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* intel: Add support for blitting 6 byte-per-pixel formats.Eric Anholt2013-05-151-7/+14
* i965: Use the Mesa surface formats for float RGB surfaces.Eric Anholt2013-05-151-2/+2
* i965: Use the new XRGB UNORM formats.Eric Anholt2013-05-151-3/+3
* draw: More defensive coding in DRAW_GET_IDX.José Fonseca2013-05-151-2/+2
* draw: Fix vsplit regression when the ib can be used directly.José Fonseca2013-05-151-1/+1
* mesa: Stop clamping stencil reference value at specification timeChris Forbes2013-05-151-9/+0
* swrast: Use accessor for stencil reference valuesChris Forbes2013-05-151-2/+4
* st: Use accessor for stencil reference valuesChris Forbes2013-05-151-2/+5
* radeon: Use accessor for stencil reference valuesChris Forbes2013-05-152-2/+5
* nouveau: Use accessor for stencil reference valuesChris Forbes2013-05-152-2/+5
* intel: Use accessor for stencil reference valuesChris Forbes2013-05-153-8/+11
* mesa: Use accessor for stencil reference values in glGetChris Forbes2013-05-152-2/+6
* mesa: add accessor for effective stencil refChris Forbes2013-05-151-0/+14
* ilo: clean up transfer format conversionChia-I Wu2013-05-151-34/+48
* ilo: rework transfer mapping method choosingChia-I Wu2013-05-151-102/+133
* ilo: refactor transfer mappingChia-I Wu2013-05-151-27/+52
* ilo: no writeback without PIPE_TRANSFER_WRITEChia-I Wu2013-05-151-0/+5
* ilo: minor cleanups for transfersChia-I Wu2013-05-151-41/+41
* ilo: simplify ilo_texture_get_slice_offset()Chia-I Wu2013-05-154-55/+40
* draw/gs: fix extracting of the clipZack Rusin2013-05-141-2/+4
* draw: try to prevent overflows on index buffersZack Rusin2013-05-1415-70/+139
* draw: use the total number of vertices for statisticsZack Rusin2013-05-142-2/+2
* draw: don't crash on vertex buffer overflowZack Rusin2013-05-1417-45/+142
* gallivm/soa: implement indirect addressing in immediatesZack Rusin2013-05-142-2/+82
* draw/gs: don't bind the tgsi state if we're using llvm pathsZack Rusin2013-05-141-1/+6
* gallivm: Fix build with LLVM >= 3.4 r181680.Vinson Lee2013-05-141-1/+3
* mesa/st: Temporary workaround for fdo bug 64568.José Fonseca2013-05-141-0/+5
* radeonsi: update r600_get_llvm_processor_name for hainanAlex Deucher2013-05-141-0/+1
* radeonsi: add support for hainan chipsAlex Deucher2013-05-144-0/+6
* draw: Fix io_ptr/num_prims name in IR.José Fonseca2013-05-141-1/+1
* graw/tgsi_dump: Fix gdb macro.José Fonseca2013-05-141-2/+2
* r600g/sb: add missing cases for ARUBA chipsVadim Girlin2013-05-142-0/+2
* r600g/sb: get rid of standard c++ streamsVadim Girlin2013-05-1424-545/+592
* r600g/sb: separate bytecode decoding and parsingVadim Girlin2013-05-146-144/+163
* vl/vdpau: fix PresentationQueueQuerySurfaceStatusChristian König2013-05-142-17/+19
* ilo: rework ilo_textureChia-I Wu2013-05-145-766/+1027
* ilo: rename ilo_resource to ilo_textureChia-I Wu2013-05-147-322/+322
* ilo: move transfer-related functions to a new fileChia-I Wu2013-05-146-450/+518
* i965: Add missing Haswell GT3 Desktop to IS_HSW_GT3 check.Rodrigo Vivi2013-05-131-2/+2
* i965: write layer if gl_Layer is used in VSJordan Justen2013-05-131-0/+4
* glsl: add AMD_vertex_shader_layer supportJordan Justen2013-05-134-0/+37
* extensions: add AMD_vertex_shader_layerJordan Justen2013-05-132-1/+3
* mesa: Expose GL_OES_texture_npot on GLES1Chad Versace2013-05-131-1/+1
* glsl: Death to array dereferences of vectors!Ian Romanick2013-05-133-169/+32
* glsl: Generate correct ir_binop_vector_extract code for out and inout parametersIan Romanick2013-05-131-47/+102
* glsl: Use vector-insert and vector-extract on elements of gl_ClipDistanceMESAIan Romanick2013-05-131-6/+60
* glsl: Remove some stale comments about ir_callIan Romanick2013-05-131-6/+2
* glsl: Convert lower_clip_distance_visitor to be an ir_rvalue_visitorIan Romanick2013-05-131-23/+33
* glsl: Generate ir_binop_vector_extract for indexing of vectorsIan Romanick2013-05-131-4/+16
* glsl: Convert ir_binop_vector_extract in the LHS to ir_triop_vector_insertIan Romanick2013-05-131-0/+24