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* i965: Add support for the CMP opcode in the GLSL path.Eric Anholt2010-03-163-6/+15
* i965: Fix the response len of masked sampler messages for 8-wide dispatch.Eric Anholt2010-03-161-3/+15
* mesa: set version string to 7.8-rc1Ian Romanick2010-03-161-1/+1
* Correct GL_EQUIV code in r67/7xx.Matthew W. S. Bell2010-03-161-1/+1
* radeon: Fix buffer object unmap to be called only once for dma buffers.Pauli Nieminen2010-03-161-6/+1
* Replace _mesa_strtod with _mesa_strtof.Marcin Baczyński2010-03-156-18/+20
* mesa: Fix memory leak in decompress-with-blit.Keith Whitwell2010-03-131-0/+2
* vmwgfx/dri: Fix SCons build.Michel Dänzer2010-03-121-0/+1
* st/dri: Always try to set up R5G6B5 configs.Michel Dänzer2010-03-121-49/+52
* dri/r700: include shader/programopt.h instead of programopt.c.Luc Verhaegen2010-03-121-1/+1
* Grammar and spelling fixesJeff Smith2010-03-1224-27/+27
* radeon: Fix memory leaks from early return.Vinson Lee2010-03-111-0/+2
* st/mesa: s/BUFFER_FRONT_LEFT/surfIndex/Brian Paul2010-03-111-1/+1
* st/mesa: fix st_set_framebuffer_surface() state validationBrian Paul2010-03-111-38/+12
* ARB prog parser: added (float) casts and regenerate filesBrian Paul2010-03-112-30/+16
* st/xorg: Include cursorstr.hJakob Bornecrantz2010-03-111-0/+1
* windows: fix compilation errors and warningsKarl Schultz2010-03-103-21/+10
* st/mesa: fix incorrect glCopyPixels between window/FBOBrian Paul2010-03-101-4/+16
* st/mesa: fix incorrect glDrawPixels into FBOBrian Paul2010-03-101-2/+7
* st/xorg: Work around cursor reference counting bugs in older X servers.Michel Dänzer2010-03-103-0/+20
* radeon: don't attempt to use alternate blit formats for depth buffersAlex Deucher2010-03-081-0/+4
* softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear()Brian Paul2010-03-081-3/+4
* st/mesa: don't detach renderbuffer, surface in st_finish_render_texture()Brian Paul2010-03-081-5/+0
* r600: enable GL_ARB_pixel_buffer_objectAlex Deucher2010-03-081-0/+1
* mesa: add additional missing z formats for render to textureBrian Paul2010-03-081-15/+83
* radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher2010-03-083-24/+6
* radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher2010-03-083-0/+8
* r600: recalculate point size, if point min/max size changesAlex Deucher2010-03-081-0/+2
* r600: no need to flush on context initAlex Deucher2010-03-081-2/+0
* r300: don't enable EXT_packed_depth_stencilMaciej Cencora2010-03-081-1/+3
* radeon: no need to emit full state twice after flushMaciej Cencora2010-03-081-5/+0
* r300: allow src and dst BOs to be placed in GTT during blitMaciej Cencora2010-03-081-8/+2
* r300: reset bos when validating buffers during blitMaciej Cencora2010-03-081-0/+3
* radeon: fallback to software in glCopyTexImage if blit isn't availableMaciej Cencora2010-03-081-0/+4
* r300: VAP flush is needed only when vertex program or constants are changedMaciej Cencora2010-03-084-25/+2
* r300: recalculate point size, if point min/max size changesMaciej Cencora2010-03-081-0/+2
* r300: no need to flush on context initMaciej Cencora2010-03-081-2/+0
* r300: remove unnecessary codeMaciej Cencora2010-03-081-17/+0
* mesa: add render-to-texture case for MESA_FORMAT_S8_Z24Brian Paul2010-03-081-0/+5
* mesa: s/GL_DEPTH_STENCIL/GL_DEPTH_COMPONENT/ for MESA_FORMAT_Z16 renderbufferBrian Paul2010-03-081-1/+1
* st/vega: Fix OpenVG demo segfaults.Chia-I Wu2010-03-081-3/+0
* gallivm: Initialize variables for default cases.Vinson Lee2010-03-061-0/+4
* glx: Move initialization of ext_list_first_time to where it's storage is allo...Brian Paul2010-03-054-9/+3
* meta: Use the DrawBuffer's stencil sizeIan Romanick2010-03-051-1/+1
* swrast: Remove redundant test of the visual's accumulation buffer sizeIan Romanick2010-03-051-5/+1
* swrast: Adjust colors based on ReadBuffer visual, not context visualIan Romanick2010-03-051-9/+9
* swrast: Remove stray comment that mentions ctx->VisualIan Romanick2010-03-051-1/+0
* gallivm: checkpoint: code gen for mipmap selectionBrian Paul2010-03-051-0/+65
* llvmpipe: added code to set texture depth, max mipmap levels infoBrian Paul2010-03-054-5/+23
* gallivm: added methods for getting texture depth, num mipmap levelsBrian Paul2010-03-051-0/+12