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* initial code for GL_ARB_texture_cube_mapBrian Paul2000-05-226-16/+221
* added Window-isms previously in gl.hBrian Paul2000-05-221-1/+94
* defined APIENTRY if undefinedBrian Paul2000-05-221-0/+2
* added some Window-isms formerly in gl.hBrian Paul2000-05-221-2/+86
* update for Glide3Brian Paul2000-05-221-2/+15
* fixed alignment bug in _mesa_image_row_stride()Brian Paul2000-05-191-5/+8
* changed internalFormat to GLenum in TexImage4DSGI and all compressed textimag...Brian Paul2000-05-191-5/+5
* added a bunch of imaging functionsBrian Paul2000-05-191-15/+469
* added const to compressed tex image functionsBrian Paul2000-05-191-7/+7
* Pass pixel format to xmesa_color_to_pixel(). Compute clearpixel without ditherBrian Paul2000-05-191-3/+4
* added glTbufferMask3DFX(), enabled texture compression functionsBrian Paul2000-05-181-3/+9
* DeleteTexturesEXT was missingBrian Paul2000-05-181-0/+8
* changed ATTRIBLIST_SIZE to 32Brian Paul2000-05-181-1/+1
* now generated from bin/glx86asm.py scriptBrian Paul2000-05-181-1846/+2014
* bunch of updates to static_functions[]Brian Paul2000-05-181-250/+510
* added tbuffer and compressed teximage extension functionsBrian Paul2000-05-183-189/+259
* added Kevin's 32bpp Z buffer fixBrian Paul2000-05-181-2/+10
* replaced components with internalFormatBrian Paul2000-05-181-5/+5
* generate X86 dispatch codeBrian Paul2000-05-111-0/+150
* recover from offset=? condition, code clean-upBrian Paul2000-05-111-10/+17
* recover from offset=? conditionBrian Paul2000-05-111-9/+14
* fixed PB bugs, removed MutablePixels, MonoPixels from GLcontextBrian Paul2000-05-103-80/+81
* more GL_EXT_convolution workBrian Paul2000-05-103-7/+8
* removed printfBrian Paul2000-05-091-2/+1
* Added point UserSize, cleaned up point drawing codeBrian Paul2000-05-072-178/+180
* Err, initial code for GL_EXT_convolution, not histogramBrian Paul2000-05-076-6/+6
* initial code for GL_EXT_histogram extensionBrian Paul2000-05-076-78/+259
* fixed glDrawBuffer(GL_NONE) bugBrian Paul2000-05-052-6/+16
* replaced buggy fxDDReadRGBAPixels() with read_R5G6B5_pixels()Brian Paul2000-05-051-18/+35
* toggle DD_LINE_SMOOTH in GL_LINE_SMOOTH caseBrian Paul2000-05-051-1/+2
* added check for tmuRam==4 for Voodoo2 (Bernd)Brian Paul2000-05-051-1/+2
* fixed the nested extern warningBrian Paul2000-05-051-4/+7
* EnvMode GL_BLEND and tex invalidate changes from DaryllBrian Paul2000-05-042-3/+9
* removed software alpha flag from GLvisual structBrian Paul2000-05-041-2/+3
* conditionally include some fields in the context struct for DRI / non-DRIBrian Paul2000-05-041-0/+2
* made fxMesaCurrentCtx staticBrian Paul2000-05-041-1/+1
* removed software alpha flag from GLvisual structBrian Paul2000-05-043-16/+18
* implemented GL_EXT_histogram extensionBrian Paul2000-05-046-75/+130
* call _mesa_initialize_context()Brian Paul2000-04-221-7/+7
* added _mesa_initialize_buffer/visual()Brian Paul2000-04-222-282/+226
* removed old profiling codeBrian Paul2000-04-221-9/+1
* updated RENDERER versionBrian Paul2000-04-201-1/+1
* minor clean-upBrian Paul2000-04-201-5/+5
* Use smooth shaded triangles always. Fix SoF bug.Keith Whitwell2000-04-191-14/+15
* minor clean-upBrian Paul2000-04-193-25/+53
* more color table and imaging workBrian Paul2000-04-184-54/+340
* New clipping to avoid division by zero bug.Keith Whitwell2000-04-171-2/+4
* dynamically allocate color table data, uses less memoryBrian Paul2000-04-176-190/+373
* work on GL_SGI_color_tableBrian Paul2000-04-174-53/+187
* added a comment about FP overflowsBrian Paul2000-04-151-1/+2