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* i965/blorp: Simplify check that src/dst width/height match.Paul Berry2012-07-241-4/+2
* i965/msaa: Work around problems with null render targets on Gen6.Paul Berry2012-07-242-4/+49
* i965: Set width, height, and tiling properly for null render targets.Paul Berry2012-07-242-2/+60
* i965/msaa: Control multisampling behaviour via the visual.Paul Berry2012-07-245-17/+7
* msaa: Compute visual samples/sampleBuffers from all buffers.Paul Berry2012-07-241-2/+7
* Fix compile time errors when building against uclibcAnthony G. Basile2012-07-243-2/+4
* r600g: enable streamout only on 2.14 or latter kernelJerome Glisse2012-07-241-1/+1
* intel: move error on create context to proper pathJordan Justen2012-07-241-1/+1
* mesa context: generate an error for uninstalled context functionsJordan Justen2012-07-241-1/+4
* nouveau: include glformats.h to get missing prototypeBrian Paul2012-07-241-0/+1
* mesa: improve comment in build_tnl_program()Brian Paul2012-07-241-1/+1
* mesa: move _mesa_error_check_format_and_type() to glformats.cBrian Paul2012-07-244-371/+371
* mesa: move more format helper functions to glformats.cBrian Paul2012-07-2413-392/+395
* mesa: move some format helper functions to glformats.cBrian Paul2012-07-248-421/+425
* radeonsi: remove old state handlingChristian König2012-07-248-690/+1
* radeonsi: move everything else into the new handlingChristian König2012-07-247-289/+199
* radeonsi: move format handling into si_state.cChristian König2012-07-244-543/+109
* radeonsi: move remaining sampler state into si_state.cChristian König2012-07-242-339/+440
* radeonsi: move draw state into new handlingChristian König2012-07-247-558/+589
* radeonsi: move constants to new state handlingChristian König2012-07-245-64/+59
* radeonsi: move sampler states into new handlingChristian König2012-07-244-107/+115
* radeonsi: move shaders to new handlingChristian König2012-07-246-336/+295
* radeonsi: move spi into new handlingChristian König2012-07-245-80/+46
* radeonsi: move init state to new handlingChristian König2012-07-245-38/+43
* radeonsi: move draw_info to new state handlingChristian König2012-07-246-98/+84
* radeonsi: move CB_TARGET_MASK into fb/blend stateChristian König2012-07-244-12/+23
* radeonsi: move stencil_ref to new handlingChristian König2012-07-247-78/+37
* radeonsi: move dsa state to new handlingChristian König2012-07-248-155/+149
* radeonsi: move infeered fb/rs state to new handlingChristian König2012-07-245-65/+52
* radeonsi: move rasterizer state into new handlingChristian König2012-07-248-200/+174
* radeonsi: move framebuffer to new handlingChristian König2012-07-247-448/+666
* radeonsi: move viewport to new handlingChristian König2012-07-246-46/+39
* radeonsi: move scissor state to new state handlingChristian König2012-07-245-53/+26
* radeonsi: move clip state to new handlingChristian König2012-07-245-58/+26
* radeonsi: move blend color to new state handlingChristian König2012-07-245-26/+19
* radeonsi: move blender to new state handlingChristian König2012-07-247-191/+178
* radeonsi: rework state handling v2Christian König2012-07-248-1/+358
* automake: Honor GL_LIB for mangled/custom lib namesBrad King2012-07-232-28/+15
* st/mesa: fix DDY opcode for FBOsMarek Olšák2012-07-231-2/+22
* st/mesa: set the centroid qualifier in fragment shader inputsMarek Olšák2012-07-233-4/+11
* st/mesa: flush the glBitmap cache before changing framebuffer stateMarek Olšák2012-07-233-39/+41
* st/mesa: set the correct window renderbuffer internal formatMarek Olšák2012-07-231-1/+9
* mesa: fix format checking when doing a multisample resolveMarek Olšák2012-07-231-1/+111
* gallivm: Prefer the standard JIT engine whenever possible.José Fonseca2012-07-231-4/+4
* r600g: don't emit forbidden reg with old kernel on evergreenJerome Glisse2012-07-231-1/+3
* r600g: don't emit forbidden register on old kernelJerome Glisse2012-07-232-2/+6
* radeon/llvm: Fix a bug with IF LOGICALNZ with int operandVincent Lejeune2012-07-233-11/+17
* pipe_loader: Try to connect with the X server before probing pciids v2Tom Stellard2012-07-231-0/+61
* mesa: Prevent repeated glDeleteShader() from blowing away our refcounts.Kenneth Graunke2012-07-221-3/+5
* imports.h: Correct ceilf typo.Matt Turner2012-07-221-1/+1