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* ilo: add ilo_dev_info shared by the screen and contextsChia-I Wu2013-05-019-51/+71
* ilo: fix indentation of ilo_gpe_gen*.hChia-I Wu2013-05-012-258/+258
* glsl: Ignore redundant prototypes after a function's been defined.Kenneth Graunke2013-04-301-4/+11
* build: Remove libpipe_loader.la from GALLIUM_PIPE_LOADER_LIBS.Matt Turner2013-04-303-0/+3
* build: Remove HAVE_PIPE_LOADER_SW.Matt Turner2013-04-301-4/+0
* build: Remove libws_null.la from GALLIUM_PIPE_LOADER_LIBS.Matt Turner2013-04-303-0/+3
* build: Rename PIPE_LOADER_HAVE_XCB to HAVE_PIPE_LOADER_XCB.Matt Turner2013-04-301-2/+2
* i965: Stop passing num_samples to intel_miptree_alloc_hiz().Paul Berry2013-04-303-8/+6
* draw: don't crash if GS doesn't emit anythingZack Rusin2013-04-272-0/+18
* i965: Implement color clears using a simple shader in blorp.Eric Anholt2013-04-308-14/+344
* mesa: Make a Mesa core function for sRGB render encoding handling.Eric Anholt2013-04-304-41/+36
* i965: Don't flush the batch at the end of blorp.Eric Anholt2013-04-303-18/+19
* r600g/sb: remove unused codeVadim Girlin2013-04-302-34/+0
* r600g/sb: collect shader statisticsVadim Girlin2013-04-305-8/+162
* r600g/sb: don't propagate dead values in GVN passVadim Girlin2013-04-301-0/+3
* r600g/sb: use simple heuristic to limit register pressureVadim Girlin2013-04-302-3/+33
* r600g/sb: improve error checking in ra_coalesce passVadim Girlin2013-04-302-14/+27
* r600g/sb: use source bytecode in case of optimization errorsVadim Girlin2013-04-305-11/+25
* r600g: plug in optimizing backendVadim Girlin2013-04-308-3/+155
* r600g/sb: initial commit of the optimizing shader backendVadim Girlin2013-04-3035-0/+17498
* r600g: use enum type for domains field in struct r600_resourceVadim Girlin2013-04-301-1/+1
* r600g: add new flags to isa instruction tablesVadim Girlin2013-04-301-116/+127
* r600g: always create reverse lookup isa tablesVadim Girlin2013-04-301-10/+2
* r600g: mask unused source components for SAMPLEVadim Girlin2013-04-301-0/+20
* intel: Remove the last spans code!Eric Anholt2013-04-3011-148/+6
* intel: Move the S8 offset calc function near its remaining usage.Eric Anholt2013-04-303-58/+56
* intel: Ensure renderbuffers are current when mapping them.Eric Anholt2013-04-301-6/+1
* mesa: Add a clarifying comment about rowStride of compressed textures.Eric Anholt2013-04-301-1/+3
* mesa: Remove the Map field from texture images.Eric Anholt2013-04-301-1/+0
* swrast: Always use MapTextureImage for mapping textures for swrast.Eric Anholt2013-04-3011-300/+64
* nouveau: Replace swrast_texture_image->Map usage with ->Buffer.Eric Anholt2013-04-301-3/+1
* nouveau: Just use MapTextureImage instead of duplicating the logic.Eric Anholt2013-04-301-81/+18
* swrast: Make a teximage's stored RowStride be in terms of bytes per row.Eric Anholt2013-04-306-9/+30
* swrast: Replace use of teximage Map in 1D/2D paths with ImageSlices[0].Eric Anholt2013-04-303-8/+8
* swrast: Replace ImageOffsets with an ImageSlices pointer.Eric Anholt2013-04-3013-185/+123
* swrast: Reuse _swrast_free_texture_image_buffer from drivers.Eric Anholt2013-04-302-15/+2
* swrast: Move ImageOffsets allocation to shared code.Eric Anholt2013-04-304-44/+17
* swrast: Clean up and explain the mapping process.Eric Anholt2013-04-302-10/+17
* swrast: Factor out texture slice counting.Eric Anholt2013-04-301-4/+12
* radeon: Remove some dead teximage mapping code.Eric Anholt2013-04-302-52/+0
* radeon: Add missing swrast field initialization.Eric Anholt2013-04-301-0/+3
* r600g/llvm: Fix opencl buildVincent Lejeune2013-04-301-1/+1
* Gallium: Use mmap on Haiku for executable memory vs mallocAlexander von Gluck IV2013-04-291-1/+1
* Mapi: Use mmap on Haiku for executable memory vs mallocAlexander von Gluck IV2013-04-291-1/+1
* Mesa: Use mmap on Haiku for executable memory vs mallocAlexander von Gluck IV2013-04-291-1/+1
* r600g/llvm: get use_kill from compiler shaderVincent Lejeune2013-04-304-2/+9
* i965/fs: Print out the estimated cycle count in INTEL_DEBUG=wmEric Anholt2013-04-291-0/+5
* i965/fs: Allow LRPs with uniform registers.Eric Anholt2013-04-293-1/+11
* intel: Be more conservative in disabling tiling to save memory.Eric Anholt2013-04-291-3/+5
* i965: Disable Z16 on contexts that don't require it.Eric Anholt2013-04-291-1/+14