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* g3dvl: It's ok to not have cliprects (minimized windows, etc).Younes Manton2009-12-051-16/+18
* g3dvl: Basic subpicture support.Younes Manton2009-11-2210-183/+542
* nouveau: Link with softpipe.Younes Manton2009-11-141-0/+1
* g3dvl: Use a func instead of large ugly macro to gen per-block verts.Younes Manton2009-11-092-97/+138
* g3dvl: Use immediates in shaders where possible.Younes Manton2009-11-072-42/+5
* g3dvl: Use ureg to build shaders.Younes Manton2009-11-076-935/+246
* g3dvl: Unbreak debug build.Younes Manton2009-11-071-1/+1
* g3dvl: Remove src/driclientYounes Manton2009-11-061-19/+0
* g3dvl: Shared drm winsys bits.Younes Manton2009-11-0518-456/+60
* g3dvl: Wrap macroblock block buffer in a pipe user buffer.Younes Manton2009-11-023-5/+17
* g3dvl: Put misc helpers in u_video.h.Younes Manton2009-11-023-41/+79
* g3dvl: DRM winsys changes.Younes Manton2009-11-0221-196/+957
* nouveau: Assume all texture blankets are linear for now.Younes Manton2009-11-013-2/+7
* r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.Corbin Simpson2009-11-015-14/+28
* r300g: fix geometry corruptionsMaciej Cencora2009-11-011-2/+14
* r300g: split constant buffer and shader emittionMaciej Cencora2009-11-015-98/+152
* r300g: Adopt osiris' PSC data and swizzle.Corbin Simpson2009-11-011-40/+88
* nv50: handle TGSI_SEMANTIC_FACEChristoph Bumiller2009-11-011-0/+25
* nv50: make IF condition safeChristoph Bumiller2009-11-011-1/+3
* nv50: implement TGSI_OPCODE_AND/OR/XORChristoph Bumiller2009-11-011-0/+47
* nv50: fix textures with block size != cppChristoph Bumiller2009-10-312-37/+48
* nouveau: Support X8R8G8B8 textures on nv30, nv40 and RTs on nv10-nv40.Younes Manton2009-10-317-0/+15
* nv50: use SIFC also for shader uploadChristoph Bumiller2009-10-313-56/+120
* nv50: make MRTs workChristoph Bumiller2009-10-312-0/+15
* radeon: add missing includeDave Airlie2009-10-311-0/+1
* r300g: correct the pitch calculation for smaller mipmapsMarek Olšák2009-10-312-7/+2
* r300g: pretend NPOT supportMarek Olšák2009-10-311-1/+3
* r300g: fix reading from the destination buffer in blendingMarek Olšák2009-10-311-0/+2
* r300g: add precalculating of pixel pitch, add a new NPOT flagMarek Olšák2009-10-313-17/+42
* r300g: remove unnecessary assertionsMarek Olšák2009-10-312-5/+2
* r300g: fix crash in r300_is_texture_referencedMarek Olšák2009-10-312-2/+2
* radeon: use _mesa_get_current_tex_unitDave Airlie2009-10-311-1/+1
* ARB prog parser: regenerated filesBrian Paul2009-10-302-294/+321
* ARB prog parser: new set_src_reg(), set_dst_reg() helpersBrian Paul2009-10-301-28/+55
* mesa: better error messageBrian Paul2009-10-301-2/+2
* intel: Use GTT mapping when available for swrast.Eric Anholt2009-10-303-1/+88
* x86: Fix the test for negative pixel count in optimized rgb565 spans.Eric Anholt2009-10-301-1/+1
* intel: Fix up z24_x8 depth spans since the texformat merge.Eric Anholt2009-10-301-12/+6
* i965: Add an index assert on get_fp_inst array like other compiler arrays.Eric Anholt2009-10-301-0/+1
* i965: Fix BRW_WM_MAX_INSN to reflect current limits.Eric Anholt2009-10-301-2/+1
* intel: Set the texture format in the TFP path.Eric Anholt2009-10-301-3/+6
* r600: remove duplicate lineAlex Deucher2009-10-301-1/+0
* r600: fill in some missing tex formatsAlex Deucher2009-10-301-0/+46
* r600: fix a warning, update commentsAlex Deucher2009-10-301-3/+3
* r600: use AUTO_INDEX for draw - saves cmd buffer spaceAndre Maasikas2009-10-301-18/+10
* intel: fix up some XRGB breakageBrian Paul2009-10-303-3/+6
* mesa: fix inverted buffer object testBrian Paul2009-10-301-1/+1
* mesa: fix incorrect format info for MESA_FORMAT_SL8Brian Paul2009-10-301-3/+3
* softpipe: Respect gl_rasterization_rules in primitive setup.Michal Krol2009-10-301-14/+26
* intel: update intel_create_renderbuffer(format), add XRGB supportBrian Paul2009-10-2912-36/+57