| Commit message (Collapse) | Author | Age | Files | Lines |
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First amdgpu bump after inclusion was 20 (which was done for local BOs).
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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fixes undefined references by adding missing wsi common API
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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This is in no way optimal, but there seems to be some problems
mixing at the moment, lots of hangs, it is possible, just need
to figure out more magic.
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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We did not set the layer correctly for the dst, as we would keep
using the base layer. Same for the source image.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102710
CC: <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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FD_MESA_DEBUG=noblit to disable
Signed-off-by: Rob Clark <[email protected]>
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Basically a clone of util_blitter_blit() but with special handling to
blit PIPE_BUFFER as a PIPE_TEXTURE_1D.
Signed-off-by: Rob Clark <[email protected]>
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Get rid of "gmem" (ie. tiling) ringbuffer, and just emit setup commands
directly to "draw" ringbuffer for compute (and in future for blits not
using the 3d pipe). This way we can have a simple flat cmdstream buffer
and bypass setup related to 3d pipe.
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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In the busy && !needs_flush case, we can support a DISCARD_RANGE upload
using a staging buffer. This is a bit different from the case of mid-
batch uploads which require us to shadow the whole resource (because
later draws in an earlier tile happen before earlier draws in a later
tile).
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
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This was undefined yet harmless behavior in LLVM.
Not anymore - it causes a hang now.
Cc: 17.3 <[email protected]>
Tested-by: Michel Dänzer <[email protected]>
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According to the RENDER_SURFACE_STATE internal documentation, the
R32G32B32_FLOAT restriction is marked "IVB" only. We choose to apply
it to Ivybridge and Baytrail, but not Haswell.
Apparently fixes KHR-GL46.texture_size_promotion.functional on Haswell.
Changes these tests from crashing to skipping on Haswell:
- KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgb32f
- KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgb32f
Reviewed-by: Jason Ekstrand <[email protected]>
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Create a list in decoder to store all render picture buffer pointers that
currently being used in reference picture lists.
During get message buffer call, check each pointer in render_pic_list[]
within given pic->ref[] list, remove pointer that no longer being used by
pic->ref[]. Then add current render surface pointer to the render_pic_list[]
and assign the associated index to result.curr_idx.
As a result, result.curr_idx will have the correct index to represent the
current render picture, instead of the previous increamenting values.
Signed-off-by: Boyuan Zhang <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Create a list in decoder to store all render picture buffer pointers that
currently being used in reference picture lists.
During get message buffer call, check each pointer in render_pic_list[]
within given pic->ref[] list, remove pointer that no longer being used by
pic->ref[]. Then add current render surface pointer to the render_pic_list[]
and assign the associated index to result.curr_idx.
As a result, result.curr_idx will have the correct index to represent the
current render picture, instead of the previous increamenting values.
Signed-off-by: Boyuan Zhang <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Remove is_idr flag since not being used anymore.
Signed-off-by: Boyuan Zhang <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Remove is_idr flag, and use idr_pic_flag provided by vaapi directly
Signed-off-by: Boyuan Zhang <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Vaapi encode interface provides idr frame flags, where omx interface doesn't.
Therefore, change to use picture type to determine idr frame, which will
work for both interfaces.
Signed-off-by: Boyuan Zhang <[email protected]>
Reviewed-by: Leo Liu <[email protected]>
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Vaapi encode interface provides idr frame flags, where omx interface doesn't.
Therefore, change to use picture type to determine idr frame, which will
work for both interfaces.
Signed-off-by: Boyuan Zhang <[email protected]>
Reviewed-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Replace use of x86 intrinsic with general llvm IR instruction.
Generates the same final assembly.
Reviewed-by: Bruce Cherniak <[email protected]>
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Add BASE_NUMA_NODE, BASE_CORE, BASE_THREAD parameters to
SwrCreateContext.
Add optional SWR_API_THREADING_INFO parameter to SwrCreateContext to
control reservation of API threads.
Add SwrBindApiThread() function to allow binding of API threads to
reserved HW threads.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Also widen the 16-bit a 8-bit integer vertex component gathers to SIMD16.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Move out of binner/clipper; hand them down from the frontend code instead.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Ease future code maintenance, prepare for folding simd8 and simd16 versions.
Reviewed-by: Bruce Cherniak <[email protected]>
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Simplifies calling code, gets gather function interface closer to llvm's
masked_gather.
Reviewed-by: Bruce Cherniak <[email protected]>
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Widen vertex gather/storage to SIMD16 for all component types.
Reviewed-by: Bruce Cherniak <[email protected]>
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binner's GatherScissors() will be turned into a real gather in the not
too distant future.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Since we have HW contexts on gen4/5, we could take advantage of them, as
done for gen6+ in commit e32cd5ffbb72 ("i965: Rely on hardware contexts
for query objects on Gen6+."), to only emit a pair of counters at
begin/end queryobj, rather than around every primitive. However, to keep
queryobj working in the meantime as we bringup support for HW ctx on
gen4/5, we can keep using the existing code.
References: e32cd5ffbb72 ("i965: Rely on hardware contexts for query objects on Gen6+.")
Cc: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Add a new helper that drivers can use to emulate various things that
need special handling in particular in transfer_map:
1) z32_s8x24.. gl/gallium treats this as a single buffer with depth
and stencil interleaved but hardware frequently treats this as
separate z32 and s8 buffers. Special pack/unpack handling is
needed in transfer_map/unmap to pack/unpack the exposed buffer
2) fake RGTC.. GPUs designed with GLES in mind, but which can other-
wise do GL3, if native RGTC is not supported it can be emulated
by converting to uncompressed internally, but needs pack/unpack
in transfer_map/unmap
3) MSAA resolves in the transfer_map() case
v2: add MSAA resolve based on Eric's "gallium: Add helpers for MSAA
resolves in pipe_transfer_map()/unmap()." patch; avoid wrapping
pipe_resource, to make it possible for drivers to use both this
and threaded_context.
Signed-off-by: Rob Clark <[email protected]>
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Following dEQP cases pass:
dEQP-EGL.functional.get_proc_address.extension.gl_ext_disjoint_timer_query
dEQP-EGL.functional.client_extensions.disjoint
Piglit test 'ext_disjoint_timer_query-simple' passes with these changes.
No changes/regression observed in Intel CI.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Patch adds GL_GPU_DISJOINT_EXT and enables to use timer queries when
EXT_disjoint_timer_query is enabled.
v2: enable extension only when EXT_disjoint_timer_query set
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]> (v1)
Reviewed-by: Ian Romanick <[email protected]>
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