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* nir/lower_samplers: don't assume a deref for both texture and sampler srcsAlejandro Piñeiro2018-08-131-53/+58
* nir/linker: take into account hidden uniformsAlejandro Piñeiro2018-08-132-1/+8
* nir: add how_declared to nir_variable.dataAlejandro Piñeiro2018-08-133-1/+26
* spirv: Make VertexIndex and VertexId both non-zero-basedNeil Roberts2018-08-131-7/+7
* spirv: fill info.gs.input_primitive tooAlejandro Piñeiro2018-08-131-0/+2
* i965: enable EXT_render_snormTapani Pälli2018-08-131-0/+1
* mesa: enable EXT_render_snorm extensionTapani Pälli2018-08-136-9/+61
* blorp: Properly handle Z24X8 blits.Kenneth Graunke2018-08-112-12/+11
* blorp: Don't try to use R32_UNORM for R24_UNORM_X8_TYPELESS rendering.Kenneth Graunke2018-08-111-5/+5
* intel: Switch the order of the 2x MSAA sample positionsJason Ekstrand2018-08-114-14/+24
* mesa/st/tests: Add array life range estimation and renumbering testsGert Wollny2018-08-111-0/+211
* mesa/st/tests: Add array life range tests infrastructure to common test classGert Wollny2018-08-112-27/+186
* mesa/st/glsl_to_tgsi: Expose array live range tracking and mergingGert Wollny2018-08-115-17/+40
* mesa/st/glsl_to_tgsi: add array life range evaluation into tracking codeGert Wollny2018-08-111-12/+50
* mesa/st/glsl_to_tgsi: add class for array access trackingGert Wollny2018-08-111-0/+102
* mesa/st/glsl_to_tgsi: move evaluation of read mask up in the call hierarchyGert Wollny2018-08-111-7/+8
* mesa/st/glsl_to_tgsi: rename access_record to register_merge_record and some ...Gert Wollny2018-08-112-32/+33
* mesa/st/tests: Add tests for array merge helper classes.Gert Wollny2018-08-114-7/+787
* mesa/st/glsl_to_tgsi: Add array merge logicGert Wollny2018-08-112-2/+407
* mesa/st/glsl_to_tgsi: Add helper classes to apply array merging and interleavingGert Wollny2018-08-112-1/+164
* mesa/st/glsl_to_tgsi: Add helper class for array live range merging and inter...Gert Wollny2018-08-114-0/+319
* mesa/st/glsl_to_tgsi:rename lifetime to register_live_rangeGert Wollny2018-08-116-83/+90
* mesa/st/glsl_to_tgsi: Properly resolve life times simple if/else + use constr...Gert Wollny2018-08-112-0/+39
* mesa/st/glsl_to_tgsi: Split arrays whose elements are only accessed directlyGert Wollny2018-08-111-1/+112
* mesa/st/glsl_to_tgsi: Add method to collect some TGSI statisticsGert Wollny2018-08-111-0/+68
* Gallium/tgsi: Correct signdness of return value of bit operationsGert Wollny2018-08-111-3/+4
* meson: Build with Python 3Mathieu Bridon2018-08-1030-74/+74
* python: Rework bytes/unicode string handlingMathieu Bridon2018-08-101-10/+31
* python: Fix inequality comparisonsMathieu Bridon2018-08-103-0/+18
* mesa/st: ETC2 now uses R8G8B8A8_SRGB as fallbackGert Wollny2018-08-101-1/+1
* python: Simplify list sortingMathieu Bridon2018-08-091-4/+2
* python: Use key-functions when sorting containersMathieu Bridon2018-08-091-2/+3
* python: Better check for integer typesMathieu Bridon2018-08-092-5/+16
* python: Do not mix bytes and unicode stringsMathieu Bridon2018-08-091-1/+10
* python: Explicitly use a listMathieu Bridon2018-08-091-2/+2
* python: Use the right function for the jobMathieu Bridon2018-08-091-1/+1
* egl: Fix leak of X11 pixmaps backing pbuffers in DRI3.Eric Anholt2018-08-091-0/+5
* intel: Fix SIMD16 unaligned payload GRF reads on Gen4-5.Kenneth Graunke2018-08-091-0/+20
* i965: Only enable depth IZ signals if there's an actual depthbuffer.Kenneth Graunke2018-08-091-3/+8
* glx: GLX_MESA_multithread_makecurrent is direct-onlyAdam Jackson2018-08-091-1/+1
* anv: set error in all failure pathsEric Engestrom2018-08-091-1/+3
* intel/tools: add missing variable initialisationEric Engestrom2018-08-091-1/+1
* drirc: Allow extension midshader for Metro Reduxvadym.shovkoplias2018-08-091-0/+4
* glsl: handle error case with ast_post_inc, ast_post_decTapani Pälli2018-08-091-0/+5
* vc4: Implement texture_subdata() to directly upload tiled data.Eric Anholt2018-08-081-1/+39
* vc4: Handle partial loads/stores of tiled textures.Eric Anholt2018-08-083-60/+155
* vc4: Compile the LT image helper per cpp we might load/store.Eric Anholt2018-08-081-2/+31
* vc4: Refactor to reuse the LT tile walking code.Eric Anholt2018-08-081-24/+34
* wayland/egl: update surface size on window resizeJuan A. Suarez Romero2018-08-081-4/+15
* wayland/egl: initialize window surface size to window sizeJuan A. Suarez Romero2018-08-081-0/+3