Commit message (Collapse) | Author | Age | Files | Lines | |
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* | nv40: respect do_flip in surface_copy() | Ben Skeggs | 2008-03-25 | 1 | -2/+14 |
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* | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1 | Ben Skeggs | 2008-03-25 | 37 | -245/+1890 |
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| * | gallium: fix a few bugs, warnings in the p_debug code | Brian | 2008-03-24 | 2 | -5/+8 |
| | | | | | | | | added missing _ to a _debug_printf() call. | ||||
| * | gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader | Brian | 2008-03-24 | 1 | -5/+16 |
| | | | | | | | | Also, fix another texture refcounting bug. | ||||
| * | gallium: save/restore samplers in draw_textured_quad() | Brian | 2008-03-24 | 1 | -3/+2 |
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| * | gallium: fix a few texture border/mipmap glitches found w/ conform | Brian Paul | 2008-03-24 | 1 | -14/+13 |
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| * | gallium: check SamplersUsed to determine if texture needed, as in ↵ | Brian Paul | 2008-03-24 | 1 | -16/+15 |
| | | | | | | | | | | | | | | st_atom_sampler.c Otherwise, we were sometimes setting texture state but not the corresponding sampler state. | ||||
| * | gallium: make a copy of the vertex shader's token array. | Brian | 2008-03-24 | 3 | -3/+17 |
| | | | | | | | | | | This solves problems when the state tracker frees the token array when the draw module still needs it. | ||||
| * | gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs) | Brian | 2008-03-24 | 2 | -4/+17 |
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| * | gallium: added tgsi_num_tokens() function to return number of tokens in ↵ | Brian | 2008-03-24 | 2 | -0/+17 |
| | | | | | | | | | | | | token array. Maybe move to a different file someday. | ||||
| * | gallium: Simple cross platform get-opt system. | José Fonseca | 2008-03-24 | 2 | -0/+171 |
| | | | | | | | | | | | | Uses getenv on Linux, and a memory mapped text file on Windows. It supports boolean options, flags, and plain strings. | ||||
| * | gallium: cleanup p_debug | José Fonseca | 2008-03-24 | 2 | -30/+118 |
| | | | | | | | | | | Now debug_printf is disabled on release builds. Use debug_error or _debug_printf to output messages on release versions. | ||||
| * | gallium: move filter assignment out of loop | Brian | 2008-03-24 | 1 | -2/+4 |
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| * | gallium: fix REALLOC() to copy smaller of old/new sizes | Brian | 2008-03-24 | 1 | -3/+3 |
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| * | gallium: Protect operator precedence in macro. | José Fonseca | 2008-03-24 | 1 | -1/+1 |
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| * | gallium: free bitmap fragment shaders, misc clean-up | Brian Paul | 2008-03-24 | 5 | -10/+15 |
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| * | gallium: add missing cso_save_samplers() call | Brian Paul | 2008-03-24 | 1 | -0/+1 |
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| * | gallium: Remove util_gen_mipmap_filter(). | Michal Krol | 2008-03-24 | 2 | -18/+0 |
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| * | gallium: pass the filter mode to util_gen_mipmap(). | Brian | 2008-03-24 | 3 | -17/+13 |
| | | | | | | | | Remove util_gen_mipmap_filter() when no longer used. | ||||
| * | gallium: tweak coords in u_gen_mipmap code | Michal Krol | 2008-03-24 | 1 | -8/+8 |
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| * | draw: pre-declare referenced structs | Keith Whitwell | 2008-03-24 | 1 | -0/+2 |
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| * | Revert "draw: Fix #include order to fix Linux build." | Keith Whitwell | 2008-03-24 | 1 | -1/+1 |
| | | | | | | | | This reverts commit a6d17bf671d6bfbb187a62ba14b9ad08fb5dafe1. | ||||
| * | draw: Fix #include order to fix Linux build. | Michel Dänzer | 2008-03-24 | 1 | -1/+1 |
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| * | draw: check need_pipeline() in passthrough | Keith Whitwell | 2008-03-23 | 1 | -1/+1 |
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| * | draw: tweak the definition of draw_need_pipeline, fix minor bug | Keith Whitwell | 2008-03-23 | 1 | -11/+15 |
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| * | draw: fix crlf | Keith Whitwell | 2008-03-23 | 2 | -204/+204 |
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| * | draw: rename emit functions to match pipe_format names | Keith Whitwell | 2008-03-23 | 1 | -22/+17 |
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| * | draw: restructure fetch/emit as a pair of function calls | Keith Whitwell | 2008-03-23 | 1 | -109/+152 |
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| * | gallium: Add util_gen_mipmap_filter(). | Michal Krol | 2008-03-23 | 2 | -4/+28 |
| | | | | | | | | | | | | | | We need a way to specify the type of minification filter used to downsample mipmap levels. The old util_gen_mipmap() retains its behaviour and uses LINEAR filter. | ||||
| * | gallium: Fix memory leak. | José Fonseca | 2008-03-23 | 1 | -19/+22 |
| | | | | | | | | | | | | pipe cso's were being destroyed, but the hash elements themselves not. proper fix is IMHO add a destructor callback to cso_hash. | ||||
| * | gallium: Remove the debug_mask_* stuff. | José Fonseca | 2008-03-23 | 2 | -98/+0 |
| | | | | | | | | Overcomplex and not much different from using a global variable... | ||||
| * | gallium: Fix typo. | José Fonseca | 2008-03-23 | 1 | -1/+1 |
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| * | gallium: Memory debugging utilities. | José Fonseca | 2008-03-23 | 4 | -2/+215 |
| | | | | | | | | | | | | | | There are no known tools for windows kernel memory debugging, so this is a simple set of malloc etc wrappers. Enabled by default on win32 debug builds | ||||
| * | gallium: wrap decls in extern "C" | José Fonseca | 2008-03-23 | 1 | -0/+10 |
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| * | draw: fix some unsigned vs ushort confusion | Keith Whitwell | 2008-03-23 | 3 | -10/+9 |
| | | | | | | | | | | Middle-end elements are ushort, but prior to that have to treat all elements as unsigned to avoid wrapping and/or overruns. | ||||
| * | gallium: beginnings of draw module vertex rework | Keith Whitwell | 2008-03-23 | 11 | -19/+1169 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Trying to put a structure in place that we can actually optimize. Initially just implementing a passthrough mode, this will fairly soon replace all the vertex_cache/prim_queue/shader_queue stuff that's so hard to understand... Split the vertex processing into a couple of distinct stages: - Frontend - Prepares two lists of elements (fetch and draw) to be processed by the next stage. This stage doesn't fetch or draw vertices, but makes the decision which to draw. Multiple implementations of this will implement different strategies, currently just a vcache implementation. - MiddleEnd - Takes the list of fetch elements, fetches them, runs the vertex shader, cliptest, viewport transform on them to produce a linear array of vertex_header vertices. - Passes that list of vertices, plus the draw_elements (which index into that list) onto the backend - Backend - Either the existing primitive/clipping pipeline, or the vbuf_render hardware backend provided by the driver. Currently, the middle-end is the old passthrough code, and it build hardware vertices, not vertex_header vertices as above. It may be that passthrough is a special case in this respect. | ||||
* | | nouveau: refcount buffers on validate list. | Ben Skeggs | 2008-03-25 | 2 | -3/+6 |
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* | | nv40: maintain pipe_surface status field | Ben Skeggs | 2008-03-24 | 2 | -0/+9 |
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* | | nv40: respect rasterizer cso bypass_clipping flag | Ben Skeggs | 2008-03-24 | 2 | -2/+15 |
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* | | nouveau: fix infinite wait on space for userbuf. | Ben Skeggs | 2008-03-24 | 1 | -0/+25 |
| | | | | | | | | | | | | | | | | | | A recent commit removed a bug which essentially caused a sync after each use of a user buffer. In fixing it, the scratch area can now become fragmented under some circumstances leading to nouveau_bo_tmp() waiting forever for a large enough block of free space. This fixes ppracer, gl-117 and probably a heap of other apps. | ||||
* | | nv40: vp reg changes similar to recent fp changes | Ben Skeggs | 2008-03-23 | 1 | -20/+86 |
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* | | nv40: fix fp depth write | Ben Skeggs | 2008-03-23 | 1 | -1/+1 |
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* | | nv40: remove some badness from fp temp/result allocation | Ben Skeggs | 2008-03-23 | 1 | -51/+107 |
| | | | | | | | | | | Should hopefully be OK now (on the fragprog size) for MRT. The hack from a commit 01cb2cd93efe7ad94d7fd36aa5a776c2e3ab4c7d is no longer needed. | ||||
* | | nv40: catch fp extra-const cases where both const and immd have same idx | Ben Skeggs | 2008-03-23 | 1 | -3/+14 |
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* | | nv40: fp: fix multiple refs to a single const withing an instruction | Ben Skeggs | 2008-03-23 | 1 | -1/+7 |
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* | | nv40: workaround fp result.data[0] clobberage | Ben Skeggs | 2008-03-23 | 1 | -1/+3 |
| | | | | | | | | | | Temporary, the fp reg handling will get reworked at some point in the near future. But before that, there's a few bugs to find. | ||||
* | | nv40: add dxtn formats (disabled) | Ben Skeggs | 2008-03-23 | 2 | -4/+10 |
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* | | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1 | Ben Skeggs | 2008-03-23 | 34 | -331/+533 |
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| * | gallium: fix a few more shader-related mem leaks | Brian | 2008-03-22 | 4 | -42/+45 |
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| * | use ctx->Driver.DeleteProgram() in a few more places | Brian | 2008-03-22 | 2 | -4/+4 |
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