. The errno could be changed by usleep() between the ioctl call and the loop check, if a signal was received. This could cause an EAGAIN return from the DRM_RADEON_TEXTURE ioctl to not loop again. Instead of checking errno, check thevalue of ret itself, since it is a saved (and sign-flipped) copy of errno from the ioctl call.
* also check for texture border in sample_linear_2d()Brian Paul2005-08-251-2/+3
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* Fix Windows build problems.Alan Hourihane2005-08-242-1/+14
| | | | | GCC's visibility attribute is for ELF systems, so undef INTERNAL GCC's fastcall attribute interferes with __stdcall so undef FASTCALL
* GLw demo doesn't belong hereBrian Paul2005-08-231-451/+0
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* simplify, clean-up texel addressing macrosBrian Paul2005-08-231-180/+129
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* added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181)Brian Paul2005-08-221-2/+14
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* bump version to 6.5Brian Paul2005-08-221-4/+4
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* Convert libGL and DRI drivers to require libdrm.Adam Jackson2005-08-192-9/+3
| | | | | | libdrm can be had from: http://people.freedesktop.org/~ajax/libdrm/
* Fix a realloc problem with indirect vertex arrays. The actual head pointerIan Romanick2005-08-192-3/+6
| | | | wasn't tracked and used for the realloc, so it tended to explode.
* Commit missing piece from Egbert's 32/64 bit patchesAlan Hourihane2005-08-191-25/+26
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* Enable ARB_texture_compression. The code has been in place for a long time,Ian Romanick2005-08-192-0/+14
| | | | | | | but, for whatever reason, the extension wasn't enabled. Add some comments to i810ChooseTextureFormat. There's some strangeness with i810 texture formats.
* Add support for NV_blend_square. This was tested withIan Romanick2005-08-182-6/+19
| | | | progs/tests/blendsquare.
* Make sure extension entry point offsets are properly initialized. This isIan Romanick2005-08-182-1/+4
| | | | | primarilly needed to support functions that are internally implemented using extension entry points (e.g., glBlendFunc uses glBlendFuncSeparate).
* Don't try to update hardware texture fields if there is no hardware texture.Ian Romanick2005-08-182-24/+28
| | | | | | This can happen when all the texture enables for a texture unit are disabled. This fixes bugzilla #3195.
* Make the i810 driver use driGetRendererString like all the other drivers.Ian Romanick2005-08-181-2/+19
| | | | | The GL_RENDERER string now accurately contains the chip name. This was only tested on a "plain" i810 (PCI ID 8086:7121).
* Replace mult/div operators with bitwise operators in texel fetch routinesBrian Paul2005-08-181-24/+29
| | | | for better performance. (Roland Scheidegger)
* Bump version to 6.3.2Brian Paul2005-08-161-3/+3
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